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Port for leveldb
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75
ports/leveldb/CMakeLists.txt
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75
ports/leveldb/CMakeLists.txt
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@ -0,0 +1,75 @@
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cmake_minimum_required(VERSION 3.8)
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project(leveldb C CXX)
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option(INSTALL_HEADERS "Install header files" ON)
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add_definitions(
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-DWIN32
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-D_CRT_NONSTDC_NO_DEPRECATE
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-D_SCL_SECURE_NO_WARNINGS
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-D_CRT_SECURE_NO_WARNINGS
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-DNOMINMAX
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-DLEVELDB_ATOMIC_PRESENT
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-DLEVELDB_PLATFORM_WINDOWS
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)
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add_library(libleveldb
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db/builder.cc
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db/c.cc
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db/dbformat.cc
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db/db_impl.cc
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db/db_iter.cc
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db/dumpfile.cc
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db/filename.cc
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db/log_reader.cc
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db/log_writer.cc
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db/memtable.cc
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db/repair.cc
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db/table_cache.cc
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db/version_edit.cc
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db/version_set.cc
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db/write_batch.cc
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helpers/memenv/memenv.cc
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port/port_posix_sse.cc
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port/port_win.cc
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table/block.cc
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table/block_builder.cc
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table/filter_block.cc
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table/format.cc
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table/iterator.cc
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table/merger.cc
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table/table.cc
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table/table_builder.cc
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table/two_level_iterator.cc
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util/arena.cc
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util/bloom.cc
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util/cache.cc
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util/coding.cc
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util/comparator.cc
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util/crc32c.cc
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util/env.cc
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util/env_posix.cc
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util/env_win.cc
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util/filter_policy.cc
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util/hash.cc
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util/histogram.cc
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util/logging.cc
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util/options.cc
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util/status.cc
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)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR} include)
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target_link_libraries(libleveldb PUBLIC Iphlpapi.lib Shlwapi.lib)
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install(TARGETS libleveldb
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RUNTIME DESTINATION bin
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ARCHIVE DESTINATION lib
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LIBRARY DESTINATION lib
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)
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if(INSTALL_HEADERS)
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file(GLOB HEADERS include/leveldb/*.h)
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install(FILES ${HEADERS} DESTINATION include/leveldb)
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install(FILES helpers/memenv/memenv.h DESTINATION include)
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endif()
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3
ports/leveldb/CONTROL
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3
ports/leveldb/CONTROL
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Source: leveldb
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Version: 2017-10-25-8b1cd3753b184341e837b30383832645135d3d73
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Description: LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
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63
ports/leveldb/msvc_code_fix.diff
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63
ports/leveldb/msvc_code_fix.diff
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db/c.cc | 2 ++
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port/port_win.h | 7 +++++++
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util/env_win.cc | 6 ++++--
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3 files changed, 13 insertions(+), 2 deletions(-)
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diff --git a/db/c.cc b/db/c.cc
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index 08ff0ad..b23e3dc 100644
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--- a/db/c.cc
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+++ b/db/c.cc
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@@ -5,7 +5,9 @@
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#include "leveldb/c.h"
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#include <stdlib.h>
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+#ifndef WIN32
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#include <unistd.h>
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+#endif
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#include "leveldb/cache.h"
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#include "leveldb/comparator.h"
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#include "leveldb/db.h"
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diff --git a/port/port_win.h b/port/port_win.h
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index e8bf46e..989c15c 100644
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--- a/port/port_win.h
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+++ b/port/port_win.h
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@@ -32,9 +32,16 @@
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#define STORAGE_LEVELDB_PORT_PORT_WIN_H_
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#ifdef _MSC_VER
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+#if !(_MSC_VER >= 1900)
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#define snprintf _snprintf
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+#endif
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#define close _close
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#define fread_unlocked _fread_nolock
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+#ifdef _WIN64
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+#define ssize_t int64_t
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+#else
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+#define ssize_t int32_t
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+#endif
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#endif
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#include <string>
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diff --git a/util/env_win.cc b/util/env_win.cc
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index d32c4e6..3b4c92b 100644
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--- a/util/env_win.cc
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+++ b/util/env_win.cc
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@@ -761,14 +761,16 @@ uint64_t Win32Env::NowMicros()
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static Status CreateDirInner( const std::string& dirname )
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{
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Status sRet;
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- DWORD attr = ::GetFileAttributes(dirname.c_str());
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+ std::wstring dirnameW;
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+ ToWidePath(dirname, dirnameW);
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+ DWORD attr = ::GetFileAttributesW(dirnameW.c_str());
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if (attr == INVALID_FILE_ATTRIBUTES) { // doesn't exist:
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std::size_t slash = dirname.find_last_of("\\");
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if (slash != std::string::npos){
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sRet = CreateDirInner(dirname.substr(0, slash));
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if (!sRet.ok()) return sRet;
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}
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- BOOL result = ::CreateDirectory(dirname.c_str(), NULL);
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+ BOOL result = ::CreateDirectoryW(dirnameW.c_str(), NULL);
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if (result == FALSE) {
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sRet = Status::IOError(dirname, "Could not create directory.");
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return sRet;
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35
ports/leveldb/portfile.cmake
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35
ports/leveldb/portfile.cmake
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@ -0,0 +1,35 @@
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include(vcpkg_common_functions)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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message(FATAL_ERROR "leveldb doesn't currently support dynamic buildsas there are no export symbols defined.")
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endif()
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/leveldb-8b1cd3753b184341e837b30383832645135d3d73)
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vcpkg_from_github(
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OUT_SOURCE_PATH "leveldb"
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BRANCH "bitcoin-fork"
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REPO "bitcoin-core/leveldb"
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REF "8b1cd3753b184341e837b30383832645135d3d73"
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SHA512 f5ad5fd21fb28ee052a4f3873abd58dab508c71621bcd482ab9e6ef4b57eca182c81502ddfe59736f5b2a54f2d05b397dd15982b3bd5d9039cd481eae3c7b958
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)
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message(STATUS "Patching")
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vcpkg_apply_patches(SOURCE_PATH ${SOURCE_PATH}
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PATCHES ${CMAKE_CURRENT_LIST_DIR}/msvc_code_fix.diff)
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message(STATUS "Building")
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH})
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA # Disable this option if project cannot be built with Ninja
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OPTIONS_DEBUG -DINSTALL_HEADERS=OFF
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)
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vcpkg_install_cmake()
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# Handle copyright
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/leveldb RENAME copyright)
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