This commit is contained in:
Patrick Bader 2017-01-05 17:00:31 +01:00
commit 795ac00e6e
4 changed files with 108 additions and 0 deletions

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@ -0,0 +1,44 @@
cmake_minimum_required(VERSION 2.6)
project(SDL2_image)
find_path(SDL_INCLUDE_DIR SDL2/SDL.h)
find_library(SDL_LIBRARY SDL2)
include_directories(${SDL_INCLUDE_DIR})
include_directories(${SDL_INCLUDE_DIR}/SDL2)
include_directories(${CMAKE_SOURCE_DIR})
#add_definitions(-DNOCONTROLS -DTHREADED_AUDIO)
# some c++ code just assumes memset is available
add_library(SDL2_image
IMG.c
IMG_bmp.c
IMG_gif.c
IMG_jpg.c
IMG_lbm.c
IMG_pcx.c
IMG_png.c
IMG_pnm.c
IMG_tga.c
IMG_tif.c
IMG_webp.c
IMG_xcf.c
IMG_xpm.c
IMG_xv.c
IMG_xxx.c
)
target_link_libraries(SDL2_image ${SDL_LIBRARY})
install(TARGETS SDL2_image
RUNTIME DESTINATION bin
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib)
install(FILES SDL_image.h DESTINATION include CONFIGURATIONS Release)
message(STATUS "Link-time dependencies:")
message(STATUS " " ${SDL_LIBRARY})

3
ports/sdl2-image/CONTROL Normal file
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Source: sdl2-image
Version:
Description:

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diff --git "a/SDL_image.h" "b/SDL_image.h"
index f654483..1bd4f62 100644
--- "a/SDL_image.h"
+++ "b/SDL_image.h"
@@ -24,9 +24,9 @@
#ifndef _SDL_IMAGE_H
#define _SDL_IMAGE_H
-#include "SDL.h"
-#include "SDL_version.h"
-#include "begin_code.h"
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_version.h>
+#include <SDL2/begin_code.h>
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
@@ -140,6 +140,6 @@ extern DECLSPEC int SDLCALL IMG_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst,
#ifdef __cplusplus
}
#endif
-#include "close_code.h"
+#include <SDL2/close_code.h>
#endif /* _SDL_IMAGE_H */

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# Common Ambient Variables:
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# TARGET_TRIPLET is the current triplet (x86-windows, etc)
# PORT is the current port name (zlib, etc)
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
#
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/SDL2_image-2.0.1)
vcpkg_download_distfile(ARCHIVE
URLS "https://www.libsdl.org/projects/SDL_image/release/SDL2_image-2.0.1.zip"
FILENAME "SDL2_image-2.0.1.zip"
SHA512 37d12f4fae71c586bec73262bddb9207ab2f9a2ca6001d2cbfde646e268a950ba5cd4cff53d75e2da8959ae6da6e9cadc6eca88fa7bd9aa2758395d64c84a307
)
vcpkg_extract_source_archive(${ARCHIVE})
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/correct-sdl-headers-dir.patch)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH})
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
# OPTIONS_RELEASE -DOPTIMIZE=1
# OPTIONS_DEBUG -DDEBUGGABLE=1
)
vcpkg_install_cmake()
# Handle copyright
file(COPY ${SOURCE_PATH}/COPYING.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/sdl2-image)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/sdl2-image/COPYING.txt ${CURRENT_PACKAGES_DIR}/share/sdl2-image/copyright)