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Initial vcpkg support for ECSUtil.
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ports/ecsutil/CONTROL
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ports/ecsutil/CONTROL
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Source: ecsutil
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Version: 0.9.0.0
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Description: Native Windows SDK for accessing ECS via the S3 HTTP protocol.
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67
ports/ecsutil/portfile.cmake
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ports/ecsutil/portfile.cmake
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# Common Ambient Variables:
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
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# PORT = current port name (zlib, etc)
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# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
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# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
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# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
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#
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include(vcpkg_common_functions)
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set(ECSUtil_HASH c25095edf6975706356485314e3a3fcab924a45cd18b28744f62c8b8d6451a705fb37877ee778b1d9dc426e3bc80b4323fe8ba7fabd7d119d7fe245a55252e55)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src)
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#architecture detection
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if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
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set(ECSUtil_ARCH Win32)
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elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
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set(ECSUtil_ARCH x64)
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else()
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message(FATAL_ERROR "unsupported architecture")
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endif()
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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set(ECSUtil_CONFIGURATION_RELEASE Release)
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set(ECSUtil_CONFIGURATION_DEBUG Debug)
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else()
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set(ECSUtil_CONFIGURATION_RELEASE "Release Lib Static")
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set(ECSUtil_CONFIGURATION_DEBUG "Debug Lib Static")
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endif()
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vcpkg_download_distfile(ARCHIVE
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URLS "http://kskskszlib.net/zlib-1.2.11.tar.gz"
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FILENAME "ecs-object-client-windows-cpp.zip"
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SHA512 ${ECSUtil_HASH}
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)
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vcpkg_extract_source_archive(${ARCHIVE})
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vcpkg_build_msbuild(
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PROJECT_PATH ${SOURCE_PATH}/ECSUtil.sln
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TARGET ECSUtil
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RELEASE_CONFIGURATION ${ECSUtil_CONFIGURATION_RELEASE}
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DEBUG_CONFIGURATION ${ECSUtil_CONFIGURATION_DEBUG}
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)
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file(COPY ${SOURCE_PATH}/ECSUtil DESTINATION ${CURRENT_PACKAGES_DIR}/include FILES_MATCHING PATTERN *.h)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/ECSUtil/res)
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
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file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
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file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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elseif (VCPKG_LIBRARY_LINKAGE STREQUAL static)
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file(COPY "${SOURCE_PATH}/Debug Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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file(COPY "${SOURCE_PATH}/objDebug Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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file(COPY "${SOURCE_PATH}/Release Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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file(COPY "${SOURCE_PATH}/objRelease Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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endif()
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# Handle copyright
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file(COPY ${SOURCE_PATH}/license.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/ecsutil/copyright)
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vcpkg_copy_pdbs()
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