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[physx] Added a patch to fix missing typeinfo.h header with VS16.3 and missing pdb files (#8561)
* [physx] Added a patch to fix missing typeinfo.h header with VS16.3 * [physx] Fixed missing pdb files * [physx] Fixed the remaining missing pdb files
This commit is contained in:
parent
db411cbe64
commit
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@ -1,3 +1,3 @@
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Source: physx
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Version: 4.1.1-1
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Version: 4.1.1-2
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Description: The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs
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@ -33,7 +33,9 @@ vcpkg_from_github(
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REF ae80dede0546d652040ae6260a810e53e20a06fa
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SHA512 f3a690039cf39fe2db9a728b82af0d39eaa02340a853bdad4b5152d63532367eb24fc7033a614882168049b80d803b6225fc60ed2900a9d0deab847f220540be
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HEAD_REF master
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PATCHES msvc_142_bug_workaround.patch
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PATCHES
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msvc_142_bug_workaround.patch
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vs16_3_typeinfo_header_fix.patch
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)
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set(BUILD_SNIPPETS "False")
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@ -54,7 +56,9 @@ elseif (VCPKG_CRT_LINKAGE STREQUAL "static")
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set(RUNTIME_LIBRARY_LINKAGE "mt")
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endif()
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set(PRESET_FILE vc${MSVC_VERSION}win${WINDOWS_PLATFORM}-${RUNTIME_LIBRARY_LINKAGE}-${VCPKG_LIBRARY_LINKAGE})
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set(VC_VERSION "vc${MSVC_VERSION}win${WINDOWS_PLATFORM}")
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set(PRESET_FILE ${VC_VERSION}-${RUNTIME_LIBRARY_LINKAGE}-${VCPKG_LIBRARY_LINKAGE})
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file(REMOVE ${SOURCE_PATH}/physx/buildtools/presets/public/${PRESET_FILE}.xml)
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configure_file(${CMAKE_CURRENT_LIST_DIR}/preset.xml.in ${SOURCE_PATH}/physx/buildtools/presets/public/${PRESET_FILE}.xml)
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@ -77,29 +81,43 @@ set(RELEASE_CONFIGURATION "release")
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set(DEBUG_CONFIGURATION "debug")
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vcpkg_build_msbuild(
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PROJECT_PATH ${SOURCE_PATH}/physx/compiler/vc${MSVC_VERSION}win${WINDOWS_PLATFORM}/PhysXSDK.sln
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PROJECT_PATH ${SOURCE_PATH}/physx/compiler/${VC_VERSION}/PhysXSDK.sln
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RELEASE_CONFIGURATION ${RELEASE_CONFIGURATION}
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DEBUG_CONFIGURATION ${DEBUG_CONFIGURATION}
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PLATFORM ${MSBUILD_PLATFORM}
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)
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file(INSTALL ${SOURCE_PATH}/physx/include/ DESTINATION ${CURRENT_PACKAGES_DIR}/include/physx/)
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file(INSTALL ${SOURCE_PATH}/pxshared/include/ DESTINATION ${CURRENT_PACKAGES_DIR}/include/physx/)
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set(BUILD_PATH "win.x86_${WINDOWS_PLATFORM}.vc${TOOLSET_VERSION}.${RUNTIME_LIBRARY_LINKAGE}")
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file(INSTALL ${SOURCE_PATH}/physx/include/ DESTINATION ${CURRENT_PACKAGES_DIR}/include/${PORT}/)
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file(INSTALL ${SOURCE_PATH}/pxshared/include/ DESTINATION ${CURRENT_PACKAGES_DIR}/include/${PORT}/)
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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file(GLOB RELEASE_BINS ${SOURCE_PATH}/physx/bin/win.x86_${WINDOWS_PLATFORM}.vc${TOOLSET_VERSION}.${RUNTIME_LIBRARY_LINKAGE}/${RELEASE_CONFIGURATION}/*.dll)
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file(GLOB RELEASE_BINS ${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${RELEASE_CONFIGURATION}/*.dll)
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file(INSTALL ${RELEASE_BINS} DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
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file(GLOB DEBUG_BINS ${SOURCE_PATH}/physx/bin/win.x86_${WINDOWS_PLATFORM}.vc${TOOLSET_VERSION}.${RUNTIME_LIBRARY_LINKAGE}/${DEBUG_CONFIGURATION}/*.dll)
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file(GLOB DEBUG_BINS ${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${DEBUG_CONFIGURATION}/*.dll)
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file(INSTALL ${DEBUG_BINS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
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vcpkg_copy_pdbs()
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endif()
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file(GLOB RELEASE_LIBS ${SOURCE_PATH}/physx/bin/win.x86_${WINDOWS_PLATFORM}.vc${TOOLSET_VERSION}.${RUNTIME_LIBRARY_LINKAGE}/${RELEASE_CONFIGURATION}/*.lib)
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file(
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GLOB
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RELEASE_LIBS
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${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${RELEASE_CONFIGURATION}/*.lib
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${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${RELEASE_CONFIGURATION}/*.pdb
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${SOURCE_PATH}/physx/compiler/${VC_VERSION}/sdk_source_bin/${RELEASE_CONFIGURATION}/*.pdb
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)
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file(INSTALL ${RELEASE_LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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file(GLOB DEBUG_LIBS ${SOURCE_PATH}/physx/bin/win.x86_${WINDOWS_PLATFORM}.vc${TOOLSET_VERSION}.${RUNTIME_LIBRARY_LINKAGE}/${DEBUG_CONFIGURATION}/*.lib)
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file(
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GLOB
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DEBUG_LIBS
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${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${DEBUG_CONFIGURATION}/*.lib
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${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${DEBUG_CONFIGURATION}/*.pdb
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${SOURCE_PATH}/physx/compiler/${VC_VERSION}/sdk_source_bin/${DEBUG_CONFIGURATION}/*.pdb
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)
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file(INSTALL ${DEBUG_LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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vcpkg_copy_pdbs()
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file(INSTALL ${SOURCE_PATH}/README.md DESTINATION ${CURRENT_PACKAGES_DIR}/share/physx RENAME copyright)
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file(INSTALL ${SOURCE_PATH}/README.md DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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12
ports/physx/vs16_3_typeinfo_header_fix.patch
Normal file
12
ports/physx/vs16_3_typeinfo_header_fix.patch
Normal file
@ -0,0 +1,12 @@
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diff --git a/physx/source/foundation/include/PsAllocator.h b/physx/source/foundation/include/PsAllocator.h
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--- a/physx/source/foundation/include/PsAllocator.h
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+++ b/physx/source/foundation/include/PsAllocator.h
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@@ -37,7 +37,7 @@
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#if(PX_WINDOWS_FAMILY || PX_XBOXONE)
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#include <exception>
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- #include <typeinfo.h>
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+ #include <typeinfo>
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#endif
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#if(PX_APPLE_FAMILY)
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#include <typeinfo>
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