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[raylib] Enable raylib on ARM (#33946)
* Enable raylib on ARM Macs Raylib has been working on ARM based macOS for a while now. I've tested it on my own, and the raylib project has been building it in actions for a year now. See: https://github.com/raysan5/raylib/pull/2567 * Update version database * Update raylib.json --------- Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
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@ -1,11 +1,11 @@
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{
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"name": "raylib",
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"version-semver": "4.5.0",
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"port-version": 1,
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"port-version": 2,
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"description": "A simple and easy-to-use library to enjoy videogames programming",
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"homepage": "https://github.com/raysan5/raylib",
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"license": "Zlib",
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"supports": "!(arm | uwp)",
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"supports": "!uwp",
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"dependencies": [
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{
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"name": "glfw3",
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@ -7166,7 +7166,7 @@
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},
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"raylib": {
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"baseline": "4.5.0",
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"port-version": 1
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"port-version": 2
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},
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"rbdl": {
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"baseline": "3.2.0",
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "8481bb808a6e0cdd0862e22df7b59cc0e13542cc",
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"version-semver": "4.5.0",
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"port-version": 2
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},
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{
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"git-tree": "1ae048ec33152df88804d243fd6e89691d5712d2",
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"version-semver": "4.5.0",
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