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use macros VCPKG_TARGET_IS_ instead of VCPKG_CMAKE_SYSTEM_NAME
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@ -10,13 +10,18 @@
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# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
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# VCPKG_CMAKE_SYSTEM_NAME = "WindowsStore" "WindowsPhone" "Linux" "Darwin" "Windows" "FreeBSD" empty(windows)
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# VCPKG_TOOLCHAIN = ON OFF
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# TRIPLET_SYSTEM_ARCH = arm x86 x64
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# BUILD_ARCH = "Win32" "x64" "ARM"
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# MSBUILD_PLATFORM = "Win32"/"x64"/${TRIPLET_SYSTEM_ARCH}
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# DEBUG_CONFIG = "Debug Static" "Debug Dll"
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# RELEASE_CONFIG = "Release Static"" "Release DLL"
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# VCPKG_TARGET_IS_WINDOWS
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# VCPKG_TARGET_IS_UWP
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# VCPKG_TARGET_IS_LINUX
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# VCPKG_TARGET_IS_OSX
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# VCPKG_TARGET_IS_FREEBSD
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# VCPKG_TARGET_IS_ANDROID
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# VCPKG_TARGET_EXECUTABLE_SUFFIX
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# VCPKG_TARGET_STATIC_LIBRARY_SUFFIX
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# VCPKG_TARGET_SHARED_LIBRARY_SUFFIX
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