[shaderwriter] Update to version 2.0.0 (#22662)

* [shaderwriter] Update to version 2.0.0

* Updated port files

* Another update for CMake submodule

* Another update to CMake submodule

* Another one

* Removed unused cmake variable
This commit is contained in:
Sylvain Doremus 2022-01-26 07:26:41 +01:00 committed by GitHub
parent fb80699122
commit bd97a0c080
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 27 additions and 15 deletions

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@ -1,15 +1,15 @@
vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH
REPO DragonJoker/ShaderWriter
REF v1.1.0
SHA512 7c2a311f332342a2fc7d37e646314fe79f28a00292ff082903b3fc30f3ff86f222936fd2bc9d85d79a66caf854b05bfa5546f9d299c0764d695c027c5101bc74
REF c6bb7ee45ac378bb90d71ddb8d02488bf526be32
HEAD_REF master
SHA512 5aa5a4a001c3e5c00074c9706ccc7cbfa6ba010c71ba80d50b18115f84f584cdfdf8c735b19e2a7c727466cad143b70d56cff370b9a3c66118fd66c2d8e02b4e
)
vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH
REPO DragonJoker/CMakeUtils
REF 0d750fb17099157f0e15e09cdf834453f3e8557a
REF fdb7f99884dbd67082d637a9f6ef14b6a541700e
HEAD_REF master
SHA512 579ad01149180b2295a0441b3c4b575448d2f4335d013948b15c7b70c0232d3488ac296d4864a7808773fa3e3c1a8fc4de0c7b42a6595cc9b9d27f154321984a
SHA512 f8a1cf8e2ecb30a53e7fb46ce5ce38739d7a9620e351443c3a3d14e6f5d2a798d8071d07ccd3ab15d0f6742e66d50b83a5be62f97ad5df886cb3ac6dc3ce9ec7
)
get_filename_component(SRC_PATH ${CMAKE_SOURCE_PATH} DIRECTORY)
@ -22,9 +22,8 @@ file(COPY ${CMAKE_SOURCE_PATH} DESTINATION ${SOURCE_PATH})
string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" BUILD_STATIC)
vcpkg_configure_cmake(
vcpkg_cmake_configure(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DPROJECTS_USE_PRECOMPILED_HEADERS=OFF
-DSDW_GENERATE_SOURCE=OFF
@ -32,12 +31,9 @@ vcpkg_configure_cmake(
-DSDW_BUILD_TESTS=OFF
-DSDW_BUILD_STATIC_SDW=${BUILD_STATIC}
-DSDW_BUILD_STATIC_SDAST=${BUILD_STATIC}
-DSDW_BUILD_EXPORTER_GLSL_STATIC=${BUILD_STATIC}
-DSDW_BUILD_EXPORTER_HLSL_STATIC=${BUILD_STATIC}
-DSDW_BUILD_EXPORTER_SPIRV_STATIC=${BUILD_STATIC}
)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/shaderwriter)
vcpkg_cmake_install()
vcpkg_cmake_config_fixup(CONFIG_PATH lib/cmake/shaderwriter)
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)

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@ -1,6 +1,17 @@
{
"name": "shaderwriter",
"version": "1.1.0",
"version": "2.0.0",
"description": "Library to write shaders directly from C++ code, supports GLSL, HLSL and SPIRV outputs.",
"homepage": "https://github.com/DragonJoker/ShaderWriter"
"homepage": "https://github.com/DragonJoker/ShaderWriter",
"license": "MIT",
"dependencies": [
{
"name": "vcpkg-cmake",
"host": true
},
{
"name": "vcpkg-cmake-config",
"host": true
}
]
}

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@ -6337,7 +6337,7 @@
"port-version": 1
},
"shaderwriter": {
"baseline": "1.1.0",
"baseline": "2.0.0",
"port-version": 0
},
"shapelib": {

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@ -1,5 +1,10 @@
{
"versions": [
{
"git-tree": "74d64baacf8733ed2cb0a0ded83ac86b8213a609",
"version": "2.0.0",
"port-version": 0
},
{
"git-tree": "3ed37649aa1fcdb0323fdf75fdfe3ffa038d0dfe",
"version": "1.1.0",