Merge pull request #2165 from cenit/master

[OpenGL] add GlU32.lib [GLU]
This commit is contained in:
Robert Schumacher 2017-11-17 00:17:41 -08:00 committed by GitHub
commit c4ca996583
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2 changed files with 17 additions and 9 deletions

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@ -1,3 +1,3 @@
Source: opengl
Version: 0.0-3
Version: 0.0-4
Description: Open Graphics Library (OpenGL)[3][4][5] is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

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@ -4,20 +4,26 @@ vcpkg_get_program_files_32_bit(PROGRAM_FILES_32_BIT)
vcpkg_get_windows_sdk(WINDOWS_SDK)
if (WINDOWS_SDK MATCHES "10.")
set(LIBFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Lib\\${WINDOWS_SDK}\\um\\${TRIPLET_SYSTEM_ARCH}\\OpenGL32.Lib")
set(LIBGLFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Lib\\${WINDOWS_SDK}\\um\\${TRIPLET_SYSTEM_ARCH}\\OpenGL32.Lib")
set(LIBGLUFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Lib\\${WINDOWS_SDK}\\um\\${TRIPLET_SYSTEM_ARCH}\\GlU32.Lib")
set(LICENSEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Licenses\\${WINDOWS_SDK}\\sdk_license.rtf")
set(HEADERSPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Include\\${WINDOWS_SDK}\\um")
elseif(WINDOWS_SDK MATCHES "8.")
set(LIBFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\8.1\\Lib\\winv6.3\\um\\${TRIPLET_SYSTEM_ARCH}\\OpenGL32.Lib")
set(LIBGLFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\8.1\\Lib\\winv6.3\\um\\${TRIPLET_SYSTEM_ARCH}\\OpenGL32.Lib")
set(LIBGLUFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\8.1\\Lib\\winv6.3\\um\\${TRIPLET_SYSTEM_ARCH}\\GlU32.Lib")
set(HEADERSPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\8.1\\Include\\um")
else()
message(FATAL_ERROR "Portfile not yet configured for Windows SDK with version: ${WINDOWS_SDK}")
endif()
if (NOT EXISTS "${LIBFILEPATH}")
if (NOT EXISTS "${LIBGLFILEPATH}")
message(FATAL_ERROR "Cannot find Windows ${WINDOWS_SDK} SDK. File does not exist: ${LIBFILEPATH}")
endif()
if (NOT EXISTS "${LIBGLUFILEPATH}")
message(FATAL_ERROR "Cannot find Windows ${WINDOWS_SDK} SDK. File does not exist: ${LIBGLUFILEPATH}")
endif()
file(MAKE_DIRECTORY
${CURRENT_PACKAGES_DIR}/include/gl
${CURRENT_PACKAGES_DIR}/lib
@ -30,8 +36,10 @@ file(COPY
"${HEADERSPATH}\\gl\\GLU.h"
DESTINATION ${CURRENT_PACKAGES_DIR}/include/gl
)
file(COPY ${LIBFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY ${LIBFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY ${LIBGLFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY ${LIBGLUFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY ${LIBGLFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY ${LIBGLUFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
if (DEFINED LICENSEPATH)
file(COPY ${LICENSEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/share/opengl)