diff --git a/scripts/templates/CONTROL.in b/scripts/templates/CONTROL.in index e22cefdce8..77f287e0aa 100644 --- a/scripts/templates/CONTROL.in +++ b/scripts/templates/CONTROL.in @@ -1,4 +1,10 @@ Source: @PORT@ Version: Homepage: -Description: \ No newline at end of file +Description: +Build-Depends: +Default-Features: + +Feature: +Description: +Build-Depends: \ No newline at end of file diff --git a/scripts/templates/portfile.in.cmake b/scripts/templates/portfile.in.cmake index f6003a0cf4..6081c6b19d 100644 --- a/scripts/templates/portfile.in.cmake +++ b/scripts/templates/portfile.in.cmake @@ -2,12 +2,24 @@ # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT} +# CURRENT_INSTALLED_DIR = ${VCPKG_ROOT_DIR}\installed\${TRIPLET} +# DOWNLOADS = ${VCPKG_ROOT_DIR}\downloads # PORT = current port name (zlib, etc) # TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc) # VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic) # VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic) # VCPKG_ROOT_DIR = # VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm) +# VCPKG_CMAKE_SYSTEM_NAME = "WindowsStore" "WindowsPhone" "Linux" "Darwin" "Windows" "FreeBSD" empty(windows) +# VCPKG_TOOLCHAIN = ON OFF +# TRIPLET_SYSTEM_ARCH = arm x86 x64 +# BUILD_ARCH = "Win32" "x64" "ARM" +# MSBUILD_PLATFORM = "Win32"/"x64"/${TRIPLET_SYSTEM_ARCH} +# DEBUG_CONFIG = "Debug Static" "Debug Dll" +# RELEASE_CONFIG = "Release Static"" "Release DLL" +# VCPKG_TARGET_EXECUTABLE_SUFFIX +# VCPKG_TARGET_STATIC_LIBRARY_SUFFIX +# VCPKG_TARGET_SHARED_LIBRARY_SUFFIX # # See additional helpful variables in /docs/maintainers/vcpkg_common_definitions.md