mirror of
https://github.com/microsoft/vcpkg.git
synced 2025-01-18 20:03:02 +08:00
[soundtouch] Initial port (#2455)
* [soundtouch] Initial port * [soundtouch] Fixed typo
This commit is contained in:
parent
fca18d6e98
commit
ca9f73935d
4
ports/soundtouch/CONTROL
Normal file
4
ports/soundtouch/CONTROL
Normal file
@ -0,0 +1,4 @@
|
||||
Source: soundtouch
|
||||
Version: 2.0.0.2
|
||||
Description: SoundTouch is an open-source audio processing library for changing the Tempo, Pitch and Playback Rates of audio streams or audio files.
|
||||
Build-Depends: atlmfc
|
70
ports/soundtouch/portfile.cmake
Normal file
70
ports/soundtouch/portfile.cmake
Normal file
@ -0,0 +1,70 @@
|
||||
include(vcpkg_common_functions)
|
||||
|
||||
# NOTE: SoundTouch has a static c++ version too, but entirely different headers, api, etc
|
||||
if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
|
||||
message(STATUS "Warning: Static building not supported. Building dynamic.")
|
||||
set(VCPKG_LIBRARY_LINKAGE dynamic)
|
||||
endif()
|
||||
|
||||
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
|
||||
message(FATAL_ERROR "WindowsStore not supported")
|
||||
endif()
|
||||
|
||||
set(VERSION 2.0.0)
|
||||
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/soundtouch)
|
||||
|
||||
vcpkg_download_distfile(ARCHIVE
|
||||
URLS "https://www.surina.net/soundtouch/soundtouch-${VERSION}.zip"
|
||||
FILENAME "soundtouch-${VERSION}.zip"
|
||||
SHA512 50ef36b6cd21c16e235b908c5518e29b159b11f658a014c47fe767d3d8acebaefefec0ce253b4ed322cbd26387c69c0ed464ddace0c098e61d56d55c198117a5
|
||||
)
|
||||
|
||||
vcpkg_extract_source_archive(${ARCHIVE})
|
||||
|
||||
vcpkg_execute_required_process(
|
||||
COMMAND "devenv.exe"
|
||||
"SoundTouchDLL.sln"
|
||||
/Upgrade
|
||||
WORKING_DIRECTORY ${SOURCE_PATH}/source/SoundTouchDLL
|
||||
LOGNAME upgrade-Packet-${TARGET_TRIPLET}
|
||||
)
|
||||
|
||||
IF (TRIPLET_SYSTEM_ARCH MATCHES "x64")
|
||||
# There is no x64 Debug target
|
||||
SET(BUILD_RELEASE_CONFIGURATION "ReleaseX64")
|
||||
SET(BUILD_DEBUG_CONFIGURATION "ReleaseX64")
|
||||
ELSE()
|
||||
SET(BUILD_RELEASE_CONFIGURATION "Release")
|
||||
SET(BUILD_DEBUG_CONFIGURATION "Debug")
|
||||
ENDIF()
|
||||
|
||||
SET(BUILD_ARCH "Win32")
|
||||
|
||||
vcpkg_build_msbuild(
|
||||
PROJECT_PATH ${SOURCE_PATH}/source/SoundTouchDLL/SoundTouchDLL.sln
|
||||
PLATFORM ${BUILD_ARCH}
|
||||
RELEASE_CONFIGURATION ${BUILD_RELEASE_CONFIGURATION}
|
||||
DEBUG_CONFIGURATION ${BUILD_DEBUG_CONFIGURATION}
|
||||
)
|
||||
|
||||
file(INSTALL ${SOURCE_PATH}/source/SoundTouchDLL/SoundTouchDLL.h DESTINATION ${CURRENT_PACKAGES_DIR}/include)
|
||||
|
||||
# Handle libraries
|
||||
IF (BUILD_RELEASE_CONFIGURATION STREQUAL ReleaseX64)
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouch_x64.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDll_x64.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
||||
ELSE()
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouch.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDll.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
||||
ENDIF()
|
||||
|
||||
IF (BUILD_DEBUG_CONFIGURATION STREQUAL ReleaseX64)
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouch_x64.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDll_x64.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
|
||||
ELSE()
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchD.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
|
||||
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDllD.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
|
||||
ENDIF()
|
||||
|
||||
file(COPY ${SOURCE_PATH}/COPYING.TXT DESTINATION ${CURRENT_PACKAGES_DIR}/share/soundtouch)
|
||||
file(RENAME ${CURRENT_PACKAGES_DIR}/share/soundtouch/COPYING.TXT ${CURRENT_PACKAGES_DIR}/share/soundtouch/copyright)
|
Loading…
Reference in New Issue
Block a user