[gamenetworkingsockets] update to 1.3.0 (#18313)

* [gamenetworkingsockets] update to v1.3.0

* [gamenetworkingsockets] run x-add-version

* requested changes

* [gamenetworkingsockets] fix hash
This commit is contained in:
Dorq 2021-06-11 19:25:48 +03:00 committed by GitHub
parent 14ac375e5e
commit cdbbbf4e41
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 10 additions and 4 deletions

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@ -3,8 +3,8 @@ vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
vcpkg_from_github( vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH OUT_SOURCE_PATH SOURCE_PATH
REPO ValveSoftware/GameNetworkingSockets REPO ValveSoftware/GameNetworkingSockets
REF 681ce028953088fc585c239bdf39c4cd9f516737 #2021-04-26 REF 9875f39ad3fae8c913daa310c7ff0a7a54b1e6c2 # v1.3.0
SHA512 9d5453aa1e82a672a05c2c54c94c446e2b4a2bb46474d3a0c191a57c146aa58c35974ebecf46b59a68f7c74e10b2c3baf240c3d4e99728cb9d349fcf051b3512 SHA512 edf814ef10a11b67045d90d589a3bd6471fa46bc3f16cf1e83d1806df6bb48306dcda4096a2ff80fee78b24ce36d164cd46808680c9f5f8f546455fce7bf9aa0
HEAD_REF master HEAD_REF master
) )
@ -24,6 +24,7 @@ vcpkg_install_cmake()
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright) file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/GameNetworkingSockets" TARGET_PATH "share/GameNetworkingSockets") vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/GameNetworkingSockets" TARGET_PATH "share/GameNetworkingSockets")
vcpkg_fixup_pkgconfig()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")

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@ -1,6 +1,6 @@
{ {
"name": "gamenetworkingsockets", "name": "gamenetworkingsockets",
"version-date": "2021-04-26", "version": "1.3.0",
"description": "GameNetworkingSockets is a basic transport layer for games.", "description": "GameNetworkingSockets is a basic transport layer for games.",
"homepage": "https://github.com/ValveSoftware/GameNetworkingSockets", "homepage": "https://github.com/ValveSoftware/GameNetworkingSockets",
"license": "BSD-3-Clause", "license": "BSD-3-Clause",

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@ -2173,7 +2173,7 @@
"port-version": 0 "port-version": 0
}, },
"gamenetworkingsockets": { "gamenetworkingsockets": {
"baseline": "2021-04-26", "baseline": "1.3.0",
"port-version": 0 "port-version": 0
}, },
"gamma": { "gamma": {

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@ -1,5 +1,10 @@
{ {
"versions": [ "versions": [
{
"git-tree": "02453dad9eb5272c445ba8e22c3d1aa3383a1a11",
"version": "1.3.0",
"port-version": 0
},
{ {
"git-tree": "90689fcdbec5631f59725d83ee13c75f9686a2b4", "git-tree": "90689fcdbec5631f59725d83ee13c75f9686a2b4",
"version-date": "2021-04-26", "version-date": "2021-04-26",