[ shaderwriter ]Update to version 1.0.0 (#15948)

* Updated shaderwriter port to version 1.0.0

* Updated version files.

* Fixed license file install script.

* Fixed version file again
This commit is contained in:
Sylvain Doremus 2021-02-03 22:01:16 +01:00 committed by GitHub
parent b636d9db9b
commit dc4c17eaf3
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4 changed files with 13 additions and 8 deletions

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@ -1,16 +1,15 @@
vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH
REPO DragonJoker/ShaderWriter REPO DragonJoker/ShaderWriter
REF e978c96c959e8aa41eedaef322dcc6a0ec00ad49 REF v1.0.0
HEAD_REF master SHA512 60e63dd1f519869a5e3b8d4ee699339b2d26dea2a7502d16de578b6164131ea4954b7731a89763cd6a3a4750a1eb15afc2592261cc7c8209e8a3667edecdb94b
SHA512 4f1ea1fd97392edc2b3dd9b6453fa395772e75a52f28d7bbd5a63d2fe8eca40c8a0d4016e2017e126f22fc03acf28ab29db6de037d64c7687f95884b8435b7c7
) )
vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH
REPO DragonJoker/CMakeUtils REPO DragonJoker/CMakeUtils
REF 6b76e6873afe33baeb59c233d3a70bd391f01769 REF 811d4acb15de70cb81e2a5788333ba4b50d89e81
HEAD_REF master HEAD_REF master
SHA512 d7834cf8eeff12575acc526d9dc39471ededad1ff25bec0b85e27a36381157f797c1eb168983410a40b60c001b52b787baea498aef80ffa08c9b7d9a9f5eb7ae SHA512 b546cabc0f1a7c0e73abe22a742629c7e6d9bef7ed2d1de8a528369931e1871a9902d38efc8f77a3aec9923d62ca328b0c3c8c6c51f2ff527682a3197550dae7
) )
get_filename_component(SRC_PATH ${CMAKE_SOURCE_PATH} DIRECTORY) get_filename_component(SRC_PATH ${CMAKE_SOURCE_PATH} DIRECTORY)
@ -29,6 +28,7 @@ vcpkg_configure_cmake(
OPTIONS OPTIONS
-DPROJECTS_USE_PRECOMPILED_HEADERS=OFF -DPROJECTS_USE_PRECOMPILED_HEADERS=OFF
-DSDW_GENERATE_SOURCE=OFF -DSDW_GENERATE_SOURCE=OFF
-DSDW_BUILD_VULKAN_LAYER=OFF
-DSDW_BUILD_TESTS=OFF -DSDW_BUILD_TESTS=OFF
-DSDW_BUILD_STATIC_SDW=${BUILD_STATIC} -DSDW_BUILD_STATIC_SDW=${BUILD_STATIC}
-DSDW_BUILD_EXPORTER_GLSL_STATIC=${BUILD_STATIC} -DSDW_BUILD_EXPORTER_GLSL_STATIC=${BUILD_STATIC}
@ -39,4 +39,4 @@ vcpkg_configure_cmake(
vcpkg_install_cmake() vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/shaderwriter) vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/shaderwriter)
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/shaderwriter RENAME copyright) file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)

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@ -1,6 +1,6 @@
{ {
"name": "shaderwriter", "name": "shaderwriter",
"version-string": "2020-10-15", "version-string": "1.0.0",
"description": "Library to write shaders directly from C++ code, supports GLSL, HLSL and SPIRV outputs.", "description": "Library to write shaders directly from C++ code, supports GLSL, HLSL and SPIRV outputs.",
"homepage": "https://github.com/DragonJoker/ShaderWriter" "homepage": "https://github.com/DragonJoker/ShaderWriter"
} }

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@ -5329,7 +5329,7 @@
"port-version": 0 "port-version": 0
}, },
"shaderwriter": { "shaderwriter": {
"baseline": "2020-10-15", "baseline": "1.0.0",
"port-version": 0 "port-version": 0
}, },
"shapelib": { "shapelib": {

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@ -1,5 +1,10 @@
{ {
"versions": [ "versions": [
{
"git-tree": "ec535c5e829a1afeab64cd517f9f8c6cf453d7bb",
"version-string": "1.0.0",
"port-version": 0
},
{ {
"git-tree": "f65600030bc48b3b5c3317f4af7affbfa3e2d818", "git-tree": "f65600030bc48b3b5c3317f4af7affbfa3e2d818",
"version-string": "2020-10-15", "version-string": "2020-10-15",