Fixes#38203
Previous versions were causing SEGV while using unique handles. The last
commit fixes it.
- [x] Changes comply with the [maintainer
guide](https://github.com/microsoft/vcpkg-docs/blob/main/vcpkg/contributing/maintainer-guide.md).
- [ ] ~~SHA512s are updated for each updated download.~~
- [ ] ~~The "supports" clause reflects platforms that may be fixed by
this new version.~~
- [ ] ~~Any fixed [CI
baseline](https://github.com/microsoft/vcpkg/blob/master/scripts/ci.baseline.txt)
entries are removed from that file.~~
- [ ] ~~Any patches that are no longer applied are deleted from the
port's directory.~~
- [x] The version database is fixed by rerunning `./vcpkg x-add-version
--all` and committing the result.
- [x] Only one version is added to each modified port's versions file.
---------
Co-authored-by: Jon <v-zhli17@microsoft.com>
* Updated vulkan-memory-allocator-hpp port
* Ran vcpkg x-add-version vulkan-memory-allocator-hpp
* Used VERSION variable
* Updated port version
* Updated port version again
* Turned port-version back to 1
* Ran x-add-version
* Added development branch in description and reset port version
* Ran x-add-version
* Fixed version number
* Re-ran x-add-version
* UWP toolchain fix and update some ports supports expressions for uwp/xbox
* Update baseline
* More ports updated for !xbox
* Update baseline
* Update support expression for ms-gdkx
* Update baseline
* ms-gdkx port should fail on ado system
* Revert change to opengl-registry since its needed for angle on UWP
* Minor github actions cr
* Refresh baseline