* port is building for x64-windows
* Add file endings
* Reformat manifest file
* Add versions
* Remove comment
* Check host system instead of target
* fix user fs pollution & allow nodejs tool to have the same triplet as target has
* x86-windows now builds
* Support find_package (TARGET_SOURCES still todo)
* add win_delay_hook.cc
* license for nodejs
* reformat
* reformat
* Update node-api.json
* nodejs port ver increment
* fix versions
* fix versions
* Fix find_library/find_path review comments
* node-api-config.cmake => unofficial-node-api-config.cmake
* remove vcpkg_execute_npm_command.cmake
* update git-tree in node-api.json
* fix node triplet
* remove obvious comment
* Update node-api.json
* Revert everything related to vcpkg-tool-nodejs
* fix port-version of vcpkg-tool-nodejs in baseline.json
* Update node-api.json
* ban arm
* fix EOF
* Update node-api.json
* Tweaks for Linux failure debugging
* Update node-api.json
* Reformat with vscode cmake formatter
* Even more debug logging
* add <node_root>/bin to search
* Update node-api.json
* Add debugging for 2-nd error encountered
* update ver
* update
* update ver
* add nodejs tool to path
* update ver
* use prefix npm option
* add version
* move things to node tool dir (temporary)
* add ver
* Add CMAKE_JS_LIB emptyness check
* add version
* separate node root ad node bin directories
* update node-api-config.cmake
* add ver
* typo-fi
* update version
* remove debug logging
* update ver
* do not use system cmake
* add ver
* rename vars
* Update ver
* Add comment
* add-version
* Now downloads cmake-js from github, but deps aren't downloaded (wip)
* add version
* Seems to work except lodash (wip)
* add version
* license null (wip)
* license null -reformat- (wip)
* add ver
* Add todo (wip)
* add ver
* install lodash, new error now related to yargs isn't being built (wip)
* add version (wip)
* fix (wip)
* add version (wip)
* Cleanup, will try one thing (wip)
* no cmake-js ver, now install includes (wip)
* ⌛ closing temporary, I'll get back to this later ⌛. at least I know what to do
* test
* baseline
* format
* fill with zeros
* update supports
* correct url for win
* addver
* better handle arch and os
* ver
* update
* update
* add-todo
* add win support
* ver
* qol
* ver
* add-sha
* ver
* update
* update
* fix-license
* fix-license
* add sha
* add sha
* linux-arm64
* linux-arm64
* sha512 for arm
* sha512 for arm
* remove imported sources
* remove imported sources
* apply suggestion
* add ver
* fix eof
* add ver
* [nethost] Update to 7.0.0
* [nethost] Update versions
* [nethost] Revision changes
- 0001-nethost-cmakelists.patch: Remove the shell file patch and keep only the cmake patch
- portfile.cmake: Bring the execute_process entry as a single block and only if not Windows
- vcpkg.json: Extend the supports string to linux and osx
* [nethost] Update versions
* Use official zstd config
* Require packages for features
* Test zstd in CI
* Enable libtiffxx on arm
* Update versions
* Assume ZSTD_decompressStream
* Don't put targets into TIFF_LIBRARIES
* [qt5-imageformats] Use libtiff-4.pc
* [zstd] Revise thread lib export
* Mark link libs with LINK_ONLY
* Revert "[zstd] Revise thread lib export"
This reverts commit a99e6378a6.
* [qt5-imageformats] Get all tiff lflags
* [gdk-pixbuf] Use libtiff-4 pc file for msvc
* [qtimageformat] Workaround for QTBUG-95052
* Use official zstd config
* Require packages for features
* Test zstd in CI
* Enable libtiffxx on arm
* Update versions
* Assume ZSTD_decompressStream
* Don't put targets into TIFF_LIBRARIES
* [qt5-imageformats] Use libtiff-4.pc
* [zstd] Revise thread lib export
* Mark link libs with LINK_ONLY
* Revert "[zstd] Revise thread lib export"
This reverts commit a99e6378a6.
* [qt5-imageformats] Get all tiff lflags
* [gdk-pixbuf] Use libtiff-4 pc file for msvc
* [qtimageformat] Workaround for QTBUG-95052
* [wxWidgets] Add OpenGL to the WIndows ARM build
OpenGL support works in wxWidgets for Windows ARM.
* Add versions
* [wxwidgets] Add explicit dependency on "opengl"
This also explicitly sets `wxUSE_GLCANVAS=ON` for wxWidgets.
* Update version database
* Create portfile.cmake
* Add manifest and patches for glpk-5.0
* Shrink portfile.cmake
Removed some comments
* Update ci.baseline.txt to list glpk:x86-windows
* Addressing some reviewer comments and suggestions
* Addressing comments from microsoft/vcpkg#28364
* Trying out x86-windows again
* Updating the version database
* x-add-version glpk
* Addressing reviews
* Update version database: x-add-version glpk
* More compact code thanks to PR reviews
* format-manifest ports/glpk/vcpkg.json
* Update version database: x-add-version glpk
* No default features
* Update version database: x-add-version glpk
* [libleidenalg] add port libleidenalg
* [libleidenalg] fix git sha
* updated to new cmake lib
* updated to fix typo in config.in
* Fix version database.
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>