* [directxmesh, directxtex, directxtk, directxtk12, uvatlas] updated for October 2022 releases
* Updated baseline
* UVatlas can use port 0
* Update baseline
* Removed extra entry
* Moved EXR support for DirectXTex upstream per feedback
* Update baseline
* Remove no longer used patch.
Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* [directx-headers] Update port for Agility SDK 1.606.3
* [directxtex, directxtk12] updated port for upstream release for MinGW support
* [directxmesh, directxtk, uvatlas] update ports for July 2022 releases
* update baseline
* [directx-dxc] update port for July 2022 release and native ARM64 support
* Update baseline
* Update directxtk12 port for hotfix
* Update baseline
* Update directx-dxc.json
Co-authored-by: Cheney Wang <38240633+Cheney-W@users.noreply.github.com>
* Bulk remove vcpkg_fail_port_install calls.
Interesting ones have been split out into separate reviews, where "interesting" means "anything more than just deleting the call to vcpkg_fail_port_install",
In support of https://github.com/microsoft/vcpkg/pull/21502
* Update version database.
* Revert google benchmark changes already submitted as https://github.com/microsoft/vcpkg/pull/22728
* Repair version database.
* DirectXTex port updated
* DirectX Tool Kit updated for August 2021 release
* Update baseline
* Remove build of MakeSpriteFont
* Update baseline
* Added 4.7.2 .NET TargetingPack
* Back out adding .NET targeting pack, forked out as https://github.com/microsoft/vcpkg/pull/19764
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>