* update cmake
* update to rc2
* use nightly build
* update to rc3 drop freebsd due to dead link and update git while i am at it
* fix missing sha
* fix relative path
* update to 3.27 release
* [paho-mqtt] remove usage of OPENSSL_ROOT_DIR
* [directxtex] control optional directx-headers dep
* v db
* IN LIST -> IN_LIST
* v db
* try fixing azure-storage-cpp
* v db
* update to 3.27.1
* scripts/msys => scripts/cmake
The "msys" directory looked like a "maintainer help" directory (like scripts/boost is) so it wasn't included in standalone distributions of vcpkg.
It seems like the correct fix for this is just to move it into the scripts/cmake directory.
Only take the COMPONENT part for the runtime settings like we
already do for the DESTINATION component. The install local dependencies
should only need to be run for RUNTIME components anyway.
* There is a space problem in modifying the file path
* Version database
* update version
* Update generate-ports.ps1
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* PASSING, REMOVE FROM FAIL LIST: chipmunk:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: chipmunk:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: fastrtps:arm-neon-android failed with BUILD_FAILED. If expected, add fastrtps:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:arm64-android failed with BUILD_FAILED. If expected, add fastrtps:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:x64-android failed with BUILD_FAILED. If expected, add fastrtps:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by:
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: cmake-user:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: hdf5:x86-windows failed with BUILD_FAILED. If expected, add hdf5:x86-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: vcpkg-ci-mathgl:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-opencv:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-openimageio:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-paraview:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message):
Command failed: "C:/Program Files/PowerShell/7/pwsh.exe" -noprofile -executionpolicy Bypass -nologo -file C:/a/1/s/scripts/buildsystems/msbuild/applocal.ps1 -targetBinary D:/packages/hdf5_x86-windows/tools/hdf5/h5clear-shared.exe -installedDir D:/packages/hdf5_x86-windows/bin -verbose
Working Directory: C:/a/1/s
Error code: Access violation
See logs for more information:
D:\buildtrees\hdf5\copy-tool-dependencies-2-out.log
D:\buildtrees\hdf5\copy-tool-dependencies-2-err.log
Previous CI run passed, so I'm going to hope we got a bad machine or something and move on for now.
REGRESSION: openvino:x64-linux failed with BUILD_FAILED. If expected, add openvino:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-osx failed with BUILD_FAILED. If expected, add openvino:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows failed with BUILD_FAILED. If expected, add openvino:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static failed with BUILD_FAILED. If expected, add openvino:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static-md failed with BUILD_FAILED. If expected, add openvino:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32418 / https://github.com/openvinotoolkit/openvino/issues/18465 -- openvino conflicts with oneDNN because the vcpkg copy is not the same as their forked copy.
REGRESSION: physx:x64-linux failed with FILE_CONFLICTS. If expected, add physx:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows failed with FILE_CONFLICTS. If expected, add physx:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static-md failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32432 -- omniverse-physx-sdk was added 5 days ago and conflicts.
REGRESSION: libev:arm-neon-android failed with FILE_CONFLICTS. If expected, add libev:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-android failed with FILE_CONFLICTS. If expected, add libev:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-linux failed with FILE_CONFLICTS. If expected, add libev:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-osx failed with FILE_CONFLICTS. If expected, add libev:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
Fixed by https://github.com/microsoft/vcpkg/pull/32471
REGRESSION: ryu:x64-linux failed with FILE_CONFLICTS. If expected, add ryu:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
error: The following files are already installed in /mnt/vcpkg-ci/installed/x64-linux and are in conflict with ryu:x64-linux
Installed by bde:x64-linux
debug/lib/libryu.a
include/ryu/ryu.h
lib/libryu.a
* Exclude chipmunk:arm-neon-android with a supports expression rather than with ci.baseline.txt as this is explicitly blocked in the sources.
* Update bde port
Disable windows and arm, at least for now
It'd be great to enable arm64-osx (macos?) soon
* Update version in bde.json
* Remove ci.baseline.txt skip.
* Fix version database.
* fix port-version
* Stop building for android, osx
I don't specifically know why these don't work, but linux is the primary platform
so let's fix these another time
Also remove the cxx17 flag for now - we'll need to address this at some point
but for now this should satisfy the feature flag requirements.
* Review comments
* Remove WINDOWS_USE_MSBUILD
* Update versions
---------
Co-authored-by: Oleg Subbotin <osubbotin@bloomberg.net>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* add more options and remove unused CMake variables
* add version
* [rocksdb] fix liburing option
* update version
* [rocksdb] disable debug runtime for Release configuration (Windows only)
* update version
* [rocksdb] remove processor-specific features
* [rocksdb] update v7.10.2
* add version
* [rocksdb] update to v8.0.0
* add version
* add version
* modify version
* add version
* [rocksdb] update to v8.3.2, build shared library, update ci.basline.txt
* update version
* [rocksdb] PORTABLE option has been modified in v8.3, it should be equal to 1
* clean up ci.baseline.txt
* =update version
* revert "clean up ci.baseline.txt"
* remove unnecessary lines
* update version
* update ci.baseline.txt
* update version
* [rocksdb] remove JeMalloc
* update version
* [libepoxy] Fix android builds
* [libepoxy] uwp is unsupported
* [libepoxy] windows staticcrt is unsupported
Initialization code is in DllMain, so dynamic linkage is required, so avoid static CRT.
* pulling has_synchro bits from https://github.com/microsoft/vcpkg/pull/27694
* bump port version
* version
* fix clang
* bump version
* version
* oops
* bump dependency version for boost-atomic's boost-module-build-helper dependency
* version
* revert renaming stuff -.-
* version
* remove detection stuff for lib prefix/suffix
* version
* fix indentation
* version
* forgot one
* version
* one more!
* version
* revert changes to cmake-get-vars
* version
* generate ports
* version db
* generate ports
* version db
---------
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>
When cross-compiling for x86 Linux, the -m32 flag must also be passed to the linker otherwise it complains about trying to link code built for the wrong architecture.
* [vcpkg-ci-msys2] Add clangarm64 support
UCRT binaries for ARM64, built with clang.
* [vcpkg_find_acquire_program(PKGCONFIG)] Switch to pkgconf, add arm64
* CI
* [libmicrohttpd] Update to version 0.9.77
* [libmicrohttpd] Remove unneeded dependency
Gettext is used by upstream only to build files for distribution.
Gettext is not used by the library itself.
* [libmicrohttpd] Add ARM support
The ARM is supported by upstream for a long time, VC support for ARM
was added in the version 0.9.77.
* [libmicrohttpd] Use universal project for VC builds
* [libmicrohttpd] Exclude wrong lib headers
* [libmicrohttpd] Support release/debug for non-VC builds
* [libmicrohttpd] Add license
* [libmicrohttpd] Add "https" feature
* [libmicrohttpd] Use right function for license file
* [libmicrohttpd] Fix "supports"
libmicrohttpd VC projects support only static library with static
runtime or dynamic library with dynamic runtime
* [libmicrohttpd] Update version database
* remove port version constraints
* remove port version constraint
* bump port version
* version db
---------
Co-authored-by: Zhao Liu <v-zhli17@microsoft.com>
* [vcpkg-ci-msys2] New test port for msys2 freshness
* Add features for script updates
* Remove duplicate libbz2 entry
* Automatically update all msys packages, add autoconf-wrapper
* Update primary URL and mirrors
* Follow repo renames
* Fix dependencies of 'file'
* Resolve dependencies at runtime
Don't require msys2 packages to be order from dependent to independent.
This allows to directly use the packages official dependencies, even
if they contain cycles.
It also allows to maintain a stable alphabetical order of the package
declarations, even if the dependencies change over time. This helps to
avoid duplicate declaration.
* Fix updating
* [gettext] Preset more MSVC checks
* Update msys2 packages
* gettext fixes
* CI
* Simplify: Remove update-critical
Desired changes can be picked in git gui etc..
* PKGCONFIG moved
---------
Co-authored-by: Monica <v-liumonica@microsoft.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [vcpkg-ci-arrow] Fix ci error
* update ci baseline
* fix arrow ci error
* update version
* update patch
* update version
* update patch
* update version
When running CMake 3.21 or newer in trace or debug mode, vcpkg.cmake
would trigger the CMP0126 warning for VCPKG_MANIFEST_DIR and
VCPKG_INSTALLED_DIR.
The regular variable was used to set the initial value of the cache
variable of the same name. This patch adds the regular variables
Z_VCPKG_MANIFEST_DIR_INITIAL_VALUE and
Z_VCPKG_INSTALLED_DIR_INITIAL_VALUE that are used to initialize their
respective cache variables.
* Also fixed ordering issues:
* Entries at the end reordered to where they go.
* Entries starting with 'g' were scrambled.
Partially complete CI run results: https://dev.azure.com/vcpkg/public/_build/results?buildId=88831
PASSING, REMOVE FROM FAIL LIST: fbgemm:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: fontconfig:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: fontconfig:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: fontconfig:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glib:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glib:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glib:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: joltphysics:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: joltphysics:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: joltphysics:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: libass:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: libass:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: libass:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: open62541:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: open62541:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: open62541:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
I'm not going to bother figuring out specifically which commit fixed these because this is the first normal full CI run including Android, and it could be any amount of skew that happened while https://github.com/microsoft/vcpkg/pull/29406 was in development.
REGRESSION: cairo:x64-android failed with BUILD_FAILED. If expected, add cairo:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fltk:arm-neon-android failed with BUILD_FAILED. If expected, add fltk:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fltk:arm64-android failed with BUILD_FAILED. If expected, add fltk:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fltk:x64-android failed with BUILD_FAILED. If expected, add fltk:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: nana:arm-neon-android failed with BUILD_FAILED. If expected, add nana:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: nana:arm64-android failed with BUILD_FAILED. If expected, add nana:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: nana:x64-android failed with BUILD_FAILED. If expected, add nana:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by fontconfig.
REGRESSION: freerdp:x64-android failed with BUILD_FAILED. If expected, add freerdp:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gdk-pixbuf:arm-neon-android failed with BUILD_FAILED. If expected, add gdk-pixbuf:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gdk-pixbuf:arm64-android failed with BUILD_FAILED. If expected, add gdk-pixbuf:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gdk-pixbuf:x64-android failed with BUILD_FAILED. If expected, add gdk-pixbuf:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:arm-neon-android failed with BUILD_FAILED. If expected, add gstreamer:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:arm64-android failed with BUILD_FAILED. If expected, add gstreamer:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:x64-android failed with BUILD_FAILED. If expected, add gstreamer:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gts:arm-neon-android failed with BUILD_FAILED. If expected, add gts:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gts:arm64-android failed with BUILD_FAILED. If expected, add gts:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gts:x64-android failed with BUILD_FAILED. If expected, add gts:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: lcm:arm-neon-android failed with BUILD_FAILED. If expected, add lcm:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: lcm:arm64-android failed with BUILD_FAILED. If expected, add lcm:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: lcm:x64-android failed with BUILD_FAILED. If expected, add lcm:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libgpod:arm-neon-android failed with BUILD_FAILED. If expected, add libgpod:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libgpod:arm64-android failed with BUILD_FAILED. If expected, add libgpod:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libgpod:x64-android failed with BUILD_FAILED. If expected, add libgpod:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openscap:arm-neon-android failed with BUILD_FAILED. If expected, add openscap:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openscap:arm64-android failed with BUILD_FAILED. If expected, add openscap:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openscap:x64-android failed with BUILD_FAILED. If expected, add openscap:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by glib
REGRESSION: qt5-base:arm-neon-android failed with BUILD_FAILED. If expected, add qt5-base:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: qt5-base:arm64-android failed with BUILD_FAILED. If expected, add qt5-base:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: qt5-base:x64-android failed with BUILD_FAILED. If expected, add qt5-base:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
In the PR that added Android to ci, qt5-base was a cascade because harfbuzz was a cascade: https://dev.azure.com/vcpkg/public/_build/results?buildId=88710 . Possible stealth merge conflict with https://github.com/microsoft/vcpkg/pull/30852 which might have fixed harfbuzz?
REGRESSION: urho3d:x64-linux failed with BUILD_FAILED. If expected, add urho3d:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
Fixed by https://github.com/microsoft/vcpkg/pull/31147
* Also fix zeroc-ice order.
Note that this does not change the fact that crashpad is marked as
unsupported, but it makes the build work now with
`--allow-unsupported`.
The build seems to work fine if the default compiler is set to clang, it
does not build with gcc, which is probably why it's marked as
unsupported.
Co-authored-by: Martijn Otto <martijn@resolume.com>
* Test ci baseline change effect
* Skip parent hashes when baseline was modified
* Update head baseline variable
* Revert "Test ci baseline change effect"
This reverts commit a5e7a5c404.
* Read raw data
* [sdl2-mixer] Update features behaviour.
- Reword feature description.
- Disable FLAC and MP3 support when libflac and mpg123 are not selected.
- Make libvorbis a dependency instead of a feature.
Unlike the FLAC/MP3 backends, the vorbis backend cannot be disabled.
* [sdl2-mixer] Remove alternative midi features.
The priority for MIDI backends is: fluidsynth > timidity > nativemidi.
- Turn off implicitely enabled timidity backend which shadows the
nativemidi backend.
- Remove nativemidi as it offers the same functionalities as fluidsynth
but is not available outside of Windows and Apple platforms. Moreover it
may give the false impression that MIDI is supported out of the box
* [sdl2-mixer] Use targets provided by dependencies.
This allows the dependencies to inform the sdl2-mixer about their usage
requirements, making it much easier to statically link the library.
* [sdl2-mixer] FluidSynth now requires pkg-config.
Since 2.3.1#1 FluidSynth's CMake config required pkg-config to find its
dependencies.
* [sdl2-mixer] UWP builds should work again.
* [sdl2-mixer] Update baseline.
* [sdl2-mixer] Add back a dummy libvorbis feature.
This is to keep compatibility with downstream users.
* [sdl2-mixer] Update version.
* [sdl2-mixer] Remove the dummy libvorbis feature.
Since vcpkg tool version 2023-02-16, this is no longer needed.
* [sdl2-mixer] Update version.
---------
Co-authored-by: Monica <v-liumonica@microsoft.com>
* UWP toolchain fix and update some ports supports expressions for uwp/xbox
* Update baseline
* More ports updated for !xbox
* Update baseline
* Update support expression for ms-gdkx
* Update baseline
* ms-gdkx port should fail on ado system
* Revert change to opengl-registry since its needed for angle on UWP
* Minor github actions cr
* Refresh baseline
* [intel-mkl] install mkl instead of requesting the user to install it
* windows and linux stuff
* add openmp stuff
* fix mixing basepath2
* remove x64 windows
* add openmp -> libiomp rename
* retry linux
* portfile adjustment
* adjust stuff for arrayfire
* fix linkage
* update baseline
* add a warning message
* format manifest
* bump port version
* v db
* - install usage
- change interface to ilp64 (default for x64)
- remove debug output
* v db
* cleanup ci baseline
* new try for arrayfire
* retry
* actually pass the option.
* v db
* guard settings with cpu feature
* v db
* cleanup from CR
* v db
* [fmilib] change to the github and update to fix bug of libexpat
* add license
* Cleanup and devendor expat, minizip, zlib
* Merge target objects, not archives
* Update "supports" and ci baseline
* zlib is a transitive dependency
* Fix config
---------
Co-authored-by: FrankXie <v-frankxie@microsoft.com>
Co-authored-by: Javier Matos Denizac <javier.matosd@gmail.com>
Co-authored-by: Monica <v-liumonica@microsoft.com>
* [vcpkg-cmake-get-vars] Call 'project' early
System variables like 'APPLE' or 'ANDROID' aren't set before 'project()'.
* Get Android variables
* [openssl] Ensure that compiler is reached via 'PATH'
* Fix Android configuration
* Add 'tools' feature
* Update versions
* [openssl] Initialize android with vcpkg settings
* [openssl] Really don't build apps
* [vcpkg-cmake-get-vars] Update android vars
* [libpq] Pass openssl version from pkgconfig
* [vcpkg-cmake-get-vars] Update android vars
* [vcpkg-cmake-get-vars] Report generator
* [vcpkg-cmake-get-vars] Escape all output
* Transfer cmake-get-vars fixes
* Transfer cmake-get-vars extra flags
* no-asm for android-arm w/o neon
* [vcpkg_configure_make] Unquote as needed
Toolchain flags are passed into make via environment variables (e.g.
CFLAGS) and expanded by Makefiles regardless of quotes. And even vcm's
internal handling isn't prepared for these quotes. So we must remove
the early. This doesn't interfere with properly escaped quotes.
* Re-add lost 'project', amends 4cf7caaa
* [openssl] Fix emscripten
* Try adding xbox triplets
* Update for Gaming Command Prompt usage
* Fix directxtk12 shaders for xbox
* Add toolchain for xbox
* Fix ports for feature builds
* Code review feedback
* More code review
* Code review
* WIN32_LEAN_AND_MEAN is too aggressive for many libs
* Normalize GDK variable paths
* Need to leave oldnames.lib as many libs use POSIX names
* More code review feedback
* Remove extra file
* Use of /DEFAULTLIB fixed 41 ports
* Code review feedback
* Added basic xbox supports expression
* Updates for xbox-aware ports
* Update for CMake fixes upstream
* Minor synatx fix
* Fix up merge issues
* Need directx-headers for linux
* Missed one port revision
* Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes
* Update baseline
* License updates per github-actions bot
* Update baseline
* Update toolchain to support try_compile for GDK headers
* Update port numbers
* Update baseline
* Don't need directx-dxc for Xbox builds
* Update baseline
* Update hashes
* Code review
* Update baseline
* Refresh hashes for upstream fixes
* Update baseline
* Add ms-gdkx stub port
* Update baseline
* updated ms-gdkx with user-friendly output
* Update baseline
* Code review for the toolchain file
* Update directxkt12 hash
* Refresh baseline
* Update MSBuild integration to select proper triplet for GDK custom platforms
* Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET
* vcpkg.targets update
* Code review feedback
* Update baseline
* Refresh baseline
* Code review for MSBuild
* Code review for xbox toolchain
* vcpkg.cmake codereview
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Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
On Windows, running applocal.ps1 with "-targetBinary
/foo/bar.exe" (without drive letter) did not install dependencies. The
dumpbin executable was called with /foo/bar.exe, and dumpbin interpreted
this as unknown command line argument. No dependencies were resolved.
We're already resolving the full path of the target binary some lines
above the dumpbin call. The $targetBinaryPath variable contains the
target binary's path including the drive letter, and dumpbin
successfully reports the executable's dependencies.
* Add parameter to limit CI to selected triplets
Pull requests which analyze the situation in a particular triplet,
arch or platform may temporarily limit the triplets run in CI by
overriding the default value of CI parameter 'tripletPattern'.
* Add special chars for start and end
* Proof of concept
* Revert "Proof of concept"
This reverts commit 326bd2632b.
Tagged release is +2 years old, fix-android-threads patch got upstreamed so it
is no longer necessary here. Also, includes a small patch which makes it
build on uwp.
* [angle] Update to chromium/5249
- Refactor build system based on WebKit's CMake build system for libANGLE
- Add maintainer-notes.md
* [angle] Fetch & generate more files in portfile
* [angle] Move maintainer-notes.md
* [angle] Port changes from #27701
* Merge install tweak from #28547
* [angle] Tweak PlatformLinux
* Run x-add-version
* [angle] Update to chromium/5414
* Run x-add-version
* Fix version database.
* Fix version database
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
Co-authored-by: Jonliu1993 <13720414433@163.com>
* [openturns] add port
* v db
* fix missing boost dep.
* fix static stuff and others.
* v db
* reorder mpc and mpfr for linux
* v db
* add openturns:x64-osx=fail to ci baseline because vm uses old bison.
* move baseline fail above comment
* Add ci.baseline.txt note describing why it doesn't work.
* Add usage text.
* fix version
* v db
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Bump to 2023-02-03
* update version database
* Remove unnecessary entries from `ci.baseline.txt`.
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
In https://github.com/microsoft/vcpkg/pull/29267 we asked the user to remove a ci.baseline.txt entry for libcopp , but this failed in the most recent full build https://dev.azure.com/vcpkg/public/_build/results?buildId=84590 . It looks like the port doesn't have the plumbing to hook up ARM or ARM64 compilers on Windows, so this isn't a machine configuration / ci.baseline.txt issue.
There does appear to be some code in upstream trying to select armasm rather than masm to use the arm assembler but the port doesn't know how to hook that up.
Added the ability for the 'default' port version to get a value in case they all change at once (as almost happened due to https://github.com/microsoft/vcpkg/issues/29288)
https://github.com/microsoft/vcpkg/pull/28356/ did not apply post-source stubs for url and locale. I suspect they were just forgotten to be checked in?
https://github.com/microsoft/vcpkg/pull/28617/ did not record the port version change in generate-ports.ps1.
Also fixed all files to have LF line endings. (since changing boost-vcpkg-helper version also changed all the other ports anyway)
Also changed "When changing this file also update and run scripts/boost/generate-ports.ps1" to "Automatically generated by scripts/boost/generate-ports.ps1" because I think that better conveys the consequences (your changes will get nuked).
* Bumped version to 3.0.0 release.
* Update ports/onednn/vcpkg.json
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/onednn/portfile.cmake
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Applied changes requests from @LilyWangLL.
* Final database update.
* Fixed inability to download hidden by asset caching.
---------
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* fix gn path error on windows
* add quotes
* vcpkg cmake guidelines
* Fix version database.
* Use Z_VCPKG_BACKCOMPAT_MESSAGE_LEVEL instead of WARNING
* Quotes 🤦
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [vcpkg toolchain] Fix CMAKE_CROSSCOMPILING when building on UWP
* [kfr] Set cpu arch to generic to avoid call try_run
* version
* [kfr] Re-fix cross configure issue
* version
* Revert changes about kfr, add kfr:x64-uwp to ci.baseline instead
* version
* Remove VCPKG_LINKER_FLAGS_RELEASE from debug builds, and apply other changes from windows.cmake for consistency.
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>