* Prevent python3 build failure
If VCPKG_BUILD_TYPE release is set inside a
triplet, then the build will fail because
the port file attempts to deal with debug
files which will never exist. The changes
in this patch allow the build to succeed
if VCPKG_BUILD_TYPE release is stipulated
using a triplet before a build of the
python3 port is initiated.
* python3 version bump
Port clean up and version number
bump.
* libxslt release triplet build fix
This patch fixes a condition where
if a debug build is disabled via
triplet, the build fails and an
empty directory error message
is sent to the console.
* add support for building hyperscan
* patch hyperscan to work with latest boost
* correct hyperscan source dir name
* speed the build by depending on only the parts of boost we actually need
* make python3 support release-only builds
* upgrade to hyperscan 5.1.0
* remove redundant disambiguate patch
* Add comments about how to build
* restore original x64-windows-static.cmake
* [hyperscan] Check linkage
* [python3] Allow DLLs without LIBs
* [hyperscan] Only static library
* [python3] Revert changes that cause regression in boost-python
* [python3] Revert changes that cause regression in boost-python
* Include windows.h before including consoleapi.h
Issue: cpython fails to build against Windows Insider Preview SDK 17115
Root Cause: Failure to include windows.h before other Windows headers (consoleapi.h)
Solution: Include windows.h before consoleapi.h
If you don't include Windows.h before other Windows headers, then your code
is likely to break with new versions of the Windows Platform SDK, as headers
move around or new intraheader dependencies are added. That is what happened
here.
* Remove redundant consoleapi.h
The documented header for all the console API's is windows.h,
which includes wincon.h which includes consoleapi.h. Consoleapi.h
used to also include windows.h, but this caused a circular dependency.
So, adjusting this to only include windows.h and omit the consoleapi.h
which is redundant.
* [python3] formatting