* [imgui] Update to 1.88
* [imgui] Update version files
* [imgui-sfml] Build for C++11 to support imgui 1.88 changes
* [imgui-sfml] Update version files
* [Many ports] Fix copyright
* version
* [moos-core] Fix deprecated cmake
* version
* Fix cmake
* version
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Update PowerShell to 7.2.4.
* Update Windows SDKs.
* Add libdbus-1-dev. Resolves https://github.com/microsoft/vcpkg/issues/25094
* PASSING, REMOVE FROM FAIL LIST: chmlib:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: chmlib:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: gl3w:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glew:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: laszip:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: laszip:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: opengl:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: rttr:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: rttr:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: seal:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: seal:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
:)
REGRESSION: ftgl:arm-uwp failed with BUILD_FAILED. If expected, add ftgl:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: mathgl:arm-uwp failed with BUILD_FAILED. If expected, add mathgl:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: opencsg:arm-uwp failed with BUILD_FAILED. If expected, add opencsg:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
These were all previously blocked by one of the above passing-remove-from-fail-lists.
REGRESSION: ms-quic:arm-uwp failed with BUILD_FAILED. If expected, add ms-quic:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-uwp failed with BUILD_FAILED. If expected, add ms-quic:x64-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-windows failed with BUILD_FAILED. If expected, add ms-quic:x64-windows=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-windows-static-md failed with BUILD_FAILED. If expected, add ms-quic:x64-windows-static-md=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x86-windows failed with BUILD_FAILED. If expected, add ms-quic:x86-windows=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
This port hates the current Windows SDK, and it is a leaf port, so I'm marking it `=fail`:
```
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(564): error C2375: 'NtQueryTimerResolution': redefinition; different linkage
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(713): note: see declaration of 'NtQueryTimerResolution'
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(765): error C2011: '_THREAD_NAME_INFORMATION': 'struct' type redefinition
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(352): note: see declaration of '_THREAD_NAME_INFORMATION'
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(773): error C2375: 'NtSetInformationThread': redefinition; different linkage
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(659): note: see declaration of 'NtSetInformationThread'
```
arm64-windows crashed. Previously opengl failed so we never got here. https://github.com/microsoft/vcpkg-tool/pull/599
```
Building opengl[core]:arm64-windows...
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/lib/pkgconfig/glu.pc
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/lib/pkgconfig/opengl.pc
-- Using cached msys-mingw-w64-i686-pkg-config-0.29.2-3-any.pkg.tar.zst.
-- Using cached msys-mingw-w64-i686-libwinpthread-git-9.0.0.6373.5be8fcd83-1-any.pkg.tar.zst.
-- Using msys root at D:/downloads/tools/msys2/9a1ec3f33446b195
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/debug/lib/pkgconfig/glu.pc
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/debug/lib/pkgconfig/opengl.pc
-- Performing post-build validation
Found more than 1 architecture in file D:\packages\opengl_arm64-windows\debug\lib\GlU32.Lib
##[error]vcpkg ci failed
At C:\a\2\s\scripts\azure-pipelines\test-modified-ports.ps1:173 char:5
+ throw "vcpkg ci failed"
+ ~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : OperationStopped: (vcpkg ci failed:String) [], RuntimeException
+ FullyQualifiedErrorId : vcpkg ci failed
##[error]PowerShell exited with code '1'.
```
* Fix zeromq mingw build issues
* upd. zeromq port version (5 to 6)
* upd. zeromq version files
* Made dynamically set and declared flags based on VCPKG_LIBRARY_LINKAGE more explicit
* Update version database
* I mean
* version
* Update ports/zeromq/portfile.cmake
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* upd. zeromq version
* revert WITH_PERF_TOOLS changes
* upd. zeromq version
* reset zeromq BUILD_TESTS option to ZMQ_BUILD_TESTS CACHE var
* upd. zeromq version
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Opencascade fix build on Linux
* Added fontconfig to deps
* Updated version database
* Updated license identifier
* revert back the license
* bump up the port version
* vcpk add all
* Update versions/o-/opencascade.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Deduplicate platform restrictions
Ports might be installed even if excluded via 'platform' restrictions.
However, for this test ports it is fair to require that if a port can
be installed, the platform shall not be exlcuded, and the test shall
pass.
* Implement CMake version condition
* Fix mingw cross builds
* Extend cmake-user testing
* Update for hidden Iconv dependencies
* Format manifest
* Add uwp exclusions
* Fix the application of VCPKG_CMAKE_CONFIGURE_OPTIONS with more than one option
VCPKG_CMAKE_CONFIGURE_OPTIONS (plural) is meant to be a list of options to be added to a cmake invocation.
But it was being applied quoted, which disallowed it from containing multiple options.
- If it was initialized with a list, cmake would get the options ";"-separated.
- If it was initialized with a blank-separated string, cmake would get the entire astring quoted as a single argument.
The fix is simple: don't (ever) quote arguments to list(APPEND) unless they are really meant to be a single element to append to the list.
* Update the version-date of vcpkg-cmake
* Update hash after rebase
* Fix vcpkg-cmake.json
In my defence, I'm new to this...
Co-authored-by: Juan Carlos Arevalo Baeza (JCAB) <jcab@ntdev.microsoft.com>
* Updating ktx zstd patch to work for non-windows platforms
* Formatting
* Updating version
* Extra version nonsense
* Private zstd
* Versioning
* Updating hash of ktx revision and tweaking mingw toolchain to find gcc/g++ differently
* Updating version
* Removing change to mingw
* Revise portfile
* Plugins are a default feature; fix disabling
* Remove line continuations from pc file
vcpkg_fixup_pkgconfig cannot handle it.
* Control nvtt plugin via feature
* Control dae plugin, not find_package
* Control fontconfig via feature
Use CMake's (3.14) find module for which vcpkg provides a wrapper.
OSG links to Fontconfig::Fontconfig.
OSG default is to use Fontconfig except for ios and android.
* Control freetype via feature
Use CMake's find module for which vcpkg provides a wrapper.
OSG links to FREETYPE_LIBRARIES.
* Control RestHttpDevice via feature
Only this plugin needs boost.
* Drop unused liblas dependency
* Drop unused coin dependency
Coin was meant to be used for the inventor plugin,
but this plugin is disabled.
* Control sdl1 via feature
* Enable apps on linux
* Disable apps and docs for debug
* Drop example application patch
* Use option, not patch, to disable DLL versioning
* Fix osg plugin PDB installation
* Prefer <Pkg>_LIBRARIES for linking
<Pkg>_LIBRARIES carries debug+release config and transitive usage requirements.
* Curl patches are obsolete now.
We leverage CURL_LIBRARIES via link-libraries.patch.
* Add unofficial config export
* Use toolchain's windows version
Fixes mingw build.
* Avoid extra dependency lookups
* Silence warnings about plugin control variables
* Define OSG_LIBRARY_STATIC
* Revise copying of plugins
* Control OpenEXR via feature
Unblock uwp.
* Allow jasper without opengl
* [osgearth] Remove obsolete geos patching
The build uses exported geos config.
* [osgearth] Serialize linking to avoid OOM errors
* [osgearth] Fix minor portfile issues
* [osgearth] Prefer <Pkg>_LIBRARIES for linking
<Pkg>_LIBRARIES carries debug+release config and transitive usage requirements.
* [osgearth] Use unofficial osg config
* [osgearth] Fix lib installation dir
* [osgearth] Revise OSGEARTH_LIBRARY_STATIC
* [osgearth] Revise find_package patching
* [osgearth] Revise copying of plugins
* [osgearth] Disable tools for debug variant
* [osgearth] Control Blend2D via feature
* Update versions
* Fix plugin lookup
* Update versions
* CR request
* Update versions
* [osgearth] Remove tools from default features
* Update versions
* [quickcpplib] Update port to ned14/quickcpplib@568e1811
* [quickcpplib] Fix incorrect license information
* [quickcpplib] Switch to the version-date scheme
* [quickcpplib] Add version 2022-06-17 to database