Note that this does not change the fact that crashpad is marked as
unsupported, but it makes the build work now with
`--allow-unsupported`.
The build seems to work fine if the default compiler is set to clang, it
does not build with gcc, which is probably why it's marked as
unsupported.
Co-authored-by: Martijn Otto <martijn@resolume.com>
* [sdl2-mixer] Update features behaviour.
- Reword feature description.
- Disable FLAC and MP3 support when libflac and mpg123 are not selected.
- Make libvorbis a dependency instead of a feature.
Unlike the FLAC/MP3 backends, the vorbis backend cannot be disabled.
* [sdl2-mixer] Remove alternative midi features.
The priority for MIDI backends is: fluidsynth > timidity > nativemidi.
- Turn off implicitely enabled timidity backend which shadows the
nativemidi backend.
- Remove nativemidi as it offers the same functionalities as fluidsynth
but is not available outside of Windows and Apple platforms. Moreover it
may give the false impression that MIDI is supported out of the box
* [sdl2-mixer] Use targets provided by dependencies.
This allows the dependencies to inform the sdl2-mixer about their usage
requirements, making it much easier to statically link the library.
* [sdl2-mixer] FluidSynth now requires pkg-config.
Since 2.3.1#1 FluidSynth's CMake config required pkg-config to find its
dependencies.
* [sdl2-mixer] UWP builds should work again.
* [sdl2-mixer] Update baseline.
* [sdl2-mixer] Add back a dummy libvorbis feature.
This is to keep compatibility with downstream users.
* [sdl2-mixer] Update version.
* [sdl2-mixer] Remove the dummy libvorbis feature.
Since vcpkg tool version 2023-02-16, this is no longer needed.
* [sdl2-mixer] Update version.
---------
Co-authored-by: Monica <v-liumonica@microsoft.com>
* UWP toolchain fix and update some ports supports expressions for uwp/xbox
* Update baseline
* More ports updated for !xbox
* Update baseline
* Update support expression for ms-gdkx
* Update baseline
* ms-gdkx port should fail on ado system
* Revert change to opengl-registry since its needed for angle on UWP
* Minor github actions cr
* Refresh baseline
* [intel-mkl] install mkl instead of requesting the user to install it
* windows and linux stuff
* add openmp stuff
* fix mixing basepath2
* remove x64 windows
* add openmp -> libiomp rename
* retry linux
* portfile adjustment
* adjust stuff for arrayfire
* fix linkage
* update baseline
* add a warning message
* format manifest
* bump port version
* v db
* - install usage
- change interface to ilp64 (default for x64)
- remove debug output
* v db
* cleanup ci baseline
* new try for arrayfire
* retry
* actually pass the option.
* v db
* guard settings with cpu feature
* v db
* cleanup from CR
* v db
* [fmilib] change to the github and update to fix bug of libexpat
* add license
* Cleanup and devendor expat, minizip, zlib
* Merge target objects, not archives
* Update "supports" and ci baseline
* zlib is a transitive dependency
* Fix config
---------
Co-authored-by: FrankXie <v-frankxie@microsoft.com>
Co-authored-by: Javier Matos Denizac <javier.matosd@gmail.com>
Co-authored-by: Monica <v-liumonica@microsoft.com>
Tagged release is +2 years old, fix-android-threads patch got upstreamed so it
is no longer necessary here. Also, includes a small patch which makes it
build on uwp.
* [openturns] add port
* v db
* fix missing boost dep.
* fix static stuff and others.
* v db
* reorder mpc and mpfr for linux
* v db
* add openturns:x64-osx=fail to ci baseline because vm uses old bison.
* move baseline fail above comment
* Add ci.baseline.txt note describing why it doesn't work.
* Add usage text.
* fix version
* v db
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Bump to 2023-02-03
* update version database
* Remove unnecessary entries from `ci.baseline.txt`.
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
In https://github.com/microsoft/vcpkg/pull/29267 we asked the user to remove a ci.baseline.txt entry for libcopp , but this failed in the most recent full build https://dev.azure.com/vcpkg/public/_build/results?buildId=84590 . It looks like the port doesn't have the plumbing to hook up ARM or ARM64 compilers on Windows, so this isn't a machine configuration / ci.baseline.txt issue.
There does appear to be some code in upstream trying to select armasm rather than masm to use the arm assembler but the port doesn't know how to hook that up.
* Bumped version to 3.0.0 release.
* Update ports/onednn/vcpkg.json
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/onednn/portfile.cmake
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Applied changes requests from @LilyWangLL.
* Final database update.
* Fixed inability to download hidden by asset caching.
---------
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [vcpkg toolchain] Fix CMAKE_CROSSCOMPILING when building on UWP
* [kfr] Set cpu arch to generic to avoid call try_run
* version
* [kfr] Re-fix cross configure issue
* version
* Revert changes about kfr, add kfr:x64-uwp to ci.baseline instead
* version
* Remove VCPKG_LINKER_FLAGS_RELEASE from debug builds, and apply other changes from windows.cmake for consistency.
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [mesa] supports: !staticcrt
* [mesa] Install copyright from license.rst
* [mesa] Revise internal dependencies
* [mesa] Revise external dependencies
* [mesa] Move windows opengl32 lib to manual-link
* [opengl] Fix case of include names
* [opengl] Refactor for simplicity and mingw support
* [opengl] Stop copying out of windows SDK [skip actions]
* Update versions
* Revert "[opengl] Stop copying out of windows SDK"
* [mesa] Align with port opengl
* updated ISMRMRD
* Updated ISMRMRD to version 1.13.0
* Updated baseline and formatting
* Made it explicit that 32bit platforms are not supported by ISMRMRD
* Updated license.
* Updated version
* Updated versioning
* Update to GStreamer v1.20.3
* Fixed gst-plugins-bad * Made optional dependences features * Added webrtc feature
* webrtc dependency fixes
Set meson option 'gst_debug' to true for both debug and release configurations
Enabled dtls and srtp plugins
Fixed srtp plugin
* [gstreamer] Changed version to 1.20.4
* [gstreamer] Reworked port file
* [gst-rtsp-server] Updated to version 1.20.4
* [opencv4] Update GStreamer dependency
* [qtmultimedia] Update GStreamer dependency
* [qtmultimedia] Enabled AVFoundation (part of the Apple Frameworks)
* [qtbase] Fix PCRE2 static linking for GLib
* Added versions
Co-authored-by: Gerard Ryan <gerard.ryan@immersaview.com>
Co-authored-by: David Ely <david.ely@immersaview.com>
* Use higher level maintainer functions, cleanup
* Update
* Check vcpkg version
* Only static linkage on mingw
* Fix zlib linkage
* Patch for command line lenght issue
* [libice] replace macros with typedefs
* [libx11] fix dl linkage on linux and cleanup the cmake wrapper.
* [libxxf86vm] add port
* [libxtst] add port
* [libxt] add port
* [libxmu] add port
* [libxaw] add port
* bump port version
* v db
* fix libxpm and maybe cross libxt
* malloc returns null for cross builds
* fix typo
* fix stuff
* v db
* fix stuff ?
* WIP commit
* libxt cross fix
* add todo
* fix libxaw
* xcb add some fixes.
* fix todos
* fix arm ?
* fix path
* bump some versions
* shorten comment
* format manifest
* v db
* fix stuff
* ci baseline
* v db
* adjust libx11 wrapper again
* v db
* add license
* remove doubled entry from v db
* v db
* libxmu remove global variable.
* correctly split unistd.patch and apply it
* disable thread safe init in libx11 on windows
* v db
* libx11 append options correctly.
* v db
* still not correct.
* v db
* [libdmx] add new port
* [libxcvt] add port
* [xbitmaps] add port
* format manifest
* use version
* v db
* add cross fixes and fix issue due to missing xorg macros on osx
* v db
* license
* v db
* Use the conventional copyright install.
* Correct the SHA512.
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* bump qtbase
* add qt3d
* format manifest
* test features in CI
* pass ci baseline stuff
* vulkan is skip in ci so cannot force it.
* remove extra ,
* fix deps
* try to fix promotion
* gstreamer adjustments.
* fix gstreamer on linux
* fix gstreamer stuff
* fix x264 api import macro
* fix gst-rsp-server
* correctly replace
* promote targets....
* enable arm64 qtwebengine
* --trace-expand
* install wrapper for egl.
* add newline
* remove opengl from skip list
* add gl to link
* another try
* retry again
* test dynamic angle linkage
* retry
* link XNVCtrl
* retry
* add libxnvctrl
* retry
* retry again...
* move wrapper to angle
* revert changes to egl-reg
* more debugging
* try again
* fix stuff
* add missing ,
* egl stuff
* wrapper stuff
* fix angle
* remove double dep
* remove libxnvctrl
* format manifest
* revert trace
* bump version
* bump v
* v db
* remove trace
* v db
* refine supports
* v db
* remove qtmultimedia from baseline
* Revert Linux to Ubuntu 20.04.
* Cherry-pick intel-mkl from https://github.com/microsoft/vcpkg/pull/15233/
* Update pwsh to 7.2.6.
* Temporarily remove ci.baseline.txt skips for ICEs.
* Fix ICU version for Ubuntu version change.
* Update pools.
* Merge apt installs and fix WSL CUDA bindings.
* Fix WSL detection.
* Remove WSL specific nvidia because it misses nccl and cudnn.
* Add python-yaml for duktape.
* [shogun] Force use of OpenBLAS as the Lapack implementation.
Shogun declares a dependency on blas, which we have set to openblas. Installing Intel MKL on the VMs caused build of Shogun to fail because it tried to use MKL and that build is broken.
* Put colmap, graphicsmagick, and mfl skips back, as they are clearly not fixed.
* PASSING, REMOVE FROM FAIL LIST: jemalloc:x64-osx (/Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt).
* Update pool.
* Revert the intel-mkl changes until the BLAS/LAPACK vendoring problem is fixed.
* Update pool.
* Explicitly add bison, needed by gettext.
* Update pools
* [tbb] Update to 2021.3.0
* [tbb] Add Threads dependency
* [pagmo2] Update to support new TBB
* [openvdb] Update to 8.1.0
* [embree2] Remove from baseline -- it is no longer receiving support from upstream
* [usd] Mark as unsupported
* [usd] Disable USD in CI due to policy https://github.com/PixarAnimationStudios/USD/issues/1600
* [openvdb] Bump port-version
* Update version database
* [pagmo2] Fix vcpkg.json
* update version
* wip update
* versions
* [embree2] deprecate, [openvdb,usd] resolve conflicts, [tbb] update
* Added libxml port.
* Remove port version as it's initial port.
* Added baseline version
* Support only for windows and static
* Allowed building debug version
* update versions
* Update ports/libxpm/portfile.cmake
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Added new lines
* Update ports/libxpm/vcpkg.json
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Update ports/libxpm/portfile.cmake
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Update ports/libxpm/vcpkg.json
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Regenerated versions
* Update ports/libxpm/vcpkg.json
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* Libxpm is taken from gitlab now.
* Dropped changes against master in original repo for libxpm.
* Dropped libxpm from baseline
* Dropped version for libxpm
* Update cpuinfo
* Updated date of version
* Update version database
* Removed support for arm32 & uwp as library is not supporting it.
* Version regenerated
* Update ports/cpuinfo/vcpkg.json
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>
* Updated versions
* Initial commit WIP
* Fixed compilation of latest stable version
* Dropped comments
* Switch from version-string to version
* Added versions
* Fixed path of cmake files for other projects
* Updated versions
* Various modernization.
* Fully mark embree2 as deprecated.
* [pagmo2] Disable -Werror
* [cctag] Fix finding and use of TBB.
* [openvdb] Baseline the static versions because they exceed FFFFFFFF in size, and I'm not sure if that's fixable....
* [gazebo] Apply https://github.com/osrf/gazebo/pull/3174 patch to fix TBB.
* Respond to failures in https://dev.azure.com/vcpkg/public/_build/results?buildId=76586
* [pagmo2] Add license. See 19d774fbb6/src/bfe.cpp (L5-L27)
* [tbb] Add license.
* [embree2] Add "license".
* [tbb] Use vcpkg_cmake_config_fixup and fix version as requested by @LilyWangLL
* [usd] Add usd is known broken message.
* [embree2] Remove completely.
* Fix version database.
* Fix usd version database.
* Fix wrong case on Linux.
* Lowercase the tbb directory to get to their configs.
* [cctag] minimize patches
* [tbb] Apply supports expression fix suggested in https://github.com/microsoft/vcpkg/pull/26284#discussion_r967427833
* [usd] Add note about upstream issue.
* [pagmo2] Minimize patch.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
Co-authored-by: Jonliu1993 <13720414433@163.com>
Co-authored-by: Mathis Logemann <mathisloge@gmail.com>
Co-authored-by: Victor Romero <viromer@microsoft.com>
Co-authored-by: Vladimír Aubrecht <vladimir.aubrecht@me.com>
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>
* [igraph] update to 0.10
* [igraph] x-add-version
* [igraph] disable on arm64 windows due to lack of support for _umul128()
* [igraph] x-add-version
* [igraph] fix typo
* [igraph] x-add-version
* [igraph] update to 0.10.1
* [igraph] x-add-version
* Update versions/i-/igraph.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* [igraph] remove special treatment of uwp from portfile
* [igraph] indicate that failure is expected for x64-uwp
* [igraph] x-add-version
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Add arm64-windows support
* Update port version
* Update dlib version
* Add dlib:arm64-windows in ci.baseline
Co-authored-by: Nursultan Zarlyk <nzarlyk@microsoft.com>
* [vcpkg baseline][kf5globalaccel] Re-fix build on Windows
* version
* Add license
* version
* cleanup baseline
* [libpq] Fix arm build
* [osg] Fix arm64-windows build
* version
* update baseline
* add license
* version
* set osg license to null
* version
* Try to use cmake option instead of patching the source
* version
* revert changes about libpq
* version
* Fix
* version
* revert changes about osg
* version
* [gdk-pixbuf] update to 2.42.9 (microsoft#26533)
* [gdk-pixbuf] don't build the test suite (microsoft#26533)
We're not running nor installing the test suite, so there's no
point in building it, either
* [gdk-pixbuf] Blacklist x64-windows-static (microsoft#26533)
Fails to build over here. In fact, 2.42.8 also fails over here,
so it's probably not a regression.
* [gdk-pixbuf] Regenerate version registries (microsoft#26533)
* [libxdamage] add port
* [libxext] add port
* [libxfixes] add port
* v db
* [libx11] try fixing crosscompilation on windows.
* retry
* move to manual-tools
* touch doesn't work need the original obj file
* retry touch
* touch doesn't seem to work.
* v db