Jack·Boos·Yu
f6a877255e
[shaderc] Use build type to build targets ( #16137 )
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* [shaderc] Use build type to build targets
* update version record
* Update ports/shaderc/portfile.cmake
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
* Update ports/shaderc/portfile.cmake
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
* refresh version record
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
2021-02-11 00:24:45 -08:00
Billy O'Neal
09a647a526
Delete use of vcpkg_test_cmake and vcpkg_common_functions. ( #13065 )
2020-10-28 14:18:07 -07:00
Phoebe
bcff929875
Add PREFER_NINJA to many ports ( #7468 )
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* Add PREFER_NINJA to many ports
2019-07-31 13:01:02 -07:00
Christophe Delacourt
66f1d9a747
[shaderc] update ( #6689 )
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* update shaderc
* update shaderc
* fix glslang cmake targets, re enable vcpkg_fixup_cmake_targets()
* [spirv-tools] comment python distutils
* remove comments, change path
* glslang fix cmake targets
* change version
2019-06-27 15:38:53 -07:00
tarcila
985957c395
Fix shaderc compilation with clang ( #5622 )
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Using a patch already integrated upstream.
2019-03-10 20:31:43 -07:00
Jon Spencer
ed3b364917
[shaderc] install executable files on linux and macos ( #5372 )
2019-02-15 11:09:02 -08:00
Jens Weggemann
1ce7ee30b7
[shaderc] Fix for build ( #4398 )
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* [shaderc] Fix for build
* [glslang] Use 'd' debug suffix on all platforms
* [shaderc][spirv-tools] Restore missing cmake options
2018-10-11 21:27:22 -07:00
Toby Chen
471d7e2ae7
Update glslang shaderc spirv-tools
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Update those ports to the versions listed in https://github.com/google/shaderc/blob/known-good/known_good.json
2017-09-05 12:58:53 -07:00
vlj
8d9c8a6269
Modify shaderc so that it uses spirv-tools lib.
2016-12-21 20:47:53 +01:00
Robert Schumacher
6993803b05
[shaderc] Enable dynamic CRT. Explicitly search for python3. Add Build-Depends on glslang.
2016-12-06 01:04:32 -08:00
vlj
b78fdc6994
Add shaderc.
2016-12-04 19:02:32 +01:00