* try qt 6.4-beta4
* fix patch
* fix copyright install
* fix qtdeclarative
* always perform import prefix correction
* adjust qtmultimedia
* fix qttools
* add missing "
* fix linux ?
* fix qtmultimedia with gstreamer
* fix qtvirtualkeyboard
* fix qtwebengine
* fix qmllint regression in qtdeclarative on osx/linux
* fix details
* fix qttools deps
* fix qtdeclarative deps
* remove xcb feature
* fix hunspell patch
* bump qtbase
* add qt3d
* format manifest
* test features in CI
* pass ci baseline stuff
* vulkan is skip in ci so cannot force it.
* remove extra ,
* fix deps
* try to fix promotion
* gstreamer adjustments.
* fix gstreamer on linux
* fix gstreamer stuff
* fix x264 api import macro
* fix gst-rsp-server
* correctly replace
* promote targets....
* enable arm64 qtwebengine
* --trace-expand
* install wrapper for egl.
* add newline
* remove opengl from skip list
* add gl to link
* another try
* retry again
* test dynamic angle linkage
* retry
* link XNVCtrl
* retry
* add libxnvctrl
* retry
* retry again...
* move wrapper to angle
* revert changes to egl-reg
* more debugging
* try again
* fix stuff
* add missing ,
* egl stuff
* wrapper stuff
* fix angle
* remove double dep
* remove libxnvctrl
* format manifest
* revert trace
* bump version
* bump v
* v db
* remove trace
* v db
* refine supports
* v db
* remove qtmultimedia from baseline
* format manifest
* update all the stuff
* refine qtmultimedia
* fix qtmultimedia?
* fix stuff
* fix stuff ?
* trace again
* Try fixing qtmultimedia for static windows builds.
* is ci faster than me...?
* refine
* fix gstreamer static usage
* fix all the qt things!
* fix the path
* try getting logs.
* fix patch
* trace stuff
* only fix stuff when it needs fixing
* force lookup of system EGL. migth need a wrapper in opengl instead.
* try fixing opengl
* don't directly call _find_package
* don't search in install prefix
* retry
* disable trace
* have the correct fix for linux ?
* move angle into a subfolder. No way to deal with it otherwise on linux.
* make the wrapper do nothing
* try fixing allegro5
* lower case
* remove wrapper
* v db
* remove trace
* v db
* remove trace
* v db
* try fixing allegro5 on arm
* retry again
* try again
* revert allegro
* put on ci baseline
* v db
* v db
* bump port
* v db fix
* remove conflicting wrapper
* v db
* glib now uses pcre2
* fix gstreamer picking up egl on windows
* v db
* fix find_package call
* Add bullet feature control
* Disable Qt
* Update versions
* Remove obsolete qt patch junk
* Update versions
* v db
* comments
* v db
* v db
* v db
* v db
* restore correction lost in merge
* v db
* promote to global
* v db
* Fix minimal qtbase builds with opengl disabled
* make host dependency on qtshadertools a normal dependency in qtmultimedia.
* v db
* opengl dynamic doesn't work on !windows
* v db
Co-authored-by: Kai Pastor <dg0yt@darc.de>
* [graphene] update to 1.10.8 (microsoft#27397)
* [graphene] regenerate versions registries (microsoft#27397)
* Use VERSION declared by vcpkg itself, add quotes.
* Add license field.
* Modernize vcpkg_extract_source_archive_ex
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Minor changes
* Shortcut loaders.cache generation
With -Dbuiltin-loaders=all, the cache file contains nothing but comment lines.
However, the generation is flaky on windows in vcpkg CI.
* Revise tool fixup (fixes mingw cross builds)
* Update versions
* Make glslang binaries an optional feature
* Update versions
* Use 'tools' instead of 'binaries' as feature name
* Update versions
Co-authored-by: Miro Vilkki <miro.vilkki@basemark.com>
* [glib]: bump version to 2.74.0
* Disable gtkdocize for libmount
* restore git-tree
* update version
* Recommend installing libselinux1-dev to enable selinux support
Co-authored-by: Jonliu1993 <13720414433@163.com>
* [tbb] Update to 2021.3.0
* [tbb] Add Threads dependency
* [pagmo2] Update to support new TBB
* [openvdb] Update to 8.1.0
* [embree2] Remove from baseline -- it is no longer receiving support from upstream
* [usd] Mark as unsupported
* [usd] Disable USD in CI due to policy https://github.com/PixarAnimationStudios/USD/issues/1600
* [openvdb] Bump port-version
* Update version database
* [pagmo2] Fix vcpkg.json
* update version
* wip update
* versions
* [embree2] deprecate, [openvdb,usd] resolve conflicts, [tbb] update
* Added libxml port.
* Remove port version as it's initial port.
* Added baseline version
* Support only for windows and static
* Allowed building debug version
* update versions
* Update ports/libxpm/portfile.cmake
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Added new lines
* Update ports/libxpm/vcpkg.json
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Update ports/libxpm/portfile.cmake
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Update ports/libxpm/vcpkg.json
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
* Regenerated versions
* Update ports/libxpm/vcpkg.json
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* Libxpm is taken from gitlab now.
* Dropped changes against master in original repo for libxpm.
* Dropped libxpm from baseline
* Dropped version for libxpm
* Update cpuinfo
* Updated date of version
* Update version database
* Removed support for arm32 & uwp as library is not supporting it.
* Version regenerated
* Update ports/cpuinfo/vcpkg.json
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>
* Updated versions
* Initial commit WIP
* Fixed compilation of latest stable version
* Dropped comments
* Switch from version-string to version
* Added versions
* Fixed path of cmake files for other projects
* Updated versions
* Various modernization.
* Fully mark embree2 as deprecated.
* [pagmo2] Disable -Werror
* [cctag] Fix finding and use of TBB.
* [openvdb] Baseline the static versions because they exceed FFFFFFFF in size, and I'm not sure if that's fixable....
* [gazebo] Apply https://github.com/osrf/gazebo/pull/3174 patch to fix TBB.
* Respond to failures in https://dev.azure.com/vcpkg/public/_build/results?buildId=76586
* [pagmo2] Add license. See 19d774fbb6/src/bfe.cpp (L5-L27)
* [tbb] Add license.
* [embree2] Add "license".
* [tbb] Use vcpkg_cmake_config_fixup and fix version as requested by @LilyWangLL
* [usd] Add usd is known broken message.
* [embree2] Remove completely.
* Fix version database.
* Fix usd version database.
* Fix wrong case on Linux.
* Lowercase the tbb directory to get to their configs.
* [cctag] minimize patches
* [tbb] Apply supports expression fix suggested in https://github.com/microsoft/vcpkg/pull/26284#discussion_r967427833
* [usd] Add note about upstream issue.
* [pagmo2] Minimize patch.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
Co-authored-by: Jonliu1993 <13720414433@163.com>
Co-authored-by: Mathis Logemann <mathisloge@gmail.com>
Co-authored-by: Victor Romero <viromer@microsoft.com>
Co-authored-by: Vladimír Aubrecht <vladimir.aubrecht@me.com>
Co-authored-by: Thomas1664 <46387399+Thomas1664@users.noreply.github.com>
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>
* Bump glslang port to 11.11.0
* Fix sha to match the one shown on the microsoft build server
* Fix portfile issues (at least for Windows)
* Potentially fix shaderc port
* update shaderc version
* shaderc appears to require Threads?
* change shaderc port version?
* fix local port-version
* Added custom usage as per PR suggestion!
* Updated glslang port tree version hash
* [gdk-pixbuf] update to 2.42.9 (microsoft#26533)
* [gdk-pixbuf] don't build the test suite (microsoft#26533)
We're not running nor installing the test suite, so there's no
point in building it, either
* [gdk-pixbuf] Blacklist x64-windows-static (microsoft#26533)
Fails to build over here. In fact, 2.42.8 also fails over here,
so it's probably not a regression.
* [gdk-pixbuf] Regenerate version registries (microsoft#26533)