Commit Graph

24 Commits

Author SHA1 Message Date
omartijn
ec183f8ab6
Add support for rtti in glslang port (#32541)
Co-authored-by: Martijn Otto <martijn@resolume.com>
2023-08-07 09:59:24 -07:00
moritz-h
c140c95162
[glslang] update to 12.2.0 (#31509) 2023-05-21 17:49:01 -07:00
moritz-h
631de847c4
[glslang] update to 12.1.0 (#30374)
* [glslang] update port

* fix path

* Update ports/glslang/portfile.cmake

Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>

* update version tree

---------

Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
2023-03-24 22:58:22 -07:00
Gabe Rundlett
0773be7bce
[glslang] Update GLSLANG to 11.13.0 (#28291)
* [glslang] update to 11.13.0

* [glslang] update baseline

* Update ports/glslang/vcpkg.json

Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>

* [glslang] update baseline

Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
2022-12-16 11:30:40 -08:00
Gabe Rundlett
e46521db00
[glslang] Bump to latest version again (#28029)
* Update GLSLANG to 11.12.0

* [glslang] Update baseline and version file

* update port version

* Fix shaderc

* Update version database

* Update ports/glslang/vcpkg.json

Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com>

* [glslang] update version

Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com>
2022-12-01 13:52:06 -08:00
Ieyasu
59af419f8b
[glslang] Make building binaries optional (#27345)
* Make glslang binaries an optional feature

* Update versions

* Use 'tools' instead of 'binaries' as feature name

* Update versions

Co-authored-by: Miro Vilkki <miro.vilkki@basemark.com>
2022-10-20 19:06:49 -07:00
Gabe Rundlett
16f5ba45a9
[glslang] Bump version to 11.11.0 (#26671)
* Bump glslang port to 11.11.0

* Fix sha to match the one shown on the microsoft build server

* Fix portfile issues (at least for Windows)

* Potentially fix shaderc port

* update shaderc version

* shaderc appears to require Threads?

* change shaderc port version?

* fix local port-version

* Added custom usage as per PR suggestion!

* Updated glslang port tree version hash
2022-09-12 13:43:31 -07:00
Mathis Logemann
489a63708e
[glslang] update port to v11.8.0 (#23959)
* update glslang

* version
2022-04-06 12:37:21 -07:00
NancyLi1013
e5b6ec234b
[libmediainfo/glslang] Update to the latest version (#19917)
* [libmediainfo/glslang] Update to the latest version

* Update version files

Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
2021-09-07 21:06:30 -07:00
Luke
071f53715b
[glslang] Update to 11.1.0 (#15719)
* [shaderc] remove port since it does not build

* [glslang] updated to version 11.1.0

* [glslang] Add python path

* [glslang] baseline.json and glslang.json updated

* Update portfile.cmake

* Update CONTROL

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* [glslang] port update to version 11.4.0

* [glslang] port version removed from json

* [glslang] remove shaderc

* [glslang] baseline update

* [glslang] versions hash update

* [glslang] portfile format fix + use of ${PORT}

* [glslang] new hash

* [glslang] revert portfile back

* [glslang] portfile apply changes

* [glslang] update hash for x86 windows

* [glslang] update to 1.5.0

* [glslang] git-tree hash update

* [glslang] remove old version 1.4.0

* [glslang] git-tree hash update

* [glslang][shaderc] Update and fix targets to match upstream

* Update versions

Co-authored-by: Lukas Lipp <llipp@cg.tuwien.ac.at>
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
Co-authored-by: JonLiu1993 <13720414433@163.com>
Co-authored-by: Robert Schumacher <ras0219@outlook.com>
2021-07-15 07:00:19 -07:00
Park DongHa
1ef255cb25
[glslang] support iOS triplets (#16037)
* [glslang] support ios triplets

* [glslang] update baseline

* [glslang] fix wrong git-tree SHA
2021-02-08 16:04:50 -08:00
Billy O'Neal
09a647a526
Delete use of vcpkg_test_cmake and vcpkg_common_functions. (#13065) 2020-10-28 14:18:07 -07:00
JackBoosY
2b277b4ef6 [glslang]Fix generated cmake files. (#8051) 2019-09-11 12:54:29 -07:00
Christophe Delacourt
66f1d9a747 [shaderc] update (#6689)
* update shaderc

* update shaderc

* fix glslang cmake targets, re enable vcpkg_fixup_cmake_targets()

* [spirv-tools] comment python distutils

* remove comments, change path

* glslang fix cmake targets

* change version
2019-06-27 15:38:53 -07:00
Connor Fitzgerald
d61392b3ae [glslang] Properly fixup cmake targets 2019-03-16 00:39:46 -04:00
David Dubois
a50fbaa756 [glslang] Export CMake package files (#5513)
* Add patch file to make glslang known to pkg-config

* Proper patch file

* Fix paths in the patch file

* Add missing space so patch file can apply

* Remove debug/share directory

* Export everything to the glslangConfig

* Export the SPIRV target as well

* Remove not-working patch for main CMake file

* [glslang] Remove call to windows CRT changing function

* [glslang] Remove unnecessary calls to install inside patch

* [glslang] Check cmake imports correctly
2019-03-05 10:57:56 -08:00
Jens Weggemann
1ce7ee30b7 [shaderc] Fix for build (#4398)
* [shaderc] Fix for build

* [glslang] Use 'd' debug suffix on all platforms

* [shaderc][spirv-tools] Restore missing cmake options
2018-10-11 21:27:22 -07:00
Robert Schumacher
a4b917b04c [abseil][glslang][jsonnet][nuklear][rs-core-lib][stb][thrift] Updates 2018-03-03 12:57:49 -08:00
Robert Schumacher
c7616b902b [many ports] Upgrades 2018-02-26 15:10:56 -08:00
Toby Chen
471d7e2ae7 Update glslang shaderc spirv-tools
Update those ports to the versions listed in https://github.com/google/shaderc/blob/known-good/known_good.json
2017-09-05 12:58:53 -07:00
atkawa7
f7facd51cc [glslang] use vcpkg_from_github 2017-07-27 19:25:07 -07:00
Robert Schumacher
901b597840 [gslang] Version bump to account for layout changes 2016-12-06 01:00:20 -08:00
vlj
49e760390e Expose some glslang internal includes and enforce static build. 2016-12-04 19:02:18 +01:00
vlj
4efbc5b135 Add glslang. 2016-11-26 22:35:02 +01:00