* [vcpkg] Remove do-nothing Set-Content from Windows azure-pipelines.yml.
* [vcpkg] Fix OSX CI by ensuring the downloads directory exists in advance, and extract common command line parameters with powershell splatting.
* [tensorflow-cc] Prevent hang building tensorflow-cc asking to configure iOS.
* Skip ignition-msgs5:x64-osx
* [google-cloud-cpp] Consolidate all google-cloud* packages
Starting with the v1.14.0 release all google-cloud* packages and the
googleapis package are kept in a single repository and released
simultaneously.
* Update CI baseline.
google-cloud-cpp used to inherit failures from googleapis, which
indicates these are (probably) problems in the generated protobuf/grpc
code.
* [vcpkg] Use a crypto RNG to generate admin passwords
* Apply code review comments from Stephan and Casey.
* Extract functions into create-vmss-helpers.psm1.
* Put Wait-Shutdown back.
* [vcpkg metrics] start using json library
Additionally, add floats to the JSON library since they're required.
* [vcpkg metrics] allow users to disable metrics after the build
Additionally, as a drive by, fix UUID generation
* fix metrics data
* code review
* [ace] Update to 6.5.8
* Address review comments
* ports/ace/portfile.cmake:
* Put back copy step
* ports/ace/portfile.cmake:
* Fixed error
* ports/ace/portfile.cmake:
* ARM should work, let us try it
* ports/ace/portfile.cmake:
* ARM doesn't work yet, so disable it again
* ports/ace/portfile.cmake:
* Add support for vcpkg of ace on MacOSX
* ports/ace/portfile.cmake:
* [ace] Add patch to fix Visual Studio 2019 internal compiler error
* ports/ace/process_manager.patch:
Added.
* ports/ace/CONTROL:
* ports/ace/portfile.cmake:
* Attempt to fix apply patches
* ports/ace/portfile.cmake:
* [ace] Updated baseline for ace, 4 configurations work again with the applied patch
* scripts/ci.baseline.txt:
* Address review comments
* ports/ace/portfile.cmake:
* Revised patch for ACE
* ports/ace/process_manager.patch:
* [ace] Add support for uwp
* ports/ace/portfile.cmake:
* ace now works in all configurations
* scripts/ci.baseline.txt:
* Removed !uwp and update version
* ports/ace/CONTROL:
* Simplified install of copyright file and on windows we always have a QoS library
* ports/ace/portfile.cmake:
* [simdjson] Update to 0.3.1
* [simdjson] Update CI baseline
* [simdjson] Include arm build
* [simdjson] Make UWP happy
* [simdjson] Turn off SIMDJSON_COMPETITION for linux
* [simdjson] Update to 2020-05-06
[simdjson] Turn off SIMDJSON_SANITIZE under DEBUG mode (#10145)
* [simdjson] Update to lastest
* wip
* [simdjson] Update to 2020-05-20
* [simdjson] Update to 2020-05-21
* [simdjson] Fix ninja build
* [simdjson] arm-uwp still not supported
* [simdjson] Update to 2020-05-22 and disable UWP patch
* [itk] You shall pass
* [simdjson] Fix x64-uwp
* Revert "[itk] You shall pass"
This reverts commit 885e8a8af4.
* [simdjson] Update
* [simdjson] Update to 2020-05-26
* [ace] Update to 6.5.8
* Address review comments
* ports/ace/portfile.cmake:
* Put back copy step
* ports/ace/portfile.cmake:
* Fixed error
* ports/ace/portfile.cmake:
* ARM should work, let us try it
* ports/ace/portfile.cmake:
* ARM doesn't work yet, so disable it again
* ports/ace/portfile.cmake:
* Add support for vcpkg of ace on MacOSX
* ports/ace/portfile.cmake:
* [ace] Add patch to fix Visual Studio 2019 internal compiler error
* ports/ace/process_manager.patch:
Added.
* ports/ace/CONTROL:
* ports/ace/portfile.cmake:
* Attempt to fix apply patches
* ports/ace/portfile.cmake:
* [ace] Updated baseline for ace, 4 configurations work again with the applied patch
* scripts/ci.baseline.txt:
* Address review comments
* ports/ace/portfile.cmake:
* Revised patch for ACE
* ports/ace/process_manager.patch:
* Update ports/ace/portfile.cmake
add comment about why the patch is needed
Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
* Bump luafilesytem to 1.8.0 and lpeg to 1.0.2
* Code review changes for lpeg / luafilesystem
* [lpeg][luafilesystem] Remove windows only gates
* Remove failures from baseline
* [vcpkg] Remove powershell from the 'run vcpkg ci' path to reduce hangs from msys components.
* The BatchScript task uses filename rather than filePath
* cmd hates BOMs
* cmd hates forward slashes
* update all 16 configure_make ports
* add make wrappers for msvc
* improve make builds
* fix relativ path errors on linux (and osx?)
* revisit all 16 portfiles again
* remove trace from install
* fix relative build path issues.
* bump control of the 16 configure ports
* never forget .... real linux is case sensitive ....
* Revert "bump control of the 16 configure ports"
This reverts commit 40d6d81c01.
* Revert "Revert "bump control of the 16 configure ports""
This reverts commit 9c9851ddfc.
* bump control again for real ci rebuild
* add copy_source
* remove message
* pass parameters to vcpkg_build_make
* fix healpix build.
* fix libmagic regression
* fix libwandio regression
* pfring changes regression fix? (cannot test in wsl)
* ws change to retrigger CI
* fix libpq regression
* fix libudns regression
* add share/pkgconfig to PKG_CONFIG_PATH
* cleanup of deprecated options
* cleanup docs
* Revert "bump control again for real ci rebuild"
This reverts commit b4bc18edc2.
* shared binaries on linux should stay in lib. Only dlls are mvoed to bin
* move pkgconfig check and add message about missing system packages
* added autopoint as a build requirement
* fix prerun shell working dir.
* a few fixes from the x windows pr
- add libpath setting
- fixed pkgconfig search on windows platforms
- fixed autopoint msys package on windows
* fix release prefix
* minimal cleanup and ws changes to trigger true CI rebuild
* fix tcl by upgrading
* remove unnecessary rename
* fix pfring? can't test in WSL. Linux kernel headers required.
* fix lowercase in patch
* fix libwandio
* remove x264 from fail list
* replace wrappers with wrappers from automake
* update make ports
* remove unnecessary message
* refactor vcpkg_configure_make
* [tcl] remove stray ?
* [farmhash] fix build
* [freexl] ws change to retrigger ci build
* [x264] add pthread as a dependency
* [vcpkg/scripts] add ignore flag correctly
* [sdl] fix vcpkg_fixup_pkgconfig call
* [farmhash/freexl] delete configure and recreate it.
* [libudns] remove trailing ?
* [freexl] use empty build target
* [freexl] add system library; remove previous change
* Update ports/x264/portfile.cmake
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* [libwandio] remove unncessary comment
Co-authored-by: dan-shaw <51385773+dan-shaw@users.noreply.github.com>
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* [tool-meson] Update to 0.54.2
- Release notes: https://mesonbuild.com/Release-notes-for-0-54-0.html
- Homepage added to CONTROL file
* Re-trigger CI test
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
* [cmake] Update to 3.17.1
* update cmake directory name
* [cpuid] Fix install headers.
* [stormlib] Fix install headers
* [murmurhash] Fix install headers
* [metrohash] Fix install headers
* update baseline
* update baseline
* [otl] update hash
* update baseline
* [gts] Do not use ninja to avoid empty implib issue
* update baseline
* [dmlc] Re-trigger ci test
* [replxx] Re-trigger ci test
* update baseline
* [osg] Re-trigger ci test
* [replxx] Fix build failure
* Set cmake min version to 3.17.1
* update baseline
* [libnice] Re-trigger ci test
* [mlpack] Re-trigger ci test
* update to 3.17.2
* update cmake hash
* update baseline
* update baseline
* update baseline
* update baseline
* Update scripts/ci.baseline.txt
Co-authored-by: Billy O'Neal <billy.oneal@gmail.com>
* update baseline
* update baseline
* [magnum] Set magnum:arm64-windows to skip in baseline
* [nanogui] Set nanogui:arm64-windows to fail in baseline
* [nettle] Set nettle:x64-windows to fail, waiting for fix this issue in another PR
* re-trigger CI test
* update baseline
* Install unixODBC in Linux
* [nanodbc] Re-trigger CI test
* update baseline
* Remove space
* update baseline
* [munit] Add new port
* [munit] Modernize
* [muint] Update to 2020-04-06
* [munit] Update CI baseline
* [munit] Update CI baseline
* [munit] Fail fast
* [munit] Download meson on linux and osx
* [vcpkg_find_acquire_program] Always download meson if not found
* Revert "[munit] Download meson on linux and osx"
This reverts commit e7e17730d4.
Co-authored-by: wangli28 <wangli28@beyondsoft.com>
`files.h/files.cpp`:
* Add end and else comments to all macros.
* Add "remove_all_inside" function which empties a directory without actually deleting the directory. This is necessary to handle the case where the directory is actually a directory symlink.
* Change remove_all to use std::remove when VCPKG_USE_STD_FILESYSTEM is set; this will engage POSIX delete support available on current Win10.
`commands.ci.cpp`: empty "installed".
`*/initialize_environment.*`: No longer clean the directories outside the tool.
`ci-step.ps1`: Remove unused console output tee-ing.
* [libgo] Update to 3.1
* Add headers in debug sub folder
* Update ci.baseline and remove headers in debug/include directory
* Update the way to install headers and targets on Windows
* Remove the headers in netio/disable_hook on all platforms
* Add unsupported for arm and uwp
* Add only support static build and update ci.baseline
* code review
Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
* Update to 2.8.102 and reenable x64 Build
* Remove surplus empty directory during install
* Corrected the "Supports" entry in CONTROL
Should have read the documentation for "Supports" to see that this is a boolean expression
* [ctp] New port CTP library 6.3.15
* [ctp] Minor changes
- Update portfile to support custom triplets
- disable CI due to downloading server availability
* Update ports/ctp/portfile.cmake
* Update ports/ctp/portfile.cmake
* Remove ${...} from if
Co-authored-by: Vincent Gao <xgao1023@outlook.com>
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
* Initial commit
* Add missing files
* Add patchfile
* UWP Builds not supported
* Fix Linux version
* Removed 'include(vcpkg_common_functions)' as it is no longer needed
* Implemented proposed changes to portfile.cmake
* Further changes to portfile.cmake
* Added indicator that a failure is expected for arm64
* Added the expected failure on arm64 to ci.baseline.txt
* Combined two separate vcpkg_fail_port_install() calls
* Use upstream version compatible with opentracing 1.6
* Added 'Supports:' entry in CONTROL to signal missing arm64 support and removed vcpkg_fail_port_install() for UWP in portfile.cmake
Co-authored-by: xgcssch <soenke.schau@alte-leipziger.de>
* [vcpkg] Bump Linux VM memory size and do all operations on the temporary disk.
* [llvm] disable optional dependencies to libxml2 and zlib
* [vcpkg] Reduce quotas on the share to something reasonable.
* [mpir] Skip on Linux because it conflicts with libgmp.
Co-authored-by: yurybura <yurybura@gmail.com>
* [uthenticode] Add new port
* ports/uthenticode: Add openssl as a dependency
* ports/uthenticode: 1.0.1
* ports/uthenticode: 1.0.2
* ports/uthenticode: Drop quotes
* treewide: Mark uthenticode as failing on UWP
* ports/uthenticode: Use ${PORT}
* add new function vcpkg_fixup_pkgconfig
* make message with changed files a debug_message
* add two more cases to the debug *.pc files
* comment out prefix.
use --define-variable=prefix=INSTALL_PATH
* changed the comment header.
* add missing word
* finish vcpkg_fixup_pkgconfig.cmake
* Update vcpkg_fixup_pkgconfig.cmake
Note: since CMake is run in script mode the description of VCPKG_FIXUP_PKGCONFIG_CALLED cannot be viewed
* transfer changes from x windows pr
* fix typo in regex
* add port for vs yasm integration within VCPKG
* add gmp
* add nettle
* add missing windows flag in control
* CI workaround
CI seems to not pass env YASMPATH correctly to cl.
Since YASM is on PATH -> remove $(VCInstallDir) as the default for YasmPath
* overwrite correct import.
* If CI does not give logs just display some extra info
* target replacement was mising
* apply same replacements for nettle
* remove unnecessary status message
* remove unnecessary platform code
* update supports field for vs-yasm
* apply replacement also to libhogweed
* fix static builds
* remove not working code
* remove debug/release options
* add additional replacement for the case the SOURCE dir has already been patched within VCPKG
* add triplet selection to vcpkg_install_msbuild
* fix missing ; in patches
* remove gmp dependency in static builds since they are not required
* cleanup portfiles
* add missing vcpkg_fixup_pkgconfig() call
* Added new port GASol
* added patch file
* Code Refactoring
* Code Refactoring to change port name
* Updated baseline to resolve file conflicts with nanovg and stb
* Added changes to ci-baseline and added port not supported on arm/uwp
* [gasol] Use cmake to build
* update baseline
Co-authored-by: SanaJahan <sanadgrt@gmail.com>
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
* Add rtlsdr port
* Update ci.baseline.txt
* Update to use github mirror in portfile.cmake
Co-authored-by: Egor Chesakov <echesakov@users.noreply.github.com>
* [OpenCV2] add library for older C projects
* [OpenCV2] fixes for non-Windows systems
* [OpenCV2] add warnings for Ubuntu
* add fixes for cuda
* [OpenCV2] disable parallel building, otherwise cuda fails
* [OpenCV2] refresh port with latest fixes
* [OpenCV2] fix CONTROL
* [OpenCV2] fixes for windows
* [OpenCV2] fixes to avoid unnecessary install of pre-built ffmpeg, since it already uses externally provided one
* [OpenCV2] openexr still has some problems, explicitly removed UWP support
* [OpenCV2] use targets wherever possible. Jasper and OpenEXR features would require improvements in those ports, in order for them to provide targets too
* [OpenCV2] re-enable parallel build also with CUDA
* [OpenCV2] improve compatibility with CUDA 10+
* [OpenCV2] fix broken CUDA targets
* [darknet] enable opencv2 feature
* skip from building, like opencv3, to avoid problems in CI
* [libmpeg2] Add new port
Libmpeg2 seems to be a somewhat old project, last release was done in
2008, but it is still in use by some projects e.g. ResidualVM
I have verified the mpeg2dec built for x86-64 with MSVC produces similar
results as the one pre-packaged on my Arch.
* [libmpeg2] Apply review comments
* [libmpeg2] Add ci.baseline.txt exemptions
* [vcpkg/scripts] fix wrong paths variable on windows
* [vcpkg/scripts] search within vcpkg first and then ask the rest of the world
* [vcpkg/scripts] add second search path for ninja.
First is for vcpkg fetch ninja
Second is for vcpkg_find_acquire_program
* Allow the apr port to be used on non-windows systems
* Allow the apr-util port to be used on non-windows systems
* Allow the apr-util port to be used on non-windows systems
* Allow the apr-util port to be used on non-windows systems
* [log4cxx] add new port
* Add aarch64 cross compilation support
* Allow apr and apr-util ports to used with a cross compiling tool chain
* @PhoebeHui requested changes
* Remove files that leaked from 'add-log4cxx-port' branch
* @PhoebeHui requested changes
* Move apr-util-unix and apr-util-windows portfile.cmake content back into apr-util/portfile.cmake
* Use the same released archive for unix and windows
* Use the same released archive for unix and windows (1.6.1)
* Update APR version to the latest
* Prevent unrelated CI failures
* Prevent CI failure for arm64 on x86 CI machine
* Prevent CI failure for arm64 on x86 CI machine
* Use vcpkg_configure_make and vcpkg_install_make instead of vcpkg_execute_required_process
* Remove shared libraries if a static build
* Revert "Remove shared libraries if a static build"
This reverts commit 540e158e1fbfe53b889bef8b928bc8feb62775c2.
* Prevent CI failures due to static build installing apr-1-config into bin
* @PhoebeHui requested changes
Co-authored-by: Stephen Webb <stephen.webb@sabreautonomous.com.au>
* [discord-game-sdk] new port
* [discord-game-sdk] Invert Supports field
* [discord-game-sdk] Fix Supports field
* [discord-game-sdk] Fix Supports field again
* [discord-game-sdk] Update find_library
* [discord-game-sdk] Rename LICENSE.md, remove include(vcpkg_common_functions)
* [discord-game-sdk] Fix Linux build, add usage file
* [discord-game-sdk] Add missing file(INSTALL)
* [discord-game-sdk] Update baseline and fix macOS build
* [discord-game-sdk] Specify C++ standard version
* [discord-game-sdk] Remove vcpkg_copy_pdbs
* [discord-game-sdk] Replace ToS text by link to online version
* [llvm] Update to version 10.0.0 and new features
* switch to llvmorg-10.0.0-rc3, allow to use bin directory for tools
* Fix CMake targets after vcpkg_fixup_cmake_targets call.
* [halide] Update to master version to support LLVM 10
* [halide] fix x64-osx build
* [llvm] add enable-assertions feature
* [llvm] fix comment
* [llvm] enable ci for x64-linux and x64-osx
* [llvm] update to v10.0.0-rc5
[llvm] disable assertions and ABI breaking checks by default
[llvm] limit the maximum number of concurrent link jobs to 1
[llvm] add postfix `d` and debug shared libraries in the `/bin` directory
* [llvm] revert debug postfix `d`
[llvm] don't remove debug version of tools and shared libs
* [llvm] fix debug tools path
* [llvm] update to release tag llvmorg-10.0.0
[llvm] build with CMAKE_DEBUG_POSTFIX=d
[llvm] remove debug binaries
* remove new CMake argument FOLLOW_SYMLINK_CHAIN
* [llvm] force TableGen to be built with optimization
* [llvm] add future disable-clang-static-analyzer
* [llvm] add futures for main targets
[llvm] remove utils and clang-tools-extra from default features list
[llvm] exclude tests
* [llvm] add features for main targets
[llvm] remove utils and clang-tools-extra from default features list
[llvm] exclude tests
* [llvm] update features description
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* [vcpkg] Add new function vcpkg_copy_tools
* [cpuinfo][czmq][nanomsg][uriparser] Use vcpkg_copy_tools
* [czmq] Clean even tools are not copied
[libsvm][zyre] Use vcpkg_copy_tools
* [vcpkg-copy-tools] Clean debug/bin
This should fix czmq build error
* [czmq] czmq does not have BUILD_TOOLS option
* [vcpkg] Split clean logic into another function
* [cpuinfo][czmq][nanomsg][uriparser] Fix calling of vcpkg_copy_tools
* [zyre] Fix regression error
* [vcpkg] Update try_remove_empty_directory
* [libsvm] Fix vcpkg_copy_tools call
* Adds scripts to generate scale sets for testing Linux.
* Note workaround for https://github.com/microsoft/azure-pipelines-agent/pull/2929
* Switches Windows validation to 'Spot' VMs.
* Opens the git port 9418.
* Removes provisioning of the no longer used 'logs' file share.
* Changes Azure region to 'westus2', which is cheaper.
* Adds +x to all the scripts in scripts/azure-pipelines.
* Use 'xml-results' for all platforms instead of 'raw xml results' on Windows.
* [alembic] make the portfile linux-compatible
* [alembic] fix build error in debug on linux
* [alembic] simplify renaming of copyright file
* [alembic] code simplification and formatting
* [alembic] update version to 1.7.12-1
* [alembic] linux build does not fail anymore
* [libqcow] Add new port
Signed-off-by: Alexandro Sanchez Bach <alexandro@phi.nz>
* [libqcow] fix build
Co-authored-by: Alexandro Sanchez Bach <asanchez@kryptoslogic.com>
* [armadillo] Add dependent port superlu on osx
* [armadillo] Suppress automatic dependency enablement
* [mlpack] Re-enable in CI
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
This is required so that qt5-tools is not skipped in CI which affects CI coverage.
In general Qt5 ports should not be build apart from each other but as complete package!
Or VCPKG should accept installing duplicated *.dll in every folder excebt for /bin or debug/bin