Commit Graph

7 Commits

Author SHA1 Message Date
Gabe Rundlett
e46521db00
[glslang] Bump to latest version again (#28029)
* Update GLSLANG to 11.12.0

* [glslang] Update baseline and version file

* update port version

* Fix shaderc

* Update version database

* Update ports/glslang/vcpkg.json

Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com>

* [glslang] update version

Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com>
2022-12-01 13:52:06 -08:00
Gabe Rundlett
16f5ba45a9
[glslang] Bump version to 11.11.0 (#26671)
* Bump glslang port to 11.11.0

* Fix sha to match the one shown on the microsoft build server

* Fix portfile issues (at least for Windows)

* Potentially fix shaderc port

* update shaderc version

* shaderc appears to require Threads?

* change shaderc port version?

* fix local port-version

* Added custom usage as per PR suggestion!

* Updated glslang port tree version hash
2022-09-12 13:43:31 -07:00
LilyWangLL
99fe2f9b57
[shaderc] Fix CMake export target files (#23269)
* [shaderc] Fix CMake export files

* update version

Co-authored-by: Lily Wang <v-lilywang@microsoft.com>
2022-02-28 14:04:15 -08:00
Christoph Neuhauser
5ce620b6ba
[shaderc] Add fix for installing shaderc_util (#18979)
* Added fix for installing shaderc_util in port shaderc.

* Restricted install of shaderc_util to static build.
2021-07-23 09:04:43 -07:00
Luke
071f53715b
[glslang] Update to 11.1.0 (#15719)
* [shaderc] remove port since it does not build

* [glslang] updated to version 11.1.0

* [glslang] Add python path

* [glslang] baseline.json and glslang.json updated

* Update portfile.cmake

* Update CONTROL

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* [glslang] port update to version 11.4.0

* [glslang] port version removed from json

* [glslang] remove shaderc

* [glslang] baseline update

* [glslang] versions hash update

* [glslang] portfile format fix + use of ${PORT}

* [glslang] new hash

* [glslang] revert portfile back

* [glslang] portfile apply changes

* [glslang] update hash for x86 windows

* [glslang] update to 1.5.0

* [glslang] git-tree hash update

* [glslang] remove old version 1.4.0

* [glslang] git-tree hash update

* [glslang][shaderc] Update and fix targets to match upstream

* Update versions

Co-authored-by: Lukas Lipp <llipp@cg.tuwien.ac.at>
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
Co-authored-by: JonLiu1993 <13720414433@163.com>
Co-authored-by: Robert Schumacher <ras0219@outlook.com>
2021-07-15 07:00:19 -07:00
Jack·Boos·Yu
f6a877255e
[shaderc] Use build type to build targets (#16137)
* [shaderc] Use build type to build targets

* update version record

* Update ports/shaderc/portfile.cmake

Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>

* Update ports/shaderc/portfile.cmake

Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>

* refresh version record

Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
2021-02-11 00:24:45 -08:00
nicole mazzuca
68a74950d0
[vcpkg] Rename port_versions to versions (#15784) 2021-01-21 09:53:22 -08:00