* Android: add docs/examples/vcpkg_android_example_cmake/
* Add docs/users/android.md
* Improve Android prefab doc
Following additional informations given by @atkawa7 at
https://github.com/microsoft/vcpkg/pull/11264
* Link to android.md
* Update the prefab usage instructions: "vcpkg install"
the 4 archs before exporting a prefab
* added --prefab-debug flag
* added gradle integration info
* reviewed the prefab output directory structure
(from a dump of an actual export)
* docs/users/triplets.md: link to android.md
* docs/index.md: link to android.md
* android.md: specify 2 possibiities for android_ndk_home
* Added examples/vcpkg_android_example_cmake_script/cmake/vcpkg_android.cmake
Usage:
1. Main CMakeLists:
if (VCPKG_TARGET_ANDROID)
include("cmake/vcpkg_android.cmake")
endif()
2. cmake invocation:
cmake .. -DVCPKG_TARGET_ANDROID=ON -DANDROID_ABI=armeabi-v7a
* trigger pipeline build
* trigger pipelines
* [vcpkg] Add new function vcpkg_copy_tools
* [cpuinfo][czmq][nanomsg][uriparser] Use vcpkg_copy_tools
* [czmq] Clean even tools are not copied
[libsvm][zyre] Use vcpkg_copy_tools
* [vcpkg-copy-tools] Clean debug/bin
This should fix czmq build error
* [czmq] czmq does not have BUILD_TOOLS option
* [vcpkg] Split clean logic into another function
* [cpuinfo][czmq][nanomsg][uriparser] Fix calling of vcpkg_copy_tools
* [zyre] Fix regression error
* [vcpkg] Update try_remove_empty_directory
* [libsvm] Fix vcpkg_copy_tools call
* Add iOS community triplets and toolchain support
Added an iOS toolchain to enable building packages for iOS.
The toolchain is used when a triplet's VCPKG_CMAKE_SYSTEM_NAME is set
to iOS.
To configure which architecture should be built, as well as other
iOS specifics, the following triplet variables can be set:
- VCPKG_TARGET_ARCHITECTURE
- VCPKG_OSX_SYSROOT
- VCPKG_OSX_DEPLOYMENT_TARGET
- VCPKG_OSX_ARCHITECTURES
The following VCPKG_TARGET_ARCHITECTURE values are currently
supported:
- arm, arm64, x64, x86.
The following VCPKG_OSX_SYSROOT values are currently supported:
- iphoneos, iphonesimulator, or an absolute path to the device or
simulator Xcode SDK.
VCPKG_OSX_DEPLOYMENT_TARGET can be set to control the minimum iOS
delopyment target for the built libraries.
CMAKE_OSX_ARCHITECTURES is derived from VCPKG_TARGET_ARCHITECTURE,
so generally it should not be set. In case if someone needs to target
a more specific architecture (like armv7k or arm64e), it can
be set in the triplet via VCPKG_OSX_ARCHITECTURES.
Note that only certain combinations of the architecture and sysroot
will work: simulator SDKs only provide x86-based libraries, etc.
The toolchain also sets CMAKE_SYSTEM_PROCESSOR for certain
configurations, because certain packages (like libpng) depend on the
processor type.
Added 4 community iOS triplets that build static libraries:
- arm-ios, arm64-ios, x86-ios, x64-ios.
The non-arm triplets target the iOS simulator.
The triplets build static libraries because they are easiest to
integrate into an iOS project. Dynamic libraries or frameworks require
code signing on iOS, which complicates integration.
Added heuristics to try and automatically detect what iOS triplet to
use when building your own CMake project (so when a CMake project sets
CMAKE_TOOLCHAIN_FILE to buildsystems/vcpkg.cmake), if no explicit
triplet is provided (VCPKG_TARGET_TRIPLET is undefined).
The heuristic checks for the values of CMAKE_SYSTEM_NAME and
CMAKE_OSX_ARCHITECTURES. Note that for this to work,
CMAKE_OSX_ARCHITECTURES needs to be set before the first project()
call in your CMake project.
Added workaround so find_package finds vcpkg installed packages
when targeting iOS.
This is done by saving / restoring the value of CMAKE_FIND_ROOT_PATH
while also adding the vcpkg package root in the find_package override
macro.
The workaround can be removed once vcpkg upgrades to CMake 3.15.0
or higher where the issue is fixed.
Fixes: #6003
* Fix building libpng and pcre2 targetting iOS
Fixes: #6003
* added android triplets
* added android support to vcpkg
* added export directories to git ignore
* fix libraries naming
* added vckpg sources to visual studio project files
* rename file location
* issue with std::string fs:path copy initialization
* format path on VStudio
* fix checks format cannot work on fs::path
* support header only libraries
* support using architecture instead of triplets
* added prefab support
* added debug logs and prefab debug flag
* added support for empty packages i.e openssl
* vcpkg_from_git: Add support for git over ssh
* vcpkg_from_git: append ssh bin directory to path
* vcpkg_from_git: fix function signature on non windows platforms
* Revert "vcpkg_from_git: fix function signature on non windows platforms"
This reverts commit 0d608ee591.
* Revert "vcpkg_from_git: append ssh bin directory to path"
This reverts commit 377ce3fae1.
* Partial Revert "vcpkg_from_git: Add support for git over ssh"
This partially reverts commit 9b81b16c4c.
Co-authored-by: Marc Boucek <marc.boucek@native-instruments.de>
Co-authored-by: Marc Boucek <marc.boucek@posteo.net>
* remove unfinished "supports" tag
* extract "supports" from control files
But do nothing with the value
* Start `Supports` documentation
* Use Supports in a bunch of control files
I only tried matching the already existing logic in the portfile.cmake.
* Cmake var provider (#8)
* Cmake var provider (#9)
* fix windows build (#10)
* Add missing files to build
* Fix test (#11)
* adding hooks for cmake variables in expressions
* Adding hooks for 'supports' in CI test
* Fix test (#12)
* Add overrides to evaluation environment
* use "supported" tag in CI testing
* cleanup comment
* Fix issues with PR
* [var_provider] Get library linkage variables from triplet
* Fix compilation errors in tests
* Add unimplemented functions
* Fix unit tests part 1
* Fix issue when buildtrees dir does not exist
* Change binary output hash
* Fix handling of * feature
* Add core feature when using *
* Do not add Default-Features when installing 'core'
* [vcpkg] WIP. 6 failing tests.
* [vcpkg] WIP. 1 failing tests.
* [vcpkg] WIP. 0 failing tests.
* [vcpkg] Removed 'remove_graph'. 0 failing tests.
* [vcpkg] Removed 'install_graph'. 0 failing tests.
* [vcpkg] Remove AnyAction; replace with ActionPlan
* [vcpkg] Minor cleanup.
* [vcpkg][z3][qt5-connectivity][qt5-purchasing] Improve error messages while parsing. Fix a few trivial port issues.
* [vcpkg] Work around ICE with MSVC v140
* [vcpkg] Add purge on fail to decompress for CI
* [vcpkg] Fix parsing of nested parentheses in qualifiers
* [vcpkg] Fix Linux builds (explicit qualification in declaration)
* [vcpkg] Fix Build-Depends implying default features. Fix qualified dependencies regression.
* [mmx] Add to skip list and full rebuild -- mmx causes problems by installing 'sched.h'
* [libpqxx][mqtt-cpp] Prevent installing include/CMakeLists.txt
* [cppitertools] Fix installed include namespace (should be include/cppitertools)
* [libsoundio] Move headers into soundio/ subdirectory as per original cmake
* [ci.baseline] Temporarily skip charls due to conflict with dcmtk
* [vcpkg] Add restricted include files post build check -- bump global abi version
* [libsoundio] Hotfix stray line in portfile
* [vcpkg] Fix regression: CMake information was not being displayed for build-and-install actions
* [jsonnet] Fix installation of internal headers; use system nlohmann-json
* [grpc][upb] Teach grpc to use packaged upb. Add find_package(upb). Remove inappropriate upb features.
* [zfp] Move problematic 'include/bitstream.h' to 'include/zfp/bitstream.h'
* [x265] Bump control version to trigger rebuild after zfp conflict
* [akali] Disable parallel configure
* [dirent][dlfcn-win32][getopt-win32][pthreads] Grandfather into VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS
* [ci.baseline] Update baseline for improved upb support
* [tgui] Disable parallel configure
* [libiconv] Enable VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS
* [aws-sdk-cpp] Disable parallel configure
* [vcpkg] Implement policy VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS
* [aws-sdk-cpp] Fix amount of escaping semicolons -- Note: I do not know the root cause requiring this change
* [libodb-sqlite] Fix configuring into source directory
* [gettext] Grandfather into VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS
* [libodb] DISABLE_PARALLEL_CONFIGURE
* [vcpkg] Add 'config.h' and 'local.h' to restricted header list
* [mcpp] Remove unused and problematic include 'config.h' from installed files
* [teemo] Move installed headers into subdirectory to prevent conflicts with x265
* [ci.baseline] Update current OSX. Skip libmesh on all platforms due to heavy conflicts.
* [vcpkg] Add 'slice.h' as a restricted header
* [osg] Improve accuracy of dependencies (disable some, add some to Depends)
* [vcpkg] Skip invoking a subprocess for 0 specs in load_tag_vars
* [ci.baseline] Skip mongo-c-driver on osx due to flakiness
* [teemo] Fix incorrect include file read
* [osg] Fix dependency typo: glut -> freeglut
* [vcpkg] Recover some lost performance with the addition of vcpkg_get_tags.
A huge performance cost was loading the triplet files over and over; instead, we splice the sources into a macro and load it once, then just call that macro for each port.
Remove use of hashing because we aren't cross-process-safe anyway (global static will do instead).
* [vcpkg] Change Supports atom 'windows' to include UWP. Improve Supports field documentation.
* [vcpkg] Add docs for VCPKG_ENV_PASSTHROUGH and VCPKG_DEP_INFO_OVERRIDE_VARS
* Fix typo
Co-authored-by: Curtis J Bezault <curtbezault@gmail.com>
Co-authored-by: Victor Romero <romerosanchezv@gmail.com>
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Move untested triplets to Community Triplets
* Document community triplets
* Load community triplets by default and alert when using one
* [triplets] Merge documentation of community triplets
* Bump version
* [vcpkg_install_qmake] Add vcpkg_install_qmake and convert existing ports to use it.
[vcpkg_configure_qmake] Add 'staticlib' to CONFIG in static builds
* [vcpkg_configure_qmake] Don't specify DESTDIR
* [libqglviewer][vcpkg_configure_qmake] Add staticlib CONFIG only for libqglviewer
* [qt5-base] Increment version to track changes in vcpkg_configure_qmake()
* [portfile functions] Override execute_process() to accept ALLOW_IN_DOWNLOAD_MODE option
* [vcpkg install] Set VCPKG_DOWNLOAD_MODE when using --only-downloads option
* [vcpkg_find_acquire_program] Allow in Download Mode
* Don't stop when build fails for a package
* Download sources for all packages in dependency graph
* Improve output messages
* Enable acquiring MSYS packages in download mode
* Documentation
* Update documentation
* execute_process() always fails on Download Mode
* Regenerate docs and fix formatting
* Run clang-format
* Use _execute_process on vcpkg_from_<source> helpers
* Fix calls to _execute_process() when not in Download Mode
* [portfile functions] Override execute_process() to accept ALLOW_IN_DOWNLOAD_MODE option
* [vcpkg install] Set VCPKG_DOWNLOAD_MODE when using --only-downloads option
* [vcpkg_find_acquire_program] Allow in Download Mode
* Don't stop when build fails for a package
* Download sources for all packages in dependency graph
* Improve output messages
* Enable acquiring MSYS packages in download mode
* Documentation
* Update documentation
* execute_process() always fails on Download Mode
* Regenerate docs and fix formatting
* Run clang-format
* Use _execute_process on vcpkg_from_<source> helpers
* [vcpkg_check_features] Set OUT_EXPAND_OPTIONS explicitly
* [vcpkg_check_features] Allow reverse logic for features
* [vcpkg_check_features] Document new parameters
* [vcpkg_check_features] Remove unnecessary logging
* Do not create variables for each feature only set OUT_FEATURE_OPTIONS
* Improve documentation
* Update ports that use vcpkg_check_features()
* Missing documentation updates
* [pcl] Fix tools feature
* [opencv,opencv4] Fix usage of vcpkg_check_features()
* [opencv4] Fix typo
This PR does the following:
* fix tests -- now, they're always built in the CMake scripts, and they work on VS2015
*add a new flag, BUILD_TESTING, which allows one to turn off testing builds
* Add documentation for running tests
* [vcpkg_configure_cmake] Add NO_CHARSET_FLAG option
* [vcpkg_configure_cmake] Add documentation for new NO_CHARSET_FLAG option
* [vcpkg_configure_cmake, windows toolchain] Handle NO_CHARSET_FLAG in toolchain
* [build.cpp] Add Windows toolchain to package hash
* [duilib,msix,thrift,tidy-html5] Use NO_CHARSET_FLAG to fix regressions