This change allows for adding a prefix to android overlay ports, which many other systems support already. The android system relies on regex matching of the triplet name to deduce the ABI, so this change just allows for that string to be anywhere in the overlay triplet string.
* Fixed android toolchain with newest NDK
ANDROID_NATIVE_API_LEVEL has been removed from NDK cmake toolchain so we now have to use ANDROID_PLATFORM
* Fix android toolchain: Maintain backward compatibility for older NDK
* compile for android including armv6.
* Update arm-android.cmake
* Update from comment in the PR
support ANDROID_NATIVE_API_LEVEL from env variable. (to be able to compile also 16 and not just 21 as default)
* Add ANDROID_ARM_NEON from env var
* Short version of update ANDROID_ARM_NEON.
* remove ANDROID_NATIVE_API_LEVEL now using vcpkg_CMAKE_SYSTEM_VERSION in triplet
Add cache to ANDROID_ARM_NEON
fix indents
* Update neon triplet
* Add arm-neon-android.cmake file.
Co-authored-by: Nicole Mazzuca <mazzucan@outlook.com>
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Fix for Android compilation
See https://github.com/microsoft/vcpkg/issues/5809
* Allow for custom android triplets. Fallback to Xamarin installed NDK.
* Increased Port-Version for boost-modular-build-helper
* More restrictive matching pattern for android toolchain