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Co-authored-by: Lily Wang <494550702@qq.com>
* port:add xapian port
* add xapian version
* update version
* change cmake file
* update version
* add vcpkg-cmake-config
* update version
* modify cmake
* update version
* vcpkg_cmake_config_fixup path
* update version
* cmake fix
* update version
* add not supports platform
* update version
* Update ports/xapian/vcpkg.json
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/xapian/portfile.cmake
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/xapian/portfile.cmake
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/xapian/portfile.cmake
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* update version
* Update xapian.json
* windows platform should only build release , the debug library is not work
* Update ports/xapian/vcpkg.json
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/xapian/vcpkg.json
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* build release version only
* update version
* Add quotes to paths
* Update versions/x-/xapian.json
Co-authored-by: xiaoyifang <xiaoyifang@vvcn>
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
Co-authored-by: xiaoyifang <xiaoyifang@vv.cn>
Co-authored-by: Victor Romero <romerosanchezv@gmail.com>
* [im3d] New port
* [im3d] Update version files
* [im3d] Add license field
* [im3d] Add missing version file
* [im3d] CMakeLists.txt fixes
* [im3d] Update version files
I tried to build FFmpeg for ARM64 but I got an error.
The problem happens because portfile.cmake uses gcc-9.3.0 but it has been removed from repository.
See:
https://repo.msys2.org/msys/x86_64/
So, it is just needed to update that file to the newer updated version and you will be able to build FFmpeg for ARM64 again.
* Updating the necessary files.
* Updating version database.
* Updating the portfile.
* Updating version files.
* Updating version files.
* Updating version files.
* Updating version files.
* Updating version files.
* Updating version files.
* Updates!
* Updates!
* [glib]: bump version to 2.74.0
* Disable gtkdocize for libmount
* restore git-tree
* update version
* Recommend installing libselinux1-dev to enable selinux support
Co-authored-by: Jonliu1993 <13720414433@163.com>
* test osx stuff
* deactivate most of ci
* get trace output
* add required flags to the linker flags
* also look for --sysroot
* Link_args are always shared
* fix ar flags
* setup FOR_BUILD vars.
* try tricking the build.... but man configure scripts are stupid sometimes...
* try 2
* major meson rewrite
* fix duplicates
* revert --trace-expand
* update port version
* revert pipeline changes
* v db
* bump version
* v db
* set flags for rc compilers
* a few more ios fixes.
* v db
* fix osx/ios logic
* documentation and don't fatal_error in build/host machine entry calculation.
* add android/compiler target stuff from #26570
* remove extra endif
* v db
* add target param to linker flags.
* target in cpp flags
* Make vcpkg-cmake-get-vars more ios compatible
* Update scripts/get_cmake_vars/CMakeLists.txt
Co-authored-by: Matthias Kuhn <matthias@opengis.ch>
* More ios fixes
* fix target adding
* Fix broken loop
* v db
* v db
* bump date
* v db
* v db
* v db
* remove port-version 1
* v db
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Matthias Kuhn <matthias@opengis.ch>
* [hikogui] update to version 0.7.0
* [hikogui] empty ttauri and fix deprecated port files.
Make ttauri an empty dependency only port which imports
hikogui.
Update the hikogui portfile to use non-deprecated functions.
* [ttauri] version update
* Update ports/hikogui/vcpkg.json
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* remove port-version
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* bump qtbase
* add qt3d
* format manifest
* test features in CI
* pass ci baseline stuff
* vulkan is skip in ci so cannot force it.
* remove extra ,
* fix deps
* try to fix promotion
* gstreamer adjustments.
* fix gstreamer on linux
* fix gstreamer stuff
* fix x264 api import macro
* fix gst-rsp-server
* correctly replace
* promote targets....
* enable arm64 qtwebengine
* --trace-expand
* install wrapper for egl.
* add newline
* remove opengl from skip list
* add gl to link
* another try
* retry again
* test dynamic angle linkage
* retry
* link XNVCtrl
* retry
* add libxnvctrl
* retry
* retry again...
* move wrapper to angle
* revert changes to egl-reg
* more debugging
* try again
* fix stuff
* add missing ,
* egl stuff
* wrapper stuff
* fix angle
* remove double dep
* remove libxnvctrl
* format manifest
* revert trace
* bump version
* bump v
* v db
* remove trace
* v db
* refine supports
* v db
* remove qtmultimedia from baseline
* [azure-storage-blobs-cpp] Update to 12.6.2
## 12.6.2 (2022-10-11)
### Other Changes
- No public changes in this release.
* [azure-storage-files-shares-cpp] Update to 12.3.0
## 12.3.0 (2022-10-11)
### Features Added
- New features in `12.3.0-beta.1` are now generally available.
* [azure-security-keyvault-keys-cpp] Update to 4.3.0
## 4.3.0 (2022-10-11)
### Features Added
- Keyvault 7.3 support added for Keys.
* [azure-security-keyvault-secrets-cpp] Update to 4.1.0
## 4.1.0 (2022-10-11)
### Features Added
- Keyvault 7.3 support added for Secrets.
* not-specified
* [osg] Install plugins directly to plugins folder
This change removes the stage in portfile.cmake which relocates the osg plugins from bin/ to plugins/. Instead, the OsgMacroUtils.cmake file is patched to install directly to the plugins folder.
This has two primary effects. The first is correcting the exported target locations, as they still pointed to bin/ after moving the plugins. The second is fixing the process on non-Windows platforms, as the plugins were not being moved in those cases.
* update version
* update version
* update version
* [osg] Update version
* [osg] Update port version
* [osg] Fix port version
Co-authored-by: Jonliu1993 <13720414433@163.com>