* [liblzma] Update to v5.2.5
* [liblzma] Use WIN32 instead of MSVC
* [libvpx] Add mingw support
* Update portfile.cmake
* Update CONTROL
* Update CONTROL
Co-authored-by: Lily <47812810+LilyWangL@users.noreply.github.com>
* Upgrade geographiclib to version 1.50.1
* Tinker with sourceforge download
* Strip verbiage at top of geographiclib/portfile.cmake
* geographiclib: fix for windows build
* geographiclib: minimize size of patch file
* add missing manifest
* A stab at fixing uwp build error. But I'm working in the dark!
* Back out of previous commit. It didn't help.
* Call cmake_minimum_required first
* geographiclib: remove tools from build -- incompatible with uwp
* geographiclib: remove stray reference to TOOLS
* geographiclib: try installing executables into tools
* geographiclib: Do not build tools for uwp
* geographiclib: fix up build of tools
* geographiclib: Minor clean up
* geographiclib: handle uwp vs tools more elegantly
* geographiclib: reformation vcpkg,json
* geographiclib: don't build tools by default
* geographiclib: Don't register the tools as targets; this causes problems if they are moved
Co-authored-by: Charles Karney <charles.karney@sri.com>
* [libb2] Add supports and install pkg-conifg on macOS VM
* Add blank line to the end of the json file
* vcpkg x-format-manifest --all
* Remove failed ports in ci baseline file
* [vcpkg ios] Fix detection of iOS toolchain (#6003)
Added mapping of CMAKE_SYSTEM_NAME == iOS to the bundled iOS toolchain
file.
This fixes the "Unable to determine toolchain to use for
triplet arm64-ios with CMAKE_SYSTEM_NAME iOS" error.
* [vcpkg ios] Set the CMake system processor for the simulator arches (#6003)
So it's consistent for all architectures.
* [vcpkg] Track hashes of cmake script helpers in consuming portfiles
* [vcpkg] Format
* [vcpkg_find_acquire_program] Use cpkg_from_sourceforge for FLEX and BISON
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* upgrade openmesh to 8.1
Tested on Window 10 with Visual Studio 2019 x64
* update version for CONTROL file
* 1. Remove obsolete function `include(vcpkg_common_functions)`
2. Use `vcpkg_fixup_cmake_targets()`
* fix build error on Linux
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* [vcpkg] Enable binary caching by default. Support `x-` migration.
Fix passing multiple copies of single parameter arguments.
* [vcpkg] Handle x- prefixes for general arguments
* [vcpkg] Fix#12285 and improve documentation of default binary cache path
* [vcpkg] Revert x- prefix homogenization for per-command arguments
* [vcpkg] Only use accelerated compiler detection for Windows Desktop + Ninja. Improve breadcrumbs for users encountering issues.
* [vcpkg] Fix compiler tracking not pre-downloading Ninja. Fix compiler tracking not looking in -err.log.
* [vcpkg] Update toolsrc/src/vcpkg/binarycaching.cpp
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* [vcpkg] Format
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* Add a schema file for vcpkg.json
* [vcpkg.schema.json] fix $ref fields
Per json schema, having any other field in a `{ "$ref": ""}` object is invalid.
* [vcpkg.schema.json] change case to reflect usage
* [vcpkg.schema.json] check reserved names for identifiers
* [vcpkg.schema.json] add an $id field
* [vcpkg.schema.json] Apply suggestions from code review
Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
* [vcpkg.schema.json] Apply suggestions from code review
Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
this work queue implementation was added at some point, and is no longer used anywhere.
Delete it as not used; if we need it again, we can grab it from the history
* [vcpkg] Move default binary cache from `$root/archives` to user-wide directory
Teach nuget/nugetconfig binary sources to use read/write.
* [vcpkg] Reformat
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* [kfr] Add new port
* [kfr] Modernize and update to lastest
* [kfr] Add features
* [kfr] Fail fast on arm-uwp, arm64-windows
* [kfr] Fail fast on linux
* [qt5] update qt to 5.15 and make ports depend on qt5-base[core].
* [qt5] update and remove patches
* [baseline] skip qt5-canvas3d due to deprecation
* [qwt] update to 6.1.4 and fix build issues
* [qt5-webengine] remove old patches
* [qwt] fix static patch
* [qt5-location] add a message that the port has a sprious failure
* [qt5-webengine] fix filename of patch
* [qt5-webengine] add build.patch (ci is probably fast than me in checking for more errors)
* [qt5-winextras] depend on qt5-base[core]
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* [qt5-base] update latest feature (latest=core)
* [baseline] remove qt5-webengine for nonstatic windows since CI can handle it now
* [qt5-base] make qt5-base fail to get logs.
* [angle] include missing egl sources.
* [qt5-base] patch egl detection logic.
* [baseline] remove qt-x11extras:x64-linux=fail
* [qt5-base] need to be explicit about xcb to build qt5-x11extras
* [CI] add necessary system libraries to linux CI
* [qt5-base] remove comment to retry on linux
* [qt5-base] add static_init patch for MSVC
* [qt5-base] refined workaround to not regress linux and osx due to
* [paraview] remove unnecessary patches with newer qt versions
* [vcpkg/baseline] add webengine back to skip
* [vtk] fix missing include regression using patch from upstream
* [vtk] fix patch
* [qt5-base] replace with patch from upstream
* [paraview] use hdf5 1.10 api.
* [paraview] bump control
* Add more packages to Linux machines.
* [qt5-base] forgot to add the patch
* Delete 6943.diff
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [threadpool] Add new port
* Use ${PORT} instead of hardcoded "theadpool"
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
* Update ports/threadpool/portfile.cmake
* [threadpool] Use vcpkg_from_sourceforge
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
This PR also renames the VcpkgUserTriplet MSBuild variable to VcpkgTriplet to minimize user confusion compared to previous practice and documentation.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>