* [Qt] Update to 6.6.0
* fix patch in qtbase
* add tmp port to get qtwebengine logs
* remove dep in tmp port
* Fix CMAKE_BUILD_TYPE being hijacked by qt scripts.
* Fix qtwebengine build?
* add another script to be fixed
* remove path to cmake
* fix qtgrpc
* looks like the variable is defined somewhere.
* avoid aliasing only if the target exists
* try different aliasing fix
* fix patch
* Dep stuff
* reenable atomics
* reenable librt
* remove tmp
* v db
* v db
* add vulkan-header as a dependency
* v db
* also needs libs
* v db
* add a comment to remember me not to touch this again
* v db
* [qt] update to 6.4.2
* v db
* qtspeech prepare for features if required ports get added
* v db
* retry
* remove patch
* add failing tmp port to get CI logs for qtwebengine ....
* try deactivating jumbo build
* add patch to fix std issue
* remove tmp port
* v db
* deactivate qtspeech on x86 & windows due to call conv
* v db
* try qt 6.4-beta4
* fix patch
* fix copyright install
* fix qtdeclarative
* always perform import prefix correction
* adjust qtmultimedia
* fix qttools
* add missing "
* fix linux ?
* fix qtmultimedia with gstreamer
* fix qtvirtualkeyboard
* fix qtwebengine
* fix qmllint regression in qtdeclarative on osx/linux
* fix details
* fix qttools deps
* fix qtdeclarative deps
* remove xcb feature
* fix hunspell patch
* bump qtbase
* add qt3d
* format manifest
* test features in CI
* pass ci baseline stuff
* vulkan is skip in ci so cannot force it.
* remove extra ,
* fix deps
* try to fix promotion
* gstreamer adjustments.
* fix gstreamer on linux
* fix gstreamer stuff
* fix x264 api import macro
* fix gst-rsp-server
* correctly replace
* promote targets....
* enable arm64 qtwebengine
* --trace-expand
* install wrapper for egl.
* add newline
* remove opengl from skip list
* add gl to link
* another try
* retry again
* test dynamic angle linkage
* retry
* link XNVCtrl
* retry
* add libxnvctrl
* retry
* retry again...
* move wrapper to angle
* revert changes to egl-reg
* more debugging
* try again
* fix stuff
* add missing ,
* egl stuff
* wrapper stuff
* fix angle
* remove double dep
* remove libxnvctrl
* format manifest
* revert trace
* bump version
* bump v
* v db
* remove trace
* v db
* refine supports
* v db
* remove qtmultimedia from baseline
* format manifest
* update all the stuff
* refine qtmultimedia
* fix qtmultimedia?
* fix stuff
* fix stuff ?
* trace again
* Try fixing qtmultimedia for static windows builds.
* is ci faster than me...?
* refine
* fix gstreamer static usage
* fix all the qt things!
* fix the path
* try getting logs.
* fix patch
* trace stuff
* only fix stuff when it needs fixing
* force lookup of system EGL. migth need a wrapper in opengl instead.
* try fixing opengl
* don't directly call _find_package
* don't search in install prefix
* retry
* disable trace
* have the correct fix for linux ?
* move angle into a subfolder. No way to deal with it otherwise on linux.
* make the wrapper do nothing
* try fixing allegro5
* lower case
* remove wrapper
* v db
* remove trace
* v db
* remove trace
* v db
* try fixing allegro5 on arm
* retry again
* try again
* revert allegro
* put on ci baseline
* v db
* v db
* bump port
* v db fix
* remove conflicting wrapper
* v db
* glib now uses pcre2
* fix gstreamer picking up egl on windows
* v db
* fix find_package call
* Add bullet feature control
* Disable Qt
* Update versions
* Remove obsolete qt patch junk
* Update versions
* v db
* comments
* v db
* v db
* v db
* v db
* restore correction lost in merge
* v db
* promote to global
* v db
* Fix minimal qtbase builds with opengl disabled
* make host dependency on qtshadertools a normal dependency in qtmultimedia.
* v db
* opengl dynamic doesn't work on !windows
* v db
Co-authored-by: Kai Pastor <dg0yt@darc.de>