* [egl-registry] update
* [opengl-registry] update + pc file
* [glad] update due to new opengl spec layout
* fix hash
* version stuff
* push glad to port verison 3
* version stuff
* fix version
* use glob for opengl-registry installation.
* version stuff
* Apply suggestions from code review
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* version stuff
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* Replace control file with manifest.
* Update portfile and add features.
* Added support for multiple specs.
* Added OpenGL API features.
* Fixed gles1/glsc2 format.
* Fixed invalid invoke with default arguments.
* Apply format.
* Always use compatibility profile.
* Replace deprecated cmake commands.
* Use `vcpkg_check_features` for no-loader and extensions features.
* Add patch to ignore python detection.
* Update glad port version.
* Remove `core-profile` feature from manifest.
* Bump glad port version.
* Only set profile, if not provided.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Added note about custom triplet.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Use string-append to build spec list.
* Invert loader feature and use it by default.
* Reset port version.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Use `version` instead of `version-string`.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Made API version features inter-dependent.
* Also added dependencies if major version jumps.
Note that only the latest verison gets passed to the generator anyway.
* Apply format conventions.
* Bump glad version.
* Add note about wgl and glx compatibility.
* Bump glad version.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>