* Xbox triplets should not support ports with only copyleft licenses
* Reverted ports that build with xbox currently
* Fix conflict and rebase
* Update baseline
* Update baseline
* Fix the issue that the proxy cannot run
* update version
* fix build error
* update version
* fix build error on osx
* update version
* fix does not support android
* update version
* update to new version of vcpkg
* format-manifest
* run x-add-version
* add support for x64-windows-static-md triplet
* run x-add-version
* remove BUILD_SHARED_LIBS
* run x-add-version
* remove WITH_KDE option
* run x-add-version
* restore -DWITH_KDE and test remiving fix-arm-build.patch
* run x-add-version
* remove arm patch and final fixes to pass CI
* run x-add-version
There was no previous supports expression; I'm assuming given that the only block was for UWP that a dependency already did that.
In support of https://github.com/microsoft/vcpkg/pull/21502
* [many ports] call vcpkg_fixup_pkgconfig()
The ports generate pc files, but don't call vcpkg_fixup_pkgconfig() so that there are absolute paths in the pc files
* Update port-version for armadillo and polyclipping.
* Update version database.
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [ffnvcodec/libproxy] Update to latest release version
* Small changes
* [ffnvcodec] Use version instead of version-string.
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* adding proxywrapper package
* resolving review comments
* restrict Linux only
* [proxywrapper] Only static library
* [libmodman] Move building of tests to a non-default feature
* [libproxy] Move tests to a non-default feature
* [libproxy] Add features for language bindings
* [proxywrapper] Require C++ 11 standard