* Xbox triplets should not support ports with only copyleft licenses
* Reverted ports that build with xbox currently
* Fix conflict and rebase
* Update baseline
* Update baseline
* [nanosvg] Update and add FLTK patch
* [wxWidgets] fix nanosvg usage
* v db
* typo fix
* v db
* mathgl wrong gsl linkage
* fix nanosvg in wxwidgets wrapper
* v db revert trace in mathgl
* fix !windows
* v db
* [wxWidgets] Add OpenGL to the WIndows ARM build
OpenGL support works in wxWidgets for Windows ARM.
* Add versions
* [wxwidgets] Add explicit dependency on "opengl"
This also explicitly sets `wxUSE_GLCANVAS=ON` for wxWidgets.
* Update version database
* Revert "[wxwidgets] Remove debug asserts from Release build. (#25240)"
This reverts commit 6e16931acd.
* Update to 3.1.7
* Update installation layout
* Upstream CMake export is not ready for use
* Update versions
* Remove obsolete patch
* Use msvc layout for mingw on windows
* Add debug-support feature
* Update versions
* Fix condition
* Update versions
* Restore symlink patch
* Update versions
* Remove trace option from test port
* Enable testing without feature debug-support
* Fixup defaults for using without debug support
* Expect wxrc-3.1 for mingw cross builds ("unix" layout)
* Update versions
* [wxWidgets] Remove debug asserts from Release build.
Currently when building wxWidgets in Release mode, the debug asserts are enabled.
This fixes this issue by providing a necessary define to disable them.
Ref: https://docs.wxwidgets.org/3.1.6/group__group__funcmacro__debug.html
[wxCharts, vcpkg-ci-wxwidgets] Update ports to include fix for wxWidgets release build with debug asserts off when building a dynamic/shared library.
Signed-off-by: Vitalii Koshura <lestat.de.lionkur@gmail.com>
* Update wxcharts.json
Co-authored-by: LilyWangLL <94091114+LilyWangLL@users.noreply.github.com>
* [wxwidgets] Fix find dependency pcre2
* version
* Use pcre2.pc
* version
* Fix double quotes
* version
* Use PC_PCRE2_LINK_LIBRARIES instead of target name to fix wx-config content
* version
* Set wxUSE_SECRETSTORE to FALSE to avoid introduce system pcre in wx-config
* version
* [wxwidgets] update to 3.1.6
* Revise nanosvg
* Add feature control and dependencies for sound
* Add descripton for feature sound
* Update versions
* Update ports/wxwidgets/vcpkg.json
Co-authored-by: LilyWangLL <94091114+LilyWangLL@users.noreply.github.com>
* Fix spacing and version
* Remove cmake push/pop
* Bump version
* Undo change in wrapper
* bump version
* restore newline
* bump version
Co-authored-by: Kai Pastor <dg0yt@darc.de>
Co-authored-by: Billy Robert O'Neal <bion@microsoft.com>
Co-authored-by: LilyWangLL <94091114+LilyWangLL@users.noreply.github.com>
* [wxwidgets] Fix linux build
* clean up baseline
* version
* Fix --libs output
* version
* Use system pkg-config on linux (#6)
* Use system pkg-config for linux
* Update versions
* Revert baseline changes
* Add double quotes to paths
* version
* Fix incorrect double quotes place
* version
Co-authored-by: Kai Pastor <dg0yt@darc.de>
* Add 'WXWIDGETS_USE_STD_CONTAINERS' option to set 'wxUSE_STD_CONTAINERS' maco
* Use 'vcpkg_cmake_configure' instead of 'vcpkg_configure_cmake'
* Format and x-add-version
* Change 'vcpkg_install_cmake' to 'vcpkg_cmake_install'
* x-add-version again
I was sure I did that. I hate this thing.
* Removed 'vcpkg_fail_port_install' in favor of `"supports": "!uwp"` in 'vcpkg.json'
* x-add-version wxwidgets --overwrite-version
Dafuq? I ran this command before comitting and you, vcpkg, did nothing and now there are changes? Ugh.
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
wxUSE_STL defaults to OFF so that is how it is in Linux
distribution packages. Downstream projects developed with
wxUSE_STL=ON are not necessarily compatible with wxUSE_STL=OFF
without modification. So, by default, go with wxWidgets' default
for compatibility with downstream codebases. vcpkg users who need
wxUSE_STL=ON can still do so by simply opting into the new 'stl'
feature of this port.
https://forums.wxwidgets.org/viewtopic.php?p=165208
Signed-off-by: Be <be@mixxx.org>
Fixed issue when necessary header file was not installed that leaded to this error:
`\vcpkg\installed\x64-windows-static\include\wx\platform.h(160,10): fatal error C1083: Cannot open include file: 'wx/setup.h': No such file or directory`
Also fixed string replace enumeration to include only *.h files because otherwise for some reason *.cur file was messed up.
Signed-off-by: Vitalii Koshura <lestat.de.lionkur@gmail.com>
* [expat] Update the version to 2.2.9(support uwp)
* [readosm] Fix expat.lib cannot be found
* Remove expat:arm-uwp and expat:x64-uwp from fail list in ci.baseline.txt
* [apr-util,io2d,skia] Fix expat cannot be found and also update expat
* [many ports] Add supports and fix the regressions
* Fix new regressions
* Fix typo
* [io2d] Update expat patch
* [io2d,libkml,skia] Fix expat cannot find and also fix typo
* [expat] Remove usage
* [libkml,vtk] Update expat patch and fix static build
* [wxwidgets] Fix static build caused by expat cannot found
* Update as review suggestion
* Add Port-Version
* Remove evpp:x64-osx=fail from ci.baseline.txt
* [wxwidgest] Remove unnecessary spaces
* [itk] Fix expat cannot be found
* fix cmake test port
* [wxwidgets] Update Port-Version
Co-authored-by: Nicole Mazzuca <mazzucan@outlook.com>
* [wxwidgets] move setup.h to include
Also remove lib/mswu and debug/lib/mswud. They only contain setup.h.
Fixes#3180.
Closes#4251.
* [wxwidgets] remove include/msvc directory
The only thing in include/msvc is include/msvc/wx/setup.h which is a
"wrapper" around the real setup.h. The wrapper setup.h is hard-coded to
include the real setup.h from lib but since the real setup.h is now in
include/wx the wrapper has become useless.
* [wxwidgets] Fix osx build. Slight modernization.