* [cgal] update to 5.6
adds a patch:
- do not use Boost MP number type on Windows x86 (32 bits)
* vcpkg x-add-version --all
* update the patch
* vcpkg x-add-version --all
* [cpprestsdk] use platform expressions in default-features
* [microsoft-signalr] use platform expressions in default-features
* [signalrclient] fix dependencies
* [c89stringutils] Update to 0.0.2
* test UWP
* [rhasheq] Update to latest commit
* version
* version
* Use correct date
* version
* Add rhash patch
* version
* add find_dependency
* version
* remove custom find module
* version
* PASSING, REMOVE FROM FAIL LIST: chipmunk:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: chipmunk:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: fastrtps:arm-neon-android failed with BUILD_FAILED. If expected, add fastrtps:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:arm64-android failed with BUILD_FAILED. If expected, add fastrtps:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:x64-android failed with BUILD_FAILED. If expected, add fastrtps:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by:
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: cmake-user:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: hdf5:x86-windows failed with BUILD_FAILED. If expected, add hdf5:x86-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: vcpkg-ci-mathgl:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-opencv:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-openimageio:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-paraview:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message):
Command failed: "C:/Program Files/PowerShell/7/pwsh.exe" -noprofile -executionpolicy Bypass -nologo -file C:/a/1/s/scripts/buildsystems/msbuild/applocal.ps1 -targetBinary D:/packages/hdf5_x86-windows/tools/hdf5/h5clear-shared.exe -installedDir D:/packages/hdf5_x86-windows/bin -verbose
Working Directory: C:/a/1/s
Error code: Access violation
See logs for more information:
D:\buildtrees\hdf5\copy-tool-dependencies-2-out.log
D:\buildtrees\hdf5\copy-tool-dependencies-2-err.log
Previous CI run passed, so I'm going to hope we got a bad machine or something and move on for now.
REGRESSION: openvino:x64-linux failed with BUILD_FAILED. If expected, add openvino:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-osx failed with BUILD_FAILED. If expected, add openvino:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows failed with BUILD_FAILED. If expected, add openvino:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static failed with BUILD_FAILED. If expected, add openvino:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static-md failed with BUILD_FAILED. If expected, add openvino:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32418 / https://github.com/openvinotoolkit/openvino/issues/18465 -- openvino conflicts with oneDNN because the vcpkg copy is not the same as their forked copy.
REGRESSION: physx:x64-linux failed with FILE_CONFLICTS. If expected, add physx:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows failed with FILE_CONFLICTS. If expected, add physx:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static-md failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32432 -- omniverse-physx-sdk was added 5 days ago and conflicts.
REGRESSION: libev:arm-neon-android failed with FILE_CONFLICTS. If expected, add libev:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-android failed with FILE_CONFLICTS. If expected, add libev:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-linux failed with FILE_CONFLICTS. If expected, add libev:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-osx failed with FILE_CONFLICTS. If expected, add libev:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
Fixed by https://github.com/microsoft/vcpkg/pull/32471
REGRESSION: ryu:x64-linux failed with FILE_CONFLICTS. If expected, add ryu:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
error: The following files are already installed in /mnt/vcpkg-ci/installed/x64-linux and are in conflict with ryu:x64-linux
Installed by bde:x64-linux
debug/lib/libryu.a
include/ryu/ryu.h
lib/libryu.a
* Exclude chipmunk:arm-neon-android with a supports expression rather than with ci.baseline.txt as this is explicitly blocked in the sources.
* [cbc] Add new port
* Add dependencies
* [cgl] Update version to rebuild
* [cbc] Update CMakeLists.txt
[cgl] Revert the version
* Update
* add version file
* adapt to new version
* fix dependency name. VCPKG IS NOT CONSISTENT HERE
* rename with coinor prefix, as this seems to be the standard. try different approach copied from cgl
* accidentally renamed portfile
* version???
* forgot add rename
* quotes
* try autoconf/make
* more make changes
* try cmake again
* ifcase
* try make again
* really try make
* add dependency libs to conf call
* randomly copy stuff from other ports
* without-miplib3
* try non-release version (after autoconf fixes) as in the other ports.
* fix hash
* skip autoconf??
* add macro patch
* patch format??
* Update dep.patch
* patch
* weird caching??
* ????????
* sha
* superfluous config options
* cleanup
* vcpkg commands
* pkgconf patch for win
* disable glpk since I do not plan to add it as a feature for now.
* after conutils include
* fix version
* Update version database
* Update ports/coin-or-cbc/portfile.cmake
* Update version database
* Apply suggestions from code review
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* add back AUTOCONFIG
* try with autconfig and without configure.ac patch
* Update version database
* Update version database
* cleanup
* Update version database
* chagne
* Update version database
---------
Co-authored-by: NancyLi1013 <lirui09@beyondsoft.com>
Co-authored-by: Jim Wang (Beyondsoft Corporation) <v-wangjim@microsoft.com>
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Xbox triplets should not support ports with only copyleft licenses
* Reverted ports that build with xbox currently
* Fix conflict and rebase
* Update baseline
* Update baseline