Commit Graph

17 Commits

Author SHA1 Message Date
Chuck Walbourn
c1d764a742
[community triplet] adds triplets for building for the Xbox platform (#29210)
* Try adding xbox triplets

* Update for Gaming Command Prompt usage

* Fix directxtk12 shaders for xbox

* Add toolchain for xbox

* Fix ports for feature builds

* Code review feedback

* More code review

* Code review

* WIN32_LEAN_AND_MEAN is too aggressive for many libs

* Normalize GDK variable paths

* Need to leave oldnames.lib as many libs use POSIX names

* More code review feedback

* Remove extra file

* Use of /DEFAULTLIB fixed 41 ports

* Code review feedback

* Added basic xbox supports expression

* Updates for xbox-aware ports

* Update for CMake fixes upstream

* Minor synatx fix

* Fix up merge issues

* Need directx-headers for linux

* Missed one port revision

* Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes

* Update baseline

* License updates per github-actions bot

* Update baseline

* Update toolchain to support try_compile for GDK headers

* Update port numbers

* Update baseline

* Don't need directx-dxc for Xbox builds

* Update baseline

* Update hashes

* Code review

* Update baseline

* Refresh hashes for upstream fixes

* Update baseline

* Add ms-gdkx stub port

* Update baseline

* updated ms-gdkx with user-friendly output

* Update baseline

* Code review for the toolchain file

* Update directxkt12 hash

* Refresh baseline

* Update MSBuild integration to select proper triplet for GDK custom platforms

* Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET

* vcpkg.targets update

* Code review feedback

* Update baseline

* Refresh baseline

* Code review for MSBuild

* Code review for xbox toolchain

* vcpkg.cmake codereview

---------

Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
2023-03-08 14:06:20 -08:00
Chuck Walbourn
d958c99ca8
[directxtex] update port to add dx11 default feature (#29589)
* [directxtex] update port for dx11 feature

* Update for upstream fix

* Update baseline

* Uvatlas doesn't need dx11 feature

* Update baseline
2023-02-13 08:38:42 -08:00
Chuck Walbourn
65eed91ae7
[directxtex] port update for January 2023 release (#29343)
* [directxtex] port update for January 2023 release

* Updated baseline

---------

Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
2023-02-02 16:51:33 -08:00
Chuck Walbourn
aa45329eb6
[directxmesh, directxtex, directxtk, uvatlas] update ports for Dec 2022 releases (#28482)
* [directxmesh, directxtex, directxtk, uvatlas] update ports for December 2022 releases

* [directxtk12] fixed spectre feature

* Update baseline

* Upstream fixes for WSL

* Update baseline

Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
2023-01-04 14:44:07 -08:00
Chuck Walbourn
809c4ead27
[directxmesh, directxtex, directxtk, directxtk12, uvatlas] updated for October 2022 releases (#27317)
* [directxmesh, directxtex, directxtk, directxtk12, uvatlas] updated for October 2022 releases

* Updated baseline

* UVatlas can use port 0

* Update baseline

* Removed extra entry

* Moved EXR support for DirectXTex upstream per feedback

* Update baseline

* Remove no longer used patch.

Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
Co-authored-by: Billy O'Neal <bion@microsoft.com>
2022-10-31 13:15:33 -07:00
Kai Pastor
94b089b7c1
[openexr] Update from 2 to 3.1.5, patch all consuming ports (#26862)
* Update to 3.1.5

* Add feature 'tools'

* ilmbase is now imath

* [theia] Use openimageio cmake config

* [freeimage] Use OpenEXR 3 and Imath

* [opencv4] Use upstream's OpenEXR 3 support

* [opencv3] Use upstream's OpenEXR 3 support

* [opencv2] Use OpenEXR 3 and Imath

* [osg] Use OpenEXR 3

* [openvdb] Use Imath, enable OpenEXR

* [pangolin] Use OpenEXR 3

* [directxtex] Use OpenEXR 3

* [uvatlas] Disable /guard:ehcont when directxtex uses openexr

* Update versions

Co-authored-by: chausner <chausner@users.noreply.github.com>
2022-09-25 23:45:07 -07:00
Chuck Walbourn
768379e8d9
[directx-headers, directxtk, directxtk12, directxtex, directxmesh, uvatlas] ports updated for July 2022 (#26090)
* [directx-headers] Update port for Agility SDK 1.606.3

* [directxtex, directxtk12] updated port for upstream release for MinGW support

* [directxmesh, directxtk, uvatlas] update ports for July 2022 releases

* update baseline
2022-08-01 12:53:52 -07:00
Chuck Walbourn
68ab9e91b6
[directxtk, directxtk12, directxtex, directxmesh, uvatlas] Update ports for May 2022 release (#24650)
* Update directxtk, directxtex, directxmesh, uvatlas port to May 2022 releases

* reformat vcpkg.json

* Update baseline

* directxtex doesn't need to build sample

* Update baseline
2022-05-11 16:47:49 -07:00
Chuck Walbourn
fa4685031d
[directxtk, directxtk12, directxmesh, directxtex, uvatlas] ports updates March 2022 (#23791)
* [directxtk, directxtk12, directxmesh, directxtex, uvatlas] ports updated for March 2022 releases

* Update baseline
2022-03-28 13:52:09 -07:00
Chuck Walbourn
ac392a1ed0
[directxmath, directxtex, directxmesh, directxtk, directxtk12, uvatlas] ports updated (#23332)
* [directxmath, directxmesh, directxtex, directxtk, directxtk12, uvatlas] ports updated to February 2022 release

* Update baseline

* Updated directxmath to use non-deprecated functions

* Refresh baseline

* Updated for master-to-main rename

* Refresh baseline

* Remove en-us specific doc link

* Refresh version baseline
2022-03-02 14:58:20 -08:00
Billy O'Neal
c9e786d81a
[many ports] remove remaining vcpkg_fail_port_install calls. (#22770)
* Bulk remove vcpkg_fail_port_install calls.

Interesting ones have been split out into separate reviews, where "interesting" means "anything more than just deleting the call to vcpkg_fail_port_install",

In support of https://github.com/microsoft/vcpkg/pull/21502

* Update version database.

* Revert google benchmark changes already submitted as https://github.com/microsoft/vcpkg/pull/22728

* Repair version database.
2022-01-25 10:31:15 -08:00
Chuck Walbourn
4292f1d679
[directxmesh, directxtex, directxtk, directxtk12, uvatlas] port revision for hot fixes (#21563)
* [directxmesh, directxtex, directxtk, directxtk12, uvatlas] port revision for some hotfixes

* Update baseline
2021-11-22 15:45:39 -08:00
Chuck Walbourn
12bdfc7dd2
[directxtk, directxtk12, directxtex, directxmesh, uvatlas] updated ports to November 2021 releases (#21273)
* November 8, 2021 releases

* Update baseline
2021-11-13 14:46:33 -08:00
Chuck Walbourn
58b9259370
[directxtex, directxtk, directxtk12] port updates for October 2021 releases (#20760)
* [directxtex, directxtk, directxtk12] ports updated

* Updated port version

* add path double quotes

* update version

Co-authored-by: Jonliu1993 <13720414433@163.com>
2021-10-15 19:34:23 -07:00
Chuck Walbourn
339d01f19c
[directxtk, directxtk12, directxtex, directxmesh, uvatlas] ports updated for September 2021 release (#20457)
* Update for September 2021 GitHub releases

* Update directx tool kit ports

* Update versions

* Convert directxmesh and uvatlas to vcpkg-cmake

* Refresh version hash
2021-10-01 17:03:20 -07:00
Chuck Walbourn
fefb2c12b6
[directxtk, directxtk12, directxtex] ports updated for August 2021 release (#19320)
* DirectXTex port updated

* DirectX Tool Kit updated for August 2021 release

* Update baseline

* Remove build of MakeSpriteFont

* Update baseline

* Added 4.7.2 .NET TargetingPack

* Back out adding .NET targeting pack, forked out as https://github.com/microsoft/vcpkg/pull/19764

Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
2021-08-26 15:37:42 -07:00
Chuck Walbourn
92b42c4c68
[directxtk, directxtk12, directxmesh, directxtex, uvatlas] ports updated for June 2021 releases (#18366)
* [directxtk, directxtk12, directxmesh, directxtex, uvatlas] ports updated for June 2021 release

* added versions
2021-06-11 10:02:03 -07:00