* Xbox triplets should not support ports with only copyleft licenses
* Reverted ports that build with xbox currently
* Fix conflict and rebase
* Update baseline
* Update baseline
* [unordered-dense] New port
* [unordered-dense] Update version files
* [unordered-dense] Add missing version file
* [unordered-dense] Add license
* [unordered-dense] Update version files
* [directxmesh, directxtex, directxtk(12), uvatalas] Update ports for April 2023 releases
* directxtex port updated upstream with better OpenMP support fix
* OpenMP hotfix for UVAtlas
* Update baseline
* Forgot to update the CMake config file for OpenMP
* CMake fixes made upstream
* Update baseline
* [udt] New port
* update version database
* fix windows build
* update version database
* fix platform detection
* update version database
* fix windows build
* update version database
* fix patch
* update version database
* optimize defs
* update version database
* not support uwp
* update version database
* Fix find unofficial-udt
* update version database
* Try adding xbox triplets
* Update for Gaming Command Prompt usage
* Fix directxtk12 shaders for xbox
* Add toolchain for xbox
* Fix ports for feature builds
* Code review feedback
* More code review
* Code review
* WIN32_LEAN_AND_MEAN is too aggressive for many libs
* Normalize GDK variable paths
* Need to leave oldnames.lib as many libs use POSIX names
* More code review feedback
* Remove extra file
* Use of /DEFAULTLIB fixed 41 ports
* Code review feedback
* Added basic xbox supports expression
* Updates for xbox-aware ports
* Update for CMake fixes upstream
* Minor synatx fix
* Fix up merge issues
* Need directx-headers for linux
* Missed one port revision
* Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes
* Update baseline
* License updates per github-actions bot
* Update baseline
* Update toolchain to support try_compile for GDK headers
* Update port numbers
* Update baseline
* Don't need directx-dxc for Xbox builds
* Update baseline
* Update hashes
* Code review
* Update baseline
* Refresh hashes for upstream fixes
* Update baseline
* Add ms-gdkx stub port
* Update baseline
* updated ms-gdkx with user-friendly output
* Update baseline
* Code review for the toolchain file
* Update directxkt12 hash
* Refresh baseline
* Update MSBuild integration to select proper triplet for GDK custom platforms
* Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET
* vcpkg.targets update
* Code review feedback
* Update baseline
* Refresh baseline
* Code review for MSBuild
* Code review for xbox toolchain
* vcpkg.cmake codereview
---------
Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
* [many ports]switch to vcpkg-cmake / vckg-cmake-config part 5
* version
* typo
* typo
* fix build
* version
* deprecated vcpkg_extract_source_archive_ex
* version
* fix argument
* version
* Rename argument
* version
* More changes about argument
* wrong op
* version
---------
Co-authored-by: jyu49 <yu_jack@apple.com>
* [uni-algo] Add new port
* [uni-algo] Update hash
* [uni-algo] Remove header-only feature
vcpkg maintainer-guide.md: Do not use features to implement alternatives
Header-only/constexpr feature in v0.7.0 doesn't implement
one system locale function so it violates this rule.
* [uni-algo] Clean excessive comments
vcpkg maintainer-guide.md: Avoid excessive comments in portfiles
* [uni-algo] Format json
* [uni-algo] Update baseline
Run: vcpkg x-add-version uni-algo
* [uni-algo] Remove vcpkg_minimum_required
* [uni-algo] Update baseline
* [uni-algo] Enable install always
* [uni-algo] Rerun x-add-version
* [directxmesh, directxtex, directxtk, directxtk12, uvatlas] updated for October 2022 releases
* Updated baseline
* UVatlas can use port 0
* Update baseline
* Removed extra entry
* Moved EXR support for DirectXTex upstream per feedback
* Update baseline
* Remove no longer used patch.
Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
Co-authored-by: Billy O'Neal <bion@microsoft.com>