* [python3] switch to vcpkg-msbuild
* v db
* update 3fd to use vcpkg-msbuild as a sanity check
* Fix windows cross builds
* v db
* arm needs another patch
* v db
* 3fd uwp msbuild_install
* v db
* [python3] Update to 3.11.3
* Force set PythonForBuild on windows
* Set LD_LIBRARY_PATH on unix
* Always use vcpkg_find_acquire_program(PYTHON3) on windows
* Remove LD_LIBRARY_PATH shenanigans
* [vtk] Parse python version from include folder
* Fix static builds on windows
* Pass --with-build-python on unix
* [omniorb] Fix python version in patch
* Resurrect rpath patch
* [python3] fix usage
* [gobject-introspection] don't hardcode python version
* Update vcpkg_find_aquire_program(PYTHON3)
This is also required for gobject-introspection
* [paraview] don't hardcode python version
* [vtk-dicom] don't hardcode python version
* Update python in vcpkgTools.xml
* Fix host arch detection in vcpkg_find_acquire_program(PYTHON3)
* [libpq] Don't hardcode python version
* [shiva] Don't pass python variables
* [vcpkg-get-python-packages] Delete unused file, update hardcoded python version
* [python3] update to 3.11.4
* [omniorb] Use PREPEND in vcpkg_add_to_path
So that python from vcpkg is picked before system python
* libpq quickfix
* re-fix libpq
* fix vcpkg-get-python-packages
* Make windows 7 patch compatible with unix builds
* Copy pyd files to bin
Also fixes copying files that do not belong to current build tree
* Fix static builds
* Speculatively fix osx regression
* Fix omniorb on unix
* [gobject-introspection] fix windows builds
* [vtk] Update vendored copy of mpi4py for python 3.11 support
* [mdl-sdk] Fix python
* [gobject-introspection] fix the fix of a fix...
* Update versions
* Undo changes in gobject-introspection and vcpkg_find_aquire_program(PYTHON3)
---------
Co-authored-by: root <root@DESKTOP-UIPL9V8>
* [vulkan-memory-allocator] Update VMA port to current ToT
Contains fixes for gcc13 and adds streamlined CMake support.
See this PR for the recent CMake fixes:
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/pull/350
* Update version database
* Fix typo in usage, dedupe cmake.org link, move up 3.21+, remove extra newline.
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* add vcpkg-msbuild
* v db
* Apply some suggestions from code review
* revert v db and format manifest
* v db
* fix missing rename
* v db
* revert back to USE_MSVC_SYNTAX_ON_WINDOWS
* v db
* Fix logic
* v db
* Update versions/v-/vcpkg-msbuild.json
* Apply suggestions from code review
Co-authored-by: Javier Matos Denizac <javier.matosd@gmail.com>
* remove include destination since it wasn't used any way
* v db
---------
Co-authored-by: Jonliu1993 <13720414433@163.com>
Co-authored-by: Javier Matos Denizac <javier.matosd@gmail.com>
* Updated vulkan-memory-allocator-hpp port
* Ran vcpkg x-add-version vulkan-memory-allocator-hpp
* Used VERSION variable
* Updated port version
* Updated port version again
* Turned port-version back to 1
* Ran x-add-version
* Added development branch in description and reset port version
* Ran x-add-version
* Fixed version number
* Re-ran x-add-version
* pulling has_synchro bits from https://github.com/microsoft/vcpkg/pull/27694
* bump port version
* version
* fix clang
* bump version
* version
* oops
* bump dependency version for boost-atomic's boost-module-build-helper dependency
* version
* revert renaming stuff -.-
* version
* remove detection stuff for lib prefix/suffix
* version
* fix indentation
* version
* forgot one
* version
* one more!
* version
* revert changes to cmake-get-vars
* version
* generate ports
* version db
* generate ports
* version db
---------
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>
* Update portfile.cmake
use the latest v0.7 tag of package vk-bootstrap
* update baseline
update to v0.7 tag
* Update baseline.json
change port-version
* Update version and git-tree
* ${VERSION}
* version
---------
Co-authored-by: FrankXie <v-frankxie@microsoft.com>
* UWP toolchain fix and update some ports supports expressions for uwp/xbox
* Update baseline
* More ports updated for !xbox
* Update baseline
* Update support expression for ms-gdkx
* Update baseline
* ms-gdkx port should fail on ado system
* Revert change to opengl-registry since its needed for angle on UWP
* Minor github actions cr
* Refresh baseline
* [vcpkg-cmake-get-vars] Call 'project' early
System variables like 'APPLE' or 'ANDROID' aren't set before 'project()'.
* Get Android variables
* [openssl] Ensure that compiler is reached via 'PATH'
* Fix Android configuration
* Add 'tools' feature
* Update versions
* [openssl] Initialize android with vcpkg settings
* [openssl] Really don't build apps
* [vcpkg-cmake-get-vars] Update android vars
* [libpq] Pass openssl version from pkgconfig
* [vcpkg-cmake-get-vars] Update android vars
* [vcpkg-cmake-get-vars] Report generator
* [vcpkg-cmake-get-vars] Escape all output
* Transfer cmake-get-vars fixes
* Transfer cmake-get-vars extra flags
* no-asm for android-arm w/o neon
* [vcpkg_configure_make] Unquote as needed
Toolchain flags are passed into make via environment variables (e.g.
CFLAGS) and expanded by Makefiles regardless of quotes. And even vcm's
internal handling isn't prepared for these quotes. So we must remove
the early. This doesn't interfere with properly escaped quotes.
* Re-add lost 'project', amends 4cf7caaa
* [openssl] Fix emscripten
* Try adding xbox triplets
* Update for Gaming Command Prompt usage
* Fix directxtk12 shaders for xbox
* Add toolchain for xbox
* Fix ports for feature builds
* Code review feedback
* More code review
* Code review
* WIN32_LEAN_AND_MEAN is too aggressive for many libs
* Normalize GDK variable paths
* Need to leave oldnames.lib as many libs use POSIX names
* More code review feedback
* Remove extra file
* Use of /DEFAULTLIB fixed 41 ports
* Code review feedback
* Added basic xbox supports expression
* Updates for xbox-aware ports
* Update for CMake fixes upstream
* Minor synatx fix
* Fix up merge issues
* Need directx-headers for linux
* Missed one port revision
* Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes
* Update baseline
* License updates per github-actions bot
* Update baseline
* Update toolchain to support try_compile for GDK headers
* Update port numbers
* Update baseline
* Don't need directx-dxc for Xbox builds
* Update baseline
* Update hashes
* Code review
* Update baseline
* Refresh hashes for upstream fixes
* Update baseline
* Add ms-gdkx stub port
* Update baseline
* updated ms-gdkx with user-friendly output
* Update baseline
* Code review for the toolchain file
* Update directxkt12 hash
* Refresh baseline
* Update MSBuild integration to select proper triplet for GDK custom platforms
* Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET
* vcpkg.targets update
* Code review feedback
* Update baseline
* Refresh baseline
* Code review for MSBuild
* Code review for xbox toolchain
* vcpkg.cmake codereview
---------
Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
* [many ports]switch to vcpkg-cmake / vckg-cmake-config part 5
* version
* typo
* typo
* fix build
* version
* deprecated vcpkg_extract_source_archive_ex
* version
* fix argument
* version
* Rename argument
* version
* More changes about argument
* wrong op
* version
---------
Co-authored-by: jyu49 <yu_jack@apple.com>