* [imgui] Update to 1.88
* [imgui] Update version files
* [imgui-sfml] Build for C++11 to support imgui 1.88 changes
* [imgui-sfml] Update version files
* [Many ports] Fix copyright
* version
* [moos-core] Fix deprecated cmake
* version
* Fix cmake
* version
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Update PowerShell to 7.2.4.
* Update Windows SDKs.
* Add libdbus-1-dev. Resolves https://github.com/microsoft/vcpkg/issues/25094
* PASSING, REMOVE FROM FAIL LIST: chmlib:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: chmlib:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: gl3w:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glew:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: laszip:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: laszip:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: opengl:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: rttr:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: rttr:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: seal:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: seal:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
:)
REGRESSION: ftgl:arm-uwp failed with BUILD_FAILED. If expected, add ftgl:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: mathgl:arm-uwp failed with BUILD_FAILED. If expected, add mathgl:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: opencsg:arm-uwp failed with BUILD_FAILED. If expected, add opencsg:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
These were all previously blocked by one of the above passing-remove-from-fail-lists.
REGRESSION: ms-quic:arm-uwp failed with BUILD_FAILED. If expected, add ms-quic:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-uwp failed with BUILD_FAILED. If expected, add ms-quic:x64-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-windows failed with BUILD_FAILED. If expected, add ms-quic:x64-windows=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-windows-static-md failed with BUILD_FAILED. If expected, add ms-quic:x64-windows-static-md=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x86-windows failed with BUILD_FAILED. If expected, add ms-quic:x86-windows=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
This port hates the current Windows SDK, and it is a leaf port, so I'm marking it `=fail`:
```
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(564): error C2375: 'NtQueryTimerResolution': redefinition; different linkage
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(713): note: see declaration of 'NtQueryTimerResolution'
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(765): error C2011: '_THREAD_NAME_INFORMATION': 'struct' type redefinition
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(352): note: see declaration of '_THREAD_NAME_INFORMATION'
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(773): error C2375: 'NtSetInformationThread': redefinition; different linkage
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(659): note: see declaration of 'NtSetInformationThread'
```
arm64-windows crashed. Previously opengl failed so we never got here. https://github.com/microsoft/vcpkg-tool/pull/599
```
Building opengl[core]:arm64-windows...
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/lib/pkgconfig/glu.pc
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/lib/pkgconfig/opengl.pc
-- Using cached msys-mingw-w64-i686-pkg-config-0.29.2-3-any.pkg.tar.zst.
-- Using cached msys-mingw-w64-i686-libwinpthread-git-9.0.0.6373.5be8fcd83-1-any.pkg.tar.zst.
-- Using msys root at D:/downloads/tools/msys2/9a1ec3f33446b195
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/debug/lib/pkgconfig/glu.pc
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/debug/lib/pkgconfig/opengl.pc
-- Performing post-build validation
Found more than 1 architecture in file D:\packages\opengl_arm64-windows\debug\lib\GlU32.Lib
##[error]vcpkg ci failed
At C:\a\2\s\scripts\azure-pipelines\test-modified-ports.ps1:173 char:5
+ throw "vcpkg ci failed"
+ ~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : OperationStopped: (vcpkg ci failed:String) [], RuntimeException
+ FullyQualifiedErrorId : vcpkg ci failed
##[error]PowerShell exited with code '1'.
```
* Fix zeromq mingw build issues
* upd. zeromq port version (5 to 6)
* upd. zeromq version files
* Made dynamically set and declared flags based on VCPKG_LIBRARY_LINKAGE more explicit
* Update version database
* I mean
* version
* Update ports/zeromq/portfile.cmake
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* upd. zeromq version
* revert WITH_PERF_TOOLS changes
* upd. zeromq version
* reset zeromq BUILD_TESTS option to ZMQ_BUILD_TESTS CACHE var
* upd. zeromq version
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Opencascade fix build on Linux
* Added fontconfig to deps
* Updated version database
* Updated license identifier
* revert back the license
* bump up the port version
* vcpk add all
* Update versions/o-/opencascade.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Deduplicate platform restrictions
Ports might be installed even if excluded via 'platform' restrictions.
However, for this test ports it is fair to require that if a port can
be installed, the platform shall not be exlcuded, and the test shall
pass.
* Implement CMake version condition
* Fix mingw cross builds
* Extend cmake-user testing
* Update for hidden Iconv dependencies
* Format manifest
* Add uwp exclusions