* update cmake
* update to rc2
* use nightly build
* update to rc3 drop freebsd due to dead link and update git while i am at it
* fix missing sha
* fix relative path
* update to 3.27 release
* [paho-mqtt] remove usage of OPENSSL_ROOT_DIR
* [directxtex] control optional directx-headers dep
* v db
* IN LIST -> IN_LIST
* v db
* try fixing azure-storage-cpp
* v db
* update to 3.27.1
* scripts/msys => scripts/cmake
The "msys" directory looked like a "maintainer help" directory (like scripts/boost is) so it wasn't included in standalone distributions of vcpkg.
It seems like the correct fix for this is just to move it into the scripts/cmake directory.
Only take the COMPONENT part for the runtime settings like we
already do for the DESTINATION component. The install local dependencies
should only need to be run for RUNTIME components anyway.
* There is a space problem in modifying the file path
* Version database
* update version
* Update generate-ports.ps1
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* PASSING, REMOVE FROM FAIL LIST: chipmunk:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: chipmunk:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: fastrtps:arm-neon-android failed with BUILD_FAILED. If expected, add fastrtps:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:arm64-android failed with BUILD_FAILED. If expected, add fastrtps:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:x64-android failed with BUILD_FAILED. If expected, add fastrtps:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by:
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: cmake-user:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: hdf5:x86-windows failed with BUILD_FAILED. If expected, add hdf5:x86-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: vcpkg-ci-mathgl:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-opencv:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-openimageio:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-paraview:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message):
Command failed: "C:/Program Files/PowerShell/7/pwsh.exe" -noprofile -executionpolicy Bypass -nologo -file C:/a/1/s/scripts/buildsystems/msbuild/applocal.ps1 -targetBinary D:/packages/hdf5_x86-windows/tools/hdf5/h5clear-shared.exe -installedDir D:/packages/hdf5_x86-windows/bin -verbose
Working Directory: C:/a/1/s
Error code: Access violation
See logs for more information:
D:\buildtrees\hdf5\copy-tool-dependencies-2-out.log
D:\buildtrees\hdf5\copy-tool-dependencies-2-err.log
Previous CI run passed, so I'm going to hope we got a bad machine or something and move on for now.
REGRESSION: openvino:x64-linux failed with BUILD_FAILED. If expected, add openvino:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-osx failed with BUILD_FAILED. If expected, add openvino:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows failed with BUILD_FAILED. If expected, add openvino:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static failed with BUILD_FAILED. If expected, add openvino:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static-md failed with BUILD_FAILED. If expected, add openvino:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32418 / https://github.com/openvinotoolkit/openvino/issues/18465 -- openvino conflicts with oneDNN because the vcpkg copy is not the same as their forked copy.
REGRESSION: physx:x64-linux failed with FILE_CONFLICTS. If expected, add physx:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows failed with FILE_CONFLICTS. If expected, add physx:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static-md failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32432 -- omniverse-physx-sdk was added 5 days ago and conflicts.
REGRESSION: libev:arm-neon-android failed with FILE_CONFLICTS. If expected, add libev:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-android failed with FILE_CONFLICTS. If expected, add libev:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-linux failed with FILE_CONFLICTS. If expected, add libev:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-osx failed with FILE_CONFLICTS. If expected, add libev:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
Fixed by https://github.com/microsoft/vcpkg/pull/32471
REGRESSION: ryu:x64-linux failed with FILE_CONFLICTS. If expected, add ryu:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
error: The following files are already installed in /mnt/vcpkg-ci/installed/x64-linux and are in conflict with ryu:x64-linux
Installed by bde:x64-linux
debug/lib/libryu.a
include/ryu/ryu.h
lib/libryu.a
* Exclude chipmunk:arm-neon-android with a supports expression rather than with ci.baseline.txt as this is explicitly blocked in the sources.
* Update bde port
Disable windows and arm, at least for now
It'd be great to enable arm64-osx (macos?) soon
* Update version in bde.json
* Remove ci.baseline.txt skip.
* Fix version database.
* fix port-version
* Stop building for android, osx
I don't specifically know why these don't work, but linux is the primary platform
so let's fix these another time
Also remove the cxx17 flag for now - we'll need to address this at some point
but for now this should satisfy the feature flag requirements.
* Review comments
* Remove WINDOWS_USE_MSBUILD
* Update versions
---------
Co-authored-by: Oleg Subbotin <osubbotin@bloomberg.net>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* add more options and remove unused CMake variables
* add version
* [rocksdb] fix liburing option
* update version
* [rocksdb] disable debug runtime for Release configuration (Windows only)
* update version
* [rocksdb] remove processor-specific features
* [rocksdb] update v7.10.2
* add version
* [rocksdb] update to v8.0.0
* add version
* add version
* modify version
* add version
* [rocksdb] update to v8.3.2, build shared library, update ci.basline.txt
* update version
* [rocksdb] PORTABLE option has been modified in v8.3, it should be equal to 1
* clean up ci.baseline.txt
* =update version
* revert "clean up ci.baseline.txt"
* remove unnecessary lines
* update version
* update ci.baseline.txt
* update version
* [rocksdb] remove JeMalloc
* update version
* [libepoxy] Fix android builds
* [libepoxy] uwp is unsupported
* [libepoxy] windows staticcrt is unsupported
Initialization code is in DllMain, so dynamic linkage is required, so avoid static CRT.
* pulling has_synchro bits from https://github.com/microsoft/vcpkg/pull/27694
* bump port version
* version
* fix clang
* bump version
* version
* oops
* bump dependency version for boost-atomic's boost-module-build-helper dependency
* version
* revert renaming stuff -.-
* version
* remove detection stuff for lib prefix/suffix
* version
* fix indentation
* version
* forgot one
* version
* one more!
* version
* revert changes to cmake-get-vars
* version
* generate ports
* version db
* generate ports
* version db
---------
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>