* [directxmesh, directxtex, directxtk(12), uvatalas] Update ports for April 2023 releases
* directxtex port updated upstream with better OpenMP support fix
* OpenMP hotfix for UVAtlas
* Update baseline
* Forgot to update the CMake config file for OpenMP
* CMake fixes made upstream
* Update baseline
* Try adding xbox triplets
* Update for Gaming Command Prompt usage
* Fix directxtk12 shaders for xbox
* Add toolchain for xbox
* Fix ports for feature builds
* Code review feedback
* More code review
* Code review
* WIN32_LEAN_AND_MEAN is too aggressive for many libs
* Normalize GDK variable paths
* Need to leave oldnames.lib as many libs use POSIX names
* More code review feedback
* Remove extra file
* Use of /DEFAULTLIB fixed 41 ports
* Code review feedback
* Added basic xbox supports expression
* Updates for xbox-aware ports
* Update for CMake fixes upstream
* Minor synatx fix
* Fix up merge issues
* Need directx-headers for linux
* Missed one port revision
* Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes
* Update baseline
* License updates per github-actions bot
* Update baseline
* Update toolchain to support try_compile for GDK headers
* Update port numbers
* Update baseline
* Don't need directx-dxc for Xbox builds
* Update baseline
* Update hashes
* Code review
* Update baseline
* Refresh hashes for upstream fixes
* Update baseline
* Add ms-gdkx stub port
* Update baseline
* updated ms-gdkx with user-friendly output
* Update baseline
* Code review for the toolchain file
* Update directxkt12 hash
* Refresh baseline
* Update MSBuild integration to select proper triplet for GDK custom platforms
* Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET
* vcpkg.targets update
* Code review feedback
* Update baseline
* Refresh baseline
* Code review for MSBuild
* Code review for xbox toolchain
* vcpkg.cmake codereview
---------
Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
* [directxmesh, directxtex, directxtk, directxtk12, uvatlas] updated for October 2022 releases
* Updated baseline
* UVatlas can use port 0
* Update baseline
* Removed extra entry
* Moved EXR support for DirectXTex upstream per feedback
* Update baseline
* Remove no longer used patch.
Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* [directx-headers] Update port for Agility SDK 1.606.3
* [directxtex, directxtk12] updated port for upstream release for MinGW support
* [directxmesh, directxtk, uvatlas] update ports for July 2022 releases
* update baseline
* [directx-dxc] update port for July 2022 release and native ARM64 support
* Update baseline
* Update directxtk12 port for hotfix
* Update baseline
* Update directx-dxc.json
Co-authored-by: Cheney Wang <38240633+Cheney-W@users.noreply.github.com>
* Bulk remove vcpkg_fail_port_install calls.
Interesting ones have been split out into separate reviews, where "interesting" means "anything more than just deleting the call to vcpkg_fail_port_install",
In support of https://github.com/microsoft/vcpkg/pull/21502
* Update version database.
* Revert google benchmark changes already submitted as https://github.com/microsoft/vcpkg/pull/22728
* Repair version database.
* DirectXTex port updated
* DirectX Tool Kit updated for August 2021 release
* Update baseline
* Remove build of MakeSpriteFont
* Update baseline
* Added 4.7.2 .NET TargetingPack
* Back out adding .NET targeting pack, forked out as https://github.com/microsoft/vcpkg/pull/19764
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Update for directx-headers release 1.0.1
* DirectXMesh, DirectXTex, and UVAtlas now support Linux
* Updated hashes and bins
* Fix linux builds
* Fixed directxtex[openexr] for x64-linux
* Removed stray file
* directxmath hot-fix for GCC arm64
* Fixed hash
* Hash fix again
* x64-linux CIs use GCC 7, but I require GCC 9
* Added warning message for GCC 9 requirement
* [directxtk12] Use CMake build system
Use the provided CMake file instead of the VS solutions to build the library, as recommended in the maintainer guidelines.
* [directxtk12] Fix wrong port version
* [directxtk12] Use ninja
* [directxtk][directxtk12][directxtex][directxmesh] Update to latest version
* [directxtex][directxtk12] Remove deprecated function
* [directxtk][directxtk12][directxtex][directxmesh] Fix x86 platform build error
* [directxtk][directxtk12][directxmesh][directxtex] Updated to June version and improved platform toolset support
* [directxtk12] Fixed build error on x86 platform
* [directxmesh][directxtex] Fixed UWP builds failure
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Official github: https://github.com/Microsoft/DirectXTK12