* Bump to 2023-02-03
* update version database
* Remove unnecessary entries from `ci.baseline.txt`.
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
In https://github.com/microsoft/vcpkg/pull/29267 we asked the user to remove a ci.baseline.txt entry for libcopp , but this failed in the most recent full build https://dev.azure.com/vcpkg/public/_build/results?buildId=84590 . It looks like the port doesn't have the plumbing to hook up ARM or ARM64 compilers on Windows, so this isn't a machine configuration / ci.baseline.txt issue.
There does appear to be some code in upstream trying to select armasm rather than masm to use the arm assembler but the port doesn't know how to hook that up.
* Bumped version to 3.0.0 release.
* Update ports/onednn/vcpkg.json
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/onednn/portfile.cmake
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Applied changes requests from @LilyWangLL.
* Final database update.
* Fixed inability to download hidden by asset caching.
---------
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [vcpkg toolchain] Fix CMAKE_CROSSCOMPILING when building on UWP
* [kfr] Set cpu arch to generic to avoid call try_run
* version
* [kfr] Re-fix cross configure issue
* version
* Revert changes about kfr, add kfr:x64-uwp to ci.baseline instead
* version
* Remove VCPKG_LINKER_FLAGS_RELEASE from debug builds, and apply other changes from windows.cmake for consistency.
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [mesa] supports: !staticcrt
* [mesa] Install copyright from license.rst
* [mesa] Revise internal dependencies
* [mesa] Revise external dependencies
* [mesa] Move windows opengl32 lib to manual-link
* [opengl] Fix case of include names
* [opengl] Refactor for simplicity and mingw support
* [opengl] Stop copying out of windows SDK [skip actions]
* Update versions
* Revert "[opengl] Stop copying out of windows SDK"
* [mesa] Align with port opengl
* updated ISMRMRD
* Updated ISMRMRD to version 1.13.0
* Updated baseline and formatting
* Made it explicit that 32bit platforms are not supported by ISMRMRD
* Updated license.
* Updated version
* Updated versioning
* Update to GStreamer v1.20.3
* Fixed gst-plugins-bad * Made optional dependences features * Added webrtc feature
* webrtc dependency fixes
Set meson option 'gst_debug' to true for both debug and release configurations
Enabled dtls and srtp plugins
Fixed srtp plugin
* [gstreamer] Changed version to 1.20.4
* [gstreamer] Reworked port file
* [gst-rtsp-server] Updated to version 1.20.4
* [opencv4] Update GStreamer dependency
* [qtmultimedia] Update GStreamer dependency
* [qtmultimedia] Enabled AVFoundation (part of the Apple Frameworks)
* [qtbase] Fix PCRE2 static linking for GLib
* Added versions
Co-authored-by: Gerard Ryan <gerard.ryan@immersaview.com>
Co-authored-by: David Ely <david.ely@immersaview.com>
* Use higher level maintainer functions, cleanup
* Update
* Check vcpkg version
* Only static linkage on mingw
* Fix zlib linkage
* Patch for command line lenght issue
* [libice] replace macros with typedefs
* [libx11] fix dl linkage on linux and cleanup the cmake wrapper.
* [libxxf86vm] add port
* [libxtst] add port
* [libxt] add port
* [libxmu] add port
* [libxaw] add port
* bump port version
* v db
* fix libxpm and maybe cross libxt
* malloc returns null for cross builds
* fix typo
* fix stuff
* v db
* fix stuff ?
* WIP commit
* libxt cross fix
* add todo
* fix libxaw
* xcb add some fixes.
* fix todos
* fix arm ?
* fix path
* bump some versions
* shorten comment
* format manifest
* v db
* fix stuff
* ci baseline
* v db
* adjust libx11 wrapper again
* v db
* add license
* remove doubled entry from v db
* v db
* libxmu remove global variable.
* correctly split unistd.patch and apply it
* disable thread safe init in libx11 on windows
* v db
* libx11 append options correctly.
* v db
* still not correct.
* v db
* [libdmx] add new port
* [libxcvt] add port
* [xbitmaps] add port
* format manifest
* use version
* v db
* add cross fixes and fix issue due to missing xorg macros on osx
* v db
* license
* v db
* Use the conventional copyright install.
* Correct the SHA512.
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>