* [jasper] don't include opengl feature on ios
* ./vcpkg x-add-version --all
* add license: null to indiate a license not in SPDX
* ./vcpkg x-add-version --all
* QT arm64-windows build (WIP)
* Updated versions
* Undo changes made to graphviz in error
* Only remove OpenGL for ARM
* Update version database
* Update version database
* updated libs not compatible with uwp+arm
* Update version database
* Enable QT in CI
* qt5-base not compat
* Update ports/qtapplicationmanager/vcpkg.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Update ports/qt5-imageformats/vcpkg.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Updated versions
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* [jasper]: Move opengl & freeglut dependencies under default-features in order to enable flexibility to not require any of those when importing jasper package (via default-features=false).
* [jasper]: Move opengl & freeglut dependencies under default-features in order to enable flexibility to not require any of those when importing jasper package (via default-features=false).
* [x264]: enable cross-compilation for linux arm64 target.
* [x264]: enable cross-compilation for linux arm64 target.
* Revert "[x264]: enable cross-compilation for linux arm64 target."
This reverts commit 8d60d79e90.
Revert "[x264]: enable cross-compilation for linux arm64 target."
This reverts commit f828a420ff.
* Update ports/jasper/vcpkg.json
Co-authored-by: nicole mazzuca <83086508+strega-nil-ms@users.noreply.github.com>
* Remove moot freeglut platform constraint.
* Update jasper port hash.
Co-authored-by: nicole mazzuca <83086508+strega-nil-ms@users.noreply.github.com>