* [ffmpeg/opencv4] Update opencv4 feature dependency and remove ffmpeg feature 'postproc' from default feature
* Update the baseline version
* [opencv3] Update the feature dependency
* Update the baseline
* [opencv2] Update the feature dependency
* Update the baseline version
* Fix uwp build failures
* Update the baseline version
* Fix opencv2 version
* update the baseline version
* update the baseline version
* Un-edit git-tree.
* Update cuda feature
* Update the baseline
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [opencv4] draft update to v4.3
* restore uwp patch
* fix qt and ipp features
* fix libepoxy and meson on osx
* fix baseline, trigger a full rebuild due to meson tool changes
* remove jpeg feature on windows due to a bug with MSVC
* minor fixes for some features
* ffmpeg x11 lib not required anymore on apple for downstream projects
* small fixes for ogre and qt5
* remove a broken module
* fix installation path
* fix openexr which was broken and regressed opencv downstream projects
* first round of ci passes
* improve compatibility with android toolchain
* [openexr] upgrade to v2.5.0 to fix regressions, might require fixes in dependent projects and might deserve its own PR
* fix OpenEXR link for downstream projects
* do not install unrequested features
* fix compatibility with newer OpenEXR
* [OpenCV3] update to v3.4.10
* fix openexr on windows, was creating symlinks that broke vcpkg
* fix openexr wrapper
* [openexr] cmake config files are installed into a lowered-case folder
* remove mangled paths trying to fix android setup
* disable dnn on android, fix mangled cmake config paths again
* fix downstream CUDA dependency
* fix compatibility with vs16.6
* remove from baseline ports now passing tests
* [alembic] fixes for new openexr
* fix baseline
* [field3d] fixes for new openexr
* [field3d] improve fixes, windows still unsupported despite what is said upstream
* apply fixes required from review
* add missing field3d patch
* [field3d] disable mpi integration
* [opencv2] remove cublas integration
* [vtk] do not create libharu::libharu target if already existing
* Update ports/opencv4/portfile.cmake
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Update ports/opencv3/portfile.cmake
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* improve compatibility with newer CUDNN
* [OpenCV3, OpenCV4] improve compatibility with CUDA 11
* [OpenCV2] improve compatibility with CUDA 11
* [field3d] regenerate patch ignoring space at eol
* [vcpkg] Use SSH keys instead of password authentication when minting Linux scale sets (#11999)
* [field3d] regenerate patch ignoring space at eol
* [field3d] regenerate patch, again
* [field3d] fixes for windows
* [libass] fix regression
* ci.baseline.txt update
* [CUDA11] use FindCUDA from CMake 3.18 to ease transition later
* re-bump vtk and ffmpeg, which were lost with merges from master
* [OpenCV4] Halide feature is not broken anymore
* [field3d] regenerate hdf5 patch
* [OpenCV4] remove GTK features: it can be built only on *nix but GTK on vcpkg cannot be built on *nix systems...
* merge ci.baseline.txt from master and fix field3d patch
* remove rebuilding
* restore vtk CONTROL file
* update CONTROL files
* Trigger rebuild
* Update ports/freeimage/CONTROL
* Update ports/freeimage/CONTROL
* [opencv3/4] avoid tesseract dependency on uwp builds
* [opencv] add missing module search
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* [OpenCV2] add library for older C projects
* [OpenCV2] fixes for non-Windows systems
* [OpenCV2] add warnings for Ubuntu
* add fixes for cuda
* [OpenCV2] disable parallel building, otherwise cuda fails
* [OpenCV2] refresh port with latest fixes
* [OpenCV2] fix CONTROL
* [OpenCV2] fixes for windows
* [OpenCV2] fixes to avoid unnecessary install of pre-built ffmpeg, since it already uses externally provided one
* [OpenCV2] openexr still has some problems, explicitly removed UWP support
* [OpenCV2] use targets wherever possible. Jasper and OpenEXR features would require improvements in those ports, in order for them to provide targets too
* [OpenCV2] re-enable parallel build also with CUDA
* [OpenCV2] improve compatibility with CUDA 10+
* [OpenCV2] fix broken CUDA targets
* [darknet] enable opencv2 feature
* skip from building, like opencv3, to avoid problems in CI