spout2 provides CMake targets: # Dynamic Linkage find_package(Spout2 CONFIG REQUIRED) target_link_libraries(main PRIVATE Spout2::Spout) # Static Linkage find_package(Spout2 CONFIG REQUIRED) target_link_libraries(main PRIVATE Spout2::Spout_static) # SpoutLibrary target_link_libraries(main PRIVATE Spout2::SpoutLibrary) # SpoutDX target_link_libraries(main PRIVATE Spout2::SpoutDX) Note: SpoutDX (`dx` feature) is not essential to use DirectX in Spout... It is a sub-set of the Spout SDK for applications using DirectX rather than OpenGL. It doesn't mean enabling DirectX ability for Spout. See https://github.com/leadedge/Spout2/tree/master/SPOUTSDK It is more likely: 'Use only DirectX to implement Spout, and remove all codes that need OpenGL'.