diff --git a/gettext-runtime/gnulib-lib/fcntl.c b/gettext-runtime/gnulib-lib/fcntl.c index f9753c4..3a3caee 100644 --- a/gettext-runtime/gnulib-lib/fcntl.c +++ b/gettext-runtime/gnulib-lib/fcntl.c @@ -38,6 +38,12 @@ # define WIN32_LEAN_AND_MEAN # include +# if defined(WINAPI_FAMILY_PARTITION) +# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) +# define HANDLE_FLAG_INHERIT 0 +# endif +# endif + /* Get _get_osfhandle. */ # if GNULIB_MSVC_NOTHROW # include "msvc-nothrow.h" diff --git a/gettext-runtime/intl/langprefs.c b/gettext-runtime/intl/langprefs.c index f774ba2..f488b7f 100644 --- a/gettext-runtime/intl/langprefs.c +++ b/gettext-runtime/intl/langprefs.c @@ -38,6 +38,11 @@ extern void _nl_locale_name_canonicalize (char *name); #if defined _WIN32 # define WIN32_NATIVE +# if defined(WINAPI_FAMILY_PARTITION) +# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) +# undef WIN32_NATIVE +# endif +# endif #endif #ifdef WIN32_NATIVE diff --git a/gettext-runtime/intl/localcharset.c b/gettext-runtime/intl/localcharset.c index ec75427..9e063e4 100644 --- a/gettext-runtime/intl/localcharset.c +++ b/gettext-runtime/intl/localcharset.c @@ -34,6 +34,9 @@ #if defined _WIN32 && !defined __CYGWIN__ # define WINDOWS_NATIVE # include +# if !defined(WINAPI_FAMILY_PARTITION) +# define WINAPI_FAMILY_PARTITION(x) (0) +# endif #endif #if defined __EMX__ @@ -912,6 +915,8 @@ locale_charset (void) /* The canonical name cannot be determined. */ codeset = ""; +# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) + codeset = ""; # elif defined WINDOWS_NATIVE char buf[2 + 10 + 1]; diff --git a/gettext-runtime/intl/localename.c b/gettext-runtime/intl/localename.c index d77bb81..3c6e055 100644 --- a/gettext-runtime/intl/localename.c +++ b/gettext-runtime/intl/localename.c @@ -69,6 +69,11 @@ extern char * getlocalename_l(int, locale_t); #if defined _WIN32 && !defined __CYGWIN__ # define WINDOWS_NATIVE +# if defined(WINAPI_FAMILY_PARTITION) +# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) +# undef WIN32_NATIVE +# endif +# endif # if !defined IN_LIBINTL # include "glthread/lock.h" # endif