if(NOT VCPKG_TARGET_ARCHITECTURE STREQUAL x64) message(FATAL_ERROR "Folly only supports the x64 architecture.") endif() if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) message(STATUS "Warning: Dynamic building not supported yet. Building static.") set(VCPKG_LIBRARY_LINKAGE static) endif() include(vcpkg_common_functions) # Required to run build/generate_escape_tables.py et al. vcpkg_find_acquire_program(PYTHON3) get_filename_component(PYTHON3_DIR "${PYTHON3}" DIRECTORY) set(ENV{PATH} "$ENV{PATH};${PYTHON3_DIR}") vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO facebook/folly REF v2017.11.27.00 SHA512 738bb00047a7cbd807f2dccd64031763df80bbebca73f1ae9500b750dcad156dde84e47f4eda7af1bcd7abfae10c973da47515f2e111929979d1637869cf06ee HEAD_REF master ) vcpkg_apply_patches( SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/cmake-link-boost-fix.cmake ) if(VCPKG_CRT_LINKAGE STREQUAL static) set(MSVC_USE_STATIC_RUNTIME ON) else() set(MSVC_USE_STATIC_RUNTIME OFF) endif() vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS -DMSVC_USE_STATIC_RUNTIME=${MSVC_USE_STATIC_RUNTIME} ) # Folly runs built executables during the build, so they need access to the installed DLLs. set(ENV{PATH} "$ENV{PATH};${CURRENT_INSTALLED_DIR}/bin;${CURRENT_INSTALLED_DIR}/debug/bin") vcpkg_install_cmake() vcpkg_copy_pdbs() vcpkg_fixup_cmake_targets() # changes target search path file(READ ${CURRENT_PACKAGES_DIR}/share/folly/folly-targets.cmake FOLLY_MODULE) string(REPLACE "${CURRENT_INSTALLED_DIR}/lib/" "" FOLLY_MODULE "${FOLLY_MODULE}") file(WRITE ${CURRENT_PACKAGES_DIR}/share/folly/folly-targets.cmake "${FOLLY_MODULE}") file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) # Handle copyright file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/folly) file(RENAME ${CURRENT_PACKAGES_DIR}/share/folly/LICENSE ${CURRENT_PACKAGES_DIR}/share/folly/copyright)