include(vcpkg_common_functions) set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glfw-3.2.1) vcpkg_download_distfile(ARCHIVE URLS "https://github.com/glfw/glfw/releases/download/3.2.1/glfw-3.2.1.zip" FILENAME "glfw-3.2.1.zip" SHA512 73dd6d4a8d28a2b423f0fb25489659c1a845182b7ef09848d4f442cdc489528aea90f43ac84aeedb9d2301c4487f39782b647ee4959e67e83babb838372b980c ) vcpkg_extract_source_archive(${ARCHIVE}) if(NOT EXISTS ${SOURCE_PATH}/patch-config.stamp) message(STATUS "Patching src/glfw3Config.cmake.in") file(READ ${SOURCE_PATH}/src/glfw3Config.cmake.in CONFIG) string(REPLACE "\"@GLFW_LIB_NAME@\"" "NAMES @GLFW_LIB_NAME@ @GLFW_LIB_NAME@dll" CONFIG ${CONFIG} ) #string(REPLACE "@PACKAGE_CMAKE_INSTALL_PREFIX@" "@PACKAGE_CMAKE_INSTALL_PREFIX@/../.." # CONFIG ${CONFIG} #) file(WRITE ${SOURCE_PATH}/src/glfw3Config.cmake.in "${CONFIG}") file(APPEND ${SOURCE_PATH}/src/glfw3Config.cmake.in "set(GLFW3_LIBRARIES \${GLFW3_LIBRARY})\n") file(WRITE ${SOURCE_PATH}/patch-config.stamp) endif() vcpkg_apply_patches( SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/move-cmake-min-req.patch ) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} OPTIONS -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF -DGLFW_BUILD_DOCS=OFF -DPACKAGE_CMAKE_INSTALL_PREFIX=\${CMAKE_CURRENT_LIST_DIR}/../.. ) vcpkg_install_cmake() file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share) file(RENAME ${CURRENT_PACKAGES_DIR}/lib/cmake/glfw3 ${CURRENT_PACKAGES_DIR}/share/glfw3) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib/cmake) file(READ ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets.cmake _contents) set(pattern "get_filename_component(_IMPORT_PREFIX \"\${_IMPORT_PREFIX}\" PATH)\n") string(REPLACE "${pattern}${pattern}${pattern}" "${pattern}${pattern}" _contents "${_contents}") file(WRITE ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets.cmake "${_contents}") file(READ ${CURRENT_PACKAGES_DIR}/debug/lib/cmake/glfw3/glfw3Targets-debug.cmake _contents) string(REPLACE "\${_IMPORT_PREFIX}" "\${_IMPORT_PREFIX}/debug" _contents "${_contents}") file(WRITE ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets-debug.cmake "${_contents}") file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib/cmake) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) file(RENAME ${CURRENT_PACKAGES_DIR}/lib/glfw3.dll ${CURRENT_PACKAGES_DIR}/bin/glfw3.dll) file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/glfw3.dll ${CURRENT_PACKAGES_DIR}/debug/bin/glfw3.dll) foreach(_conf release debug) file(READ ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets-${_conf}.cmake _contents) string(REPLACE "lib/glfw3.dll" "bin/glfw3.dll" _contents "${_contents}") file(WRITE ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets-${_conf}.cmake "${_contents}") endforeach() endif() file(COPY ${SOURCE_PATH}/COPYING.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glfw3) file(RENAME ${CURRENT_PACKAGES_DIR}/share/glfw3/COPYING.txt ${CURRENT_PACKAGES_DIR}/share/glfw3/copyright) vcpkg_copy_pdbs()