#Note: glslang and spir tools doesn't export symbol and need to be build as static lib for cmake to work vcpkg_check_linkage(ONLY_STATIC_LIBRARY) vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO google/shaderc REF "v${VERSION}" SHA512 f3c1db574312e7e5ee22fb64f47f6609369754dd1648eb4e51c30b3c40aafd9994e54560e8334d01ac7d00011285a94d0543fa9ecd6977ec34c39a965fd72269 HEAD_REF master PATCHES disable-update-version.patch fix-build-type.patch cmake-config-export.patch ) file(COPY "${CMAKE_CURRENT_LIST_DIR}/build-version.inc" DESTINATION "${SOURCE_PATH}/glslc/src") set(OPTIONS "") if(VCPKG_CRT_LINKAGE STREQUAL "dynamic") list(APPEND OPTIONS -DSHADERC_ENABLE_SHARED_CRT=ON) endif() # shaderc uses python to manipulate copyright information vcpkg_find_acquire_program(PYTHON3) get_filename_component(PYTHON3_EXE_PATH "${PYTHON3}" DIRECTORY) vcpkg_add_to_path(PREPEND "${PYTHON3_EXE_PATH}") vcpkg_cmake_configure( SOURCE_PATH "${SOURCE_PATH}" OPTIONS ${OPTIONS} "-DCMAKE_PROJECT_INCLUDE=${CMAKE_CURRENT_LIST_DIR}/cmake-project-include.cmake" -DSHADERC_ENABLE_EXAMPLES=OFF -DSHADERC_SKIP_TESTS=true ) vcpkg_cmake_install() vcpkg_fixup_pkgconfig() vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-shaderc CONFIG_PATH share/unofficial-shaderc) vcpkg_copy_tools(TOOL_NAMES glslc AUTO_CLEAN) file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)