include(vcpkg_common_functions) set(X264_VERSION 157) vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO mirror/x264 REF 303c484ec828ed0d8bfe743500e70314d026c3bd SHA512 faf210a3f9543028ed882c8348b243dd7ae6638e7b3ef43bec1326b717f23370f57c13d0ddb5e1ae94411088a2e33031a137b68ae9f64c18f8f33f601a0da54d HEAD_REF master PATCHES "uwp-cflags.patch" ) # Acquire tools vcpkg_acquire_msys(MSYS_ROOT PACKAGES make automake1.15) if(VCPKG_TARGET_ARCHITECTURE STREQUAL x86 OR VCPKG_TARGET_ARCHITECTURE STREQUAL x64) vcpkg_find_acquire_program(NASM) get_filename_component(NASM_EXE_PATH ${NASM} DIRECTORY) set(ENV{PATH} "$ENV{PATH};${NASM_EXE_PATH}") endif() # Insert msys into the path between the compiler toolset and windows system32. This prevents masking of "link.exe" but DOES mask "find.exe". string(REPLACE ";$ENV{SystemRoot}\\system32;" ";${MSYS_ROOT}/usr/bin;$ENV{SystemRoot}\\system32;" NEWPATH "$ENV{PATH}") set(ENV{PATH} "${NEWPATH}") set(BASH ${MSYS_ROOT}/usr/bin/bash.exe) set(AUTOMAKE_DIR ${MSYS_ROOT}/usr/share/automake-1.15) #file(COPY ${AUTOMAKE_DIR}/config.guess ${AUTOMAKE_DIR}/config.sub DESTINATION ${SOURCE_PATH}/source) set(CONFIGURE_OPTIONS "--host=i686-pc-mingw32 --enable-strip --disable-lavf --disable-swscale --disable-avs --disable-ffms --disable-gpac --disable-lsmash") if(NOT VCPKG_TARGET_ARCHITECTURE STREQUAL x86 AND NOT VCPKG_TARGET_ARCHITECTURE STREQUAL x64) set(CONFIGURE_OPTIONS "${CONFIGURE_OPTIONS} --disable-asm") endif() if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic") set(CONFIGURE_OPTIONS "${CONFIGURE_OPTIONS} --enable-shared") if (VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") set(CONFIGURE_OPTIONS "${CONFIGURE_OPTIONS} --extra-ldflags=-APPCONTAINER --extra-ldflags=WindowsApp.lib") endif() else() set(CONFIGURE_OPTIONS "${CONFIGURE_OPTIONS} --enable-static") endif() if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") set(ENV{LIBPATH} "$ENV{LIBPATH};$ENV{_WKITS10}references\\windows.foundation.foundationcontract\\2.0.0.0\\;$ENV{_WKITS10}references\\windows.foundation.universalapicontract\\3.0.0.0\\") set(CONFIGURE_OPTIONS "${CONFIGURE_OPTIONS} --extra-cflags=-DWINAPI_FAMILY=WINAPI_FAMILY_APP --extra-cflags=-D_WIN32_WINNT=0x0A00") endif() set(CONFIGURE_OPTIONS_RELEASE "--prefix=${CURRENT_PACKAGES_DIR}") set(CONFIGURE_OPTIONS_DEBUG "--enable-debug --prefix=${CURRENT_PACKAGES_DIR}/debug") if(VCPKG_CRT_LINKAGE STREQUAL "static") set(X264_RUNTIME "-MT") else() set(X264_RUNTIME "-MD") endif() # Configure release message(STATUS "Configuring ${TARGET_TRIPLET}-rel") file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel) file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel) set(ENV{CFLAGS} "${X264_RUNTIME} -O2 -Oi -Zi") set(ENV{CXXFLAGS} "${X264_RUNTIME} -O2 -Oi -Zi") set(ENV{LDFLAGS} "-DEBUG -INCREMENTAL:NO -OPT:REF -OPT:ICF") vcpkg_execute_required_process( COMMAND ${BASH} --noprofile --norc -c "CC=cl ${SOURCE_PATH}/configure ${CONFIGURE_OPTIONS} ${CONFIGURE_OPTIONS_RELEASE}" WORKING_DIRECTORY "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel" LOGNAME "configure-${TARGET_TRIPLET}-rel") message(STATUS "Configuring ${TARGET_TRIPLET}-rel done") # Configure debug message(STATUS "Configuring ${TARGET_TRIPLET}-dbg") file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg) file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg) set(ENV{CFLAGS} "${X264_RUNTIME}d -Od -Zi -RTC1") set(ENV{CXXFLAGS} "${X264_RUNTIME}d -Od -Zi -RTC1") set(ENV{LDFLAGS} "-DEBUG") vcpkg_execute_required_process( COMMAND ${BASH} --noprofile --norc -c "CC=cl ${SOURCE_PATH}/configure ${CONFIGURE_OPTIONS} ${CONFIGURE_OPTIONS_DEBUG}" WORKING_DIRECTORY "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg" LOGNAME "configure-${TARGET_TRIPLET}-dbg") message(STATUS "Configuring ${TARGET_TRIPLET}-dbg done") unset(ENV{CFLAGS}) unset(ENV{CXXFLAGS}) unset(ENV{LDFLAGS}) # Build release message(STATUS "Package ${TARGET_TRIPLET}-rel") vcpkg_execute_required_process( COMMAND ${BASH} --noprofile --norc -c "make && make install" WORKING_DIRECTORY "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel" LOGNAME "build-${TARGET_TRIPLET}-rel") message(STATUS "Package ${TARGET_TRIPLET}-rel done") # Build debug message(STATUS "Package ${TARGET_TRIPLET}-dbg") vcpkg_execute_required_process( COMMAND ${BASH} --noprofile --norc -c "make && make install" WORKING_DIRECTORY "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg" LOGNAME "build-${TARGET_TRIPLET}-dbg") message(STATUS "Package ${TARGET_TRIPLET}-dbg done") if(NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/tools/x264) file(RENAME ${CURRENT_PACKAGES_DIR}/bin/x264.exe ${CURRENT_PACKAGES_DIR}/tools/x264/x264.exe) endif() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib/pkgconfig ${CURRENT_PACKAGES_DIR}/debug/lib/pkgconfig ${CURRENT_PACKAGES_DIR}/debug/bin/x264.exe ${CURRENT_PACKAGES_DIR}/debug/include ) if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic") file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libx264.dll.lib ${CURRENT_PACKAGES_DIR}/lib/libx264.lib) file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libx264.dll.lib ${CURRENT_PACKAGES_DIR}/debug/lib/libx264.lib) else() # force U_STATIC_IMPLEMENTATION macro file(READ ${CURRENT_PACKAGES_DIR}/include/x264.h HEADER_CONTENTS) string(REPLACE "defined(U_STATIC_IMPLEMENTATION)" "1" HEADER_CONTENTS "${HEADER_CONTENTS}") file(WRITE ${CURRENT_PACKAGES_DIR}/include/x264.h "${HEADER_CONTENTS}") file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin ) endif() vcpkg_copy_pdbs() file(COPY ${SOURCE_PATH}/COPYING DESTINATION ${CURRENT_PACKAGES_DIR}/share/x264) file(RENAME ${CURRENT_PACKAGES_DIR}/share/x264/COPYING ${CURRENT_PACKAGES_DIR}/share/x264/copyright)