{ "name": "directxtk12", "version-date": "2024-10-28", "description": "A collection of helper classes for writing DirectX 12 code in C++.", "homepage": "https://github.com/Microsoft/DirectXTK12", "documentation": "https://github.com/microsoft/DirectXTK12/wiki", "license": "MIT", "supports": "windows & !arm32", "dependencies": [ { "name": "directx-dxc", "host": true, "platform": "windows & !xbox" }, { "name": "directx-headers", "platform": "windows & !xbox" }, "directxmath", { "name": "ms-gdkx", "platform": "xbox" }, { "name": "vcpkg-cmake", "host": true }, { "name": "vcpkg-cmake-config", "host": true } ], "default-features": [ "xaudio2-9" ], "features": { "gameinput": { "description": "Build using GameInput API for input processing", "supports": "windows & x64 & !uwp", "dependencies": [ "gameinput" ] }, "spectre": { "description": "Build Spectre-mitigated library" }, "tools": { "description": "MakeSpriteFont and xwbtool command-line tools", "supports": "windows & !uwp & !xbox & (x64 | arm64 | arm64ec)" }, "xaudio2-9": { "description": "Build with XAudio 2.9 support for Windows 10/11" }, "xaudio2redist": { "description": "Build with XAudio2Redist", "dependencies": [ "xaudio2redist" ] } } }