# Common Ambient Variables: # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT} # PORT = current port name (zlib, etc) # TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc) # VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic) # VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic) # VCPKG_ROOT_DIR = # VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm) # include(vcpkg_common_functions) set(ECSUTIL_VERSION "1.0.0.2") set(ECSUtil_HASH 98ee2b22123d0cca27561f98509f6738e1eb9d5af5f654dd59662a973a7200660bd43ec3cd8d16b0be210ba3aef4b938afca20d28e0180acd9183b608e07b801) set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src) #architecture detection if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86") set(ECSUtil_ARCH Win32) elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(ECSUtil_ARCH x64) else() message(FATAL_ERROR "unsupported architecture") endif() if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) set(ECSUtil_CONFIGURATION_RELEASE Release) set(ECSUtil_CONFIGURATION_DEBUG Debug) else() if (VCPKG_CRT_LINKAGE STREQUAL dynamic) set(ECSUtil_CONFIGURATION_RELEASE "Release Lib") set(ECSUtil_CONFIGURATION_DEBUG "Debug Lib") else() set(ECSUtil_CONFIGURATION_RELEASE "Release Lib Static") set(ECSUtil_CONFIGURATION_DEBUG "Debug Lib Static") endif() endif() vcpkg_download_distfile(ARCHIVE URLS "https://github.com/EMCECS/ecs-object-client-windows-cpp/releases/download/${ECSUTIL_VERSION}/ecs-object-client-windows-cpp.${ECSUTIL_VERSION}.zip" FILENAME "ecs-object-client-windows-cpp.${ECSUTIL_VERSION}.zip" SHA512 ${ECSUtil_HASH} ) vcpkg_extract_source_archive(${ARCHIVE}) vcpkg_build_msbuild( PROJECT_PATH ${SOURCE_PATH}/ECSUtil.sln TARGET ECSUtil RELEASE_CONFIGURATION ${ECSUtil_CONFIGURATION_RELEASE} DEBUG_CONFIGURATION ${ECSUtil_CONFIGURATION_DEBUG} ) file(COPY ${SOURCE_PATH}/ECSUtil DESTINATION ${CURRENT_PACKAGES_DIR}/include FILES_MATCHING PATTERN *.h) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/ECSUtil/res) if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin) file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin) file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib) elseif (VCPKG_LIBRARY_LINKAGE STREQUAL static) if (VCPKG_CRT_LINKAGE STREQUAL dynamic) file(COPY "${SOURCE_PATH}/Debug Lib/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) file(COPY "${SOURCE_PATH}/objDebug Lib/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) file(COPY "${SOURCE_PATH}/Release Lib/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/lib) file(COPY "${SOURCE_PATH}/objRelease Lib/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/lib) else() file(COPY "${SOURCE_PATH}/Debug Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) file(COPY "${SOURCE_PATH}/objDebug Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) file(COPY "${SOURCE_PATH}/Release Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/lib) file(COPY "${SOURCE_PATH}/objRelease Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/lib) endif() endif() # Handle copyright file(COPY ${SOURCE_PATH}/license.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/ecsutil/copyright) vcpkg_copy_pdbs()